Showing Posts For Magic Night.1308:

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in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

Firearms snipers have existed since the invention of firearms.

Secondly, your full of it, if your trying to tell folks they are wrong by basing historical fact to justify a fantasy games rules.

Where did you heard this from snipers have existed since the invention of firearms? Do you even know who invented the gun?

And I’m not fool of it, seriously calm down about this, like I’ve said you guys can put it on the wishlist but it’s up to the devs to decide.

Umm, I deduced it with basic logic. The second a ranged weapon was invented to do harm from the safety of a distance, the next immediate step is to extend that range as much as possible. But hey what do I know, the last sniper training I has was in the early 90’s.

As far as your question if I know who invented the gun, well no I do not, because no one knows, but I am quit certain you didn’t know that when you typed it either. Although most historians believe it was invented by the Chinese about 1400-1600 years ago.

Any other matters I can help to educate you on?

Seriously calm down man, you didn’t deduce anything with basic logic, nor you’re making any sense about what you’ve just said. BTW I have a own sniper rifle and I know they never existed his old historal times until the American civil war, doubt you even know how to use one.

Of course I know who invented the gun, you said snipers existed since the invention of fire arms, that’s why I ask you that question to prove you don’t know anything about history. It’s ironic I’m the one that is educating you.

Right……..I love the “yeah I knew, I was just testing you” line.

Secondly, Perhaps you may want of learn a little on the facts before you falsely claim someone is wrong.

Accurized firearms, with elongated barrels, and “peep sights” Are believed to have existed a immediately after the “firearm” left China. So yes, quit literally, historians do say that sniper rifles exist as soon as the “Chinese fire stick” left China.

Last I checked, the general consensus is that 600 AD is not what most folks refer to as “Modern” times.

DO you even know what it takes to constitute a rifle as being a “sniper” rifle?

Lol 600AD, guns weren’t even invented during that time.

Trust me you know only a tiny faction of what I know, guns in China were invented around after 700 AD, then they made portable flame throwers attached to their lance, but the sniper gun was first used by the British in the American civil war, before the guns were only flintlocks that can aim less than 100meters, and that’s no were nearly close to archer’s longbow range that can exceed 300meters.

Here learn something again

http://en.wikipedia.org/wiki/Sniper_rifle

“In the American Civil War, Confederate troops equipped with barrel-length three power scopes mounted on the exceptionally accurate British Whitworth rifle had been known to kill Union officers at ranges of about 800 yards (731.5m), an unheard-of distance at that time.1234

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in Engineer

Posted by: Magic Night.1308

Magic Night.1308

Both Chinese and the Greeks invented flame throwers in ancient times, they made the tool appearance or flamethrower backpacks like modern ones just for fun like the grenade appearance, but these stuff did existed in old historical times.

Okay I really dont want to sound like I am ragging on you, but I don’t think historical when I play GW2, I really don’t think fantasy when I think of GW2 maybe sci-fi fantasy.

With all the golems, ray guns and computer consoles I have come across while playing, not to mention floating cities and airships, the concept of an engineer using his wrench to attach a “looking glass” to the top of his rifle doesnt seem far fetched or out of place at all.

I know what you mean, but all the golems and azura stuff are just magic fantasy, the engineer in GW2 as mentioned in the lore is supposed to based is based upon the “early era” of gunman, while sniping is already considered as an advance/late era technology in gun warfare.

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in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

Firearms snipers have existed since the invention of firearms.

Secondly, your full of it, if your trying to tell folks they are wrong by basing historical fact to justify a fantasy games rules.

Where did you heard this from snipers have existed since the invention of firearms? Do you even know who invented the gun?

And I’m not fool of it, seriously calm down about this, like I’ve said you guys can put it on the wishlist but it’s up to the devs to decide.

In history, there is no charr, asura, sylvari, norn, magics, focus. I also don’t recall grenades in the form we have in the game now being invented. People don’t even realistically fight a war with a scepter other than being a symbolic icon.

So, yes to sniper kit <3

Race and magic are fantasy in game, and they use the modern grenade apperanace just to not confuse it with the bomb kit, but sniper rifles are modern weapons, this is the conflict I’m trying to say in RPing. Might as well let engineers summon a M1A2 tank.

