what’s the best way to tell what areas you’ve missed when trying to complete an area ?
I’ve done each sub area to completion (100%) as well the Black Citadel including the Ruins of Rin which is just tucked to the SW of Black Citadel. Please , anyone ?
I don’t know, maybe I whine too much about small fees that tend to add up for me at least. The armor repair fee, the waypoint transfer fee, the trait reassignment fee, the TP listing fee etc..
I so wish we could speculate and actually make a little money in the market (buying low, selling high) if the gold and gems were truly equivalent. They are not and that makes the market data almost superfluous. Its pretty to look at but virtually meaningless…..the exchange rate that is.
(edited by Michael Conrad.6704)
Excuse me for not being more precise. I refer to the armor repair which occurs when one is “killed”. I want to distinguish between that and the sort of “downed penalty” incurred upon, for example, falling from a distance that confers death upon a player. I am aware that this sort of penalty does indeed wear off.
in other words, if you die, you go to the way point and your death penalty is diminished gradually as you keep playing successfully without dying. I liked that feature in Guild Wars 1
(edited by Michael Conrad.6704)
How about being able to work off your death penalty a la GW1 ? Beats paying 1+ silver
(edited by Michael Conrad.6704)
I have several expensive items I no longer need. I would love a method (even a purchasable, by gems, item) that would convert a Soulbound weapon to a Soulbound on Use . That way I could sell it in the TP and recover much of the ca$h I have just sitting in my inventory and wasting away. I would pay a pretty fair amount for such an item.