Hi, I’m currently levelling my necromancer and am currently at level 45. I stacked condition damage on pretty much all my gear and use a ton of conditions but the damage is still terrible! I need a build that will either take advantage of my condition damage gear more, or a totally new build all together. Something thats great for AOE and doesnt have stupidly long cooldowns preferably:) All suggestions are welcome and thankyou in advance!:)
Hi, I’m a level 26 necro and I have a few skills that can really stack up vulnerability but when I read about the condition on the wiki it says that for every stack of vulnerability it increases the damage taken by the target by 1%. I can tell the vulnerability makes the target take more damage, but I cannot tell a difference in damage between 5 stacks of vuln and 25 stacks of vuln! Does vuln only increase physical damage? or am I calculating it wrong?
Can you tell me about inscriptions? I have been able to craft them for along time now but I can’t do anything with them at all it seems! why let me craft them when they have literally no use what so ever… Also what level of crafting do I need to start getting semi decent stuff to craft for myself?
I just read the wiki page for the crafting and it said that if I chose to craft items, they would be useful and wouldn’t require me to make many useless items. Well my experience so far has been just that, craft nothing that’s better then my current gear and have to craft many items to level up! I’m a level 22 necro and level 25 artificer, can somebody explain to me how I can start crafting upgrades with E.G +power +vitality etc since all I can craft at the moment is barebones with no use. PLEASE HELP ME! I’ll be eternally grateful.
I think its caused when the no.1 ability (not sure what it’s called) for necromancer while downed is active when he gets a revive by killing a mob, he remains with a hunched back when he gets back up and the auto attack keeps flashing like its casting.
Hi guys, I bought the game on release but quickly became disinterested due to my guild moving worlds and the transfer amount costing too steap, but thats a different story, I’ve come back for the time being and when I get into a fight with a few mobs, I can only take on about 2 at a time before becoming overwhelmed. I find this absolutely stupid and I must be doing something wrong. Is their a way to improve my damage and health so I can take on many more mobs? because only being able to fight 2 monsters at a time is silly since 90% of the time their is about 6-8 monsters at any given location. I’m level 19 necromancer.