Showing Posts For Mithfir.1038:

Fire Minor Trait change to grant Smoke Fields

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Posted by: Mithfir.1038

Mithfir.1038

I would much rather see something like earthquake have a smoke field tied to it.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

Burning speed changed?

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

It’s to do with lag. When I am in s/tpvp I get the full distance on blazing speed however if I’m in wvw it goes about half the distance and also releases the blast radius about halfway through the animation rather than at the end.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

No counter against sword thief

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

I’m built for dps and they still aren’t an issue. If anything they are just a nuisance. I carry armor of earth so I usually save that for clutch moments that are going to allow me to finish them rapidly.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

Boon duration versus Altruism

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Posted by: Mithfir.1038

Mithfir.1038

With boon duration I can hold.
9 from swapping
2 from fire attune
3 from phoenix
6 from dragon tooth
3 from earthquake
3 from churning
6 from evasive arcana

Thats 32 stacks I can generate easily with basic rotations and I wouldn’t be trying to stack. Only thing as I said its good for is starting a fight with 10 stacks as opposed to 0.

Swiftness and regen is flying around in zergs that’s not everyone’s preferred play style though.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

(edited by Mithfir.1038)

Boon duration versus Altruism

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Posted by: Mithfir.1038

Mithfir.1038

PvE I use 4 altruism and 2 water. This allows me to start combat with 10 stacks of might almost instantly. Though this isn’t always beneficial since set ups like S/D can hold 25 might stacks very easily.

However in PvP or WvW those “useless” boons become some of the most important boons.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

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Posted by: Mithfir.1038

Mithfir.1038

Probably got a little off track but I wanted to give some detailed feedback.

No, I greatly appreciate any detailed feedback you can provide. I typically only like to play 1 character though I’ll toy around with an alt or two. My perspective is that I try to learn everything I can about the class I’ve chosen so right now, I’m just trying to figure this out more.

On those Zerg runs where you’re defending a tower, wall, etc, do you all change over to the staff to provide more support and ranged attacks? I played around with the S/F and just didn’t care for it.

If its a small group and I’m running with my partner we bust into the tail end and force them to into the door, either 1 of two things will happen we will mop up 5 or more and the rest will scatter or there will be too much pressure. If there’s to much pressure I sit behind the gate and drop Blazing Speed, Ring of Fire, ect.
If there is so many people that I wouldn’t consider running in I wont usually take part in it unless they need the extra bodies or I am the only defender and I need to stall/ring dive. In those cases I’ll use S/D.

Mithfir, being as you have an 80 in just about every class, from your perspective, is the D/D Ele a solid soloist? What I mean is that I really enjoy running around WvW with just myself or perhaps 1 other person. It was fun to just annoy the hell out of groups or taking down the few folks behind a zerg that can’t keep up with the group.

Yes and no. The ele has a great set of tools to facilitate its ability to 1v1 and 1vX. How ever I found that these tools were meaningless without the right gear set up.

I originally used Soldiers and Clerics, the typical bunker. But found that people stuck to me like glue and would constantly have me under pressure and anything more than 1 person and I’d have to run away unless they were horrible.

I then swapped to Soldiers and Knights after deciding that my tankyness was a liability.

The extra crit was nice however after a while I still felt like I was too tanky and it was a liability when I was fighting 2 or more people. So I then swapped to the set I use now. On the theory that I only needed enough armor and health to eat burst if I absolutely have to. The result is that I am able to pressure opponents now even when I’m kiting. My PB so far is a 1v6 where they all jumped me at the same time.

I quite honesty never use food or bloodlust stacks to make fights interesting. The other day I was goaded into using food, stones and bloodlust stacks to prove why I don’t use them. Within the first 10 seconds of the first fight I hit a 9k blazing speed on a 80 bunker guardian.

As far as duoing goes my roaming buddy is a mesmer and we have done a 2v11 before at their supply camp, so we also had to deal with NPC’s.

Probably got a little off track but I wanted to give some detailed feedback.

9k on a bunker? id like to see that unless you are running a hell of a lot of crit damage and youre armor is around 2.2k and he had vuln (under the assumption you are running 0/20/0/20/30 or some variation)

even with the 70% crit damage i have my burning speed doesnt hit that hard on a bunker. and id have to have some 2.5k armor or lower.

ive run with HIRE quite a bit and have seen you around, so dont take this as an attack on your skill or anything, but i would love to talk shop with you in the SOR ts to see what you mean. maybe you meant firegrab? because that i can see. ive had firegrab hit for 10k on targets and can certainly see that. burning speed no. maybe a 6k on a GC.

as i said, id love to talk shop with you if you dont mind. im always up for theory crafting if youre up for it. im in the SOR ts quite a lot and will be there later tonight if you want.

http://i.imgur.com/rP9K9uF.jpg
Nope was Burning Speed, I remember because I nearly fell off my chair.
Feel free to contact me if I’m on. I don’t usually jump in TS unless I have a reason to as its a love/hate relationship but if you get me in game I’ll jump on.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

Mithfir, being as you have an 80 in just about every class, from your perspective, is the D/D Ele a solid soloist? What I mean is that I really enjoy running around WvW with just myself or perhaps 1 other person. It was fun to just annoy the hell out of groups or taking down the few folks behind a zerg that can’t keep up with the group.

Yes and no. The ele has a great set of tools to facilitate its ability to 1v1 and 1vX. How ever I found that these tools were meaningless without the right gear set up.

I originally used Soldiers and Clerics, the typical bunker