There are tanks in the game, along with robots and powersuits.
Engineers even carry a wrench and pry bar tht look like the kind I use in the motor pool.
Also the Flamethrower, although shooting flames was invented quite a while ago, (as cog stated it was prolly by the chinese, if not then the greeks) but the whole flamethrower backpack screams WWII, in which there were snipers.

Both Chinese and the Greeks invented flame throwers in ancient times, they made the tool appearance or flamethrower backpacks like modern ones just for fun like the grenade appearance, but these stuff did existed in old historical times.

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

Firearms snipers have existed since the invention of firearms.

Secondly, your full of it, if your trying to tell folks they are wrong by basing historical fact to justify a fantasy games rules.

Where did you heard this from snipers have existed since the invention of firearms? Do you even know who invented the gun?

And I’m not fool of it, seriously calm down about this, like I’ve said you guys can put it on the wishlist but it’s up to the devs to decide.

In history, there is no charr, asura, sylvari, norn, magics, focus. I also don’t recall grenades in the form we have in the game now being invented. People don’t even realistically fight a war with a scepter other than being a symbolic icon.

So, yes to sniper kit <3

Race and magic are fantasy in game, and they use the modern grenade apperanace just to not confuse it with the bomb kit, but sniper rifles are modern weapons, this is the conflict I’m trying to say in RPing. Might as well let engineers summon a M1A2 tank.

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

Firearms snipers have existed since the invention of firearms.

Secondly, your full of it, if your trying to tell folks they are wrong by basing historical fact to justify a fantasy games rules.

Where did you heard this from snipers have existed since the invention of firearms? Do you even know who invented the gun?

And I’m not fool of it, seriously calm down about this, like I’ve said you guys can put it on the wishlist but it’s up to the devs to decide.

Umm, I deduced it with basic logic. The second a ranged weapon was invented to do harm from the safety of a distance, the next immediate step is to extend that range as much as possible. But hey what do I know, the last sniper training I has was in the early 90’s.

As far as your question if I know who invented the gun, well no I do not, because no one knows, but I am quit certain you didn’t know that when you typed it either. Although most historians believe it was invented by the Chinese about 1400-1600 years ago.

Any other matters I can help to educate you on?

Seriously calm down man, you didn’t deduce anything with basic logic, nor you’re making any sense about what you’ve just said. BTW I have a own sniper rifle and I know they never existed his old historal times until the American civil war, doubt you even know how to use one.

Of course I know who invented the gun, you said snipers existed since the invention of fire arms, that’s why I ask you that question to prove you don’t know anything about history. It’s ironic I’m the one that is educating you.

(edited by Magic Night.1308)

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

Firearms snipers have existed since the invention of firearms.

Secondly, your full of it, if your trying to tell folks they are wrong by basing historical fact to justify a fantasy games rules.

Where did you heard this from snipers have existed since the invention of firearms? Do you even know who invented the gun?

And I’m not fool of it, seriously calm down about this, like I’ve said you guys can put it on the wishlist but it’s up to the devs to decide.

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

I think it fits into the RP of gw2, putting a scope on your rifle seems like a pretty engineery (sc) thing to do. That one charr seems to even be holding a sniper rifle.

I agree that a sniper could be out of place for an engineer if it is too damage focused but if it had the same control focused ablities our other weapons have than i think it could work as a range option that wouldnt out-due rangers.

I would say scrap the mortar elite and make the sniper a deployable gun on bi-pods that worked more like a ballista with a lower range. So slow firing and non moveable.

But thats just my wish (right below Emma Stone and Diane Kruger in my bedroom)

Lol obviously it’s not RP at all, there’s no such thing as scope back in the old days, it’s all iron sight and flintlock muskets use by English and American gunman shoot only less than 100 meters, while long bow archers can reach slightly over 400 meters.

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in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

Im sure he doesnt mean a sniper kit that trumps a rangers bow. Being OP is a balance issue and everything can be balanced.

Its also a wishlist.

You guys can put it on the wishlist but I don’t find it really RP, snipers are a modern profession when it comes to gunmans. The only superb range damage class in history were long bow archers that can shoot some where close to 500meters, just like why guardians (knights) don’t use bows in the game, in history knights have to get off their horses and take off their armors to use bows. I guess this is up to the devs to decide.

(edited by Magic Night.1308)

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

I thought we were the jack of all trades type class!?
I also thought tht no single profession would really be the Master of something!?
That sounds more like a class thing.

As you’ve said it already, if we’re a jack of all trades, while no profession are a master of something then engineers would be OP.

wishlist

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

Where does it say this in the wiki? What post did the devs suggest this in?

Weird……I cannot find one fact to support this anywhere on the entire internet. I guess that would make it untrue then…..

The devs never mentioned it, but it’s only my opinion.

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

^^

As long as Anet scale our kits based on the dmg of the weapon equipped then there’s no need to add rarity IMO, I mean weapon dmg is basically based upon the rarity of the kit.

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in Engineer

Posted by: Magic Night.1308

Magic Night.1308

A direct high powered damage long range kit, or in other words a sniper rifle kit.

Giving engineers sniper like range attack kit would over power our class, considering rangers should be the master of long range dmg.

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

So rarity of the legendary rifle (as in your example) would not effect its stats but the increased stats of the legendary would.

I dun understand what do you really mean by this, when you say the rarity of the legendary rifle would not affect it’s stats, do you mean by damage stats? Can you give me an example which stats your refering to

Basically what I meant to get at is the fact itis rare or legendary or common would make no difference. Just its dmg value and +attribute stats.

Are you saying the dmg value of the weapon will also scale the attack damage of the kits?

Yes, that is what I am saying it should act like if ArenaNet were to confirm it is a bug that they do not work that way they work now.

Can you link of the source you’ve heard this from?

(edited by Magic Night.1308)

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

So rarity of the legendary rifle (as in your example) would not effect its stats but the increased stats of the legendary would.

I dun understand what do you really mean by this, when you say the rarity of the legendary rifle would not affect it’s stats, do you mean by damage stats? Can you give me an example which stats your refering to

Basically what I meant to get at is the fact itis rare or legendary or common would make no difference. Just its dmg value and +attribute stats.

Are you saying the dmg value of the weapon will also scale the attack damage of the kits?

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

Will that include rarity too to scale up our kits? Or it’ll only add basic stat like power, precision, etc?

I think it will basically make it so when you switch to a kit you just keep the stats you have while your weapon is equipped. The idea being that since it is a kit and not a true weapon swap you shouldnt lose your weapon stats. Which would be great.

I have more of a fools wish to have it so the look of kits and turrets will change depending on your gear. So if you have Rare – MW – Epic weapon you will have a Rare – MW – Epic turret/kit skin.

Stats will be an awesome addition but for me it makes me sad to see that ever since I got my little thumber turrets its balls havent gotten any bigger even though im better geared and lvl80!

Do you mean this will not include the rarity to scale up our kits?

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

So rarity of the legendary rifle (as in your example) would not effect its stats but the increased stats of the legendary would.

I dun understand what do you really mean by this, when you say the rarity of the legendary rifle would not affect it’s stats, do you mean by damage stats? Can you give me an example which stats your refering to

(edited by Magic Night.1308)

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

Will that include rarity too to scale up our kits? Or it’ll only add basic stat like power, precision, etc?

One more idea how to implement weapon kits.

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

This looks like it was translated with Google. I’ll try to make it look better.

Splarv said:

“The second weapon slot of the engineer was removed to force players to use weapon kits. This is why a weapon kits are selectable skills. To make weapon kits better, engineers should have a second swappable virtual weapon slot devoted only to engineer kits. This will add more fun and convenience. Engineers can mix various forms of kits and class weapons (for example pistols and rifle at low levels, elixir gun and Flamethrower at high levels), improve them with sigils and benefit from the “on swap” sigils as well, and even mix weapons like pistol and grenades (which grenade is obviously a one-handed weapon). Even medkits could be one handed “virtual” weapon with bandage for right and elixir for left.

This may be because I want to be able to switch between the Elixir Gun and the Flamethrower by using the ` key without using the conventional weapon at all. "

I’m not trying to make him seem like an idiot. Just trying to be friendly and help others out.

Thanks for for the explanation, honestly I was really confused at first what the OP was saying, lol, no offensed intended Splarv

Should rarity be added to scale kits?

in Engineer

Posted by: Magic Night.1308

Magic Night.1308

I’ve been wondering do you guys think rarity should be added to scale kits? I mean it’s a weapon after all, without rarity on our kits a legendary rifle/pistol in end game would seriously out match our kits.

I was thinking rarity could be easily added by scaling the kit based on the level and rarity of the rifle/pistol equipped. For example if I have a lvl 30 masterworks rifle equipped, all my kits automatically become lvl 30 masterworks rarity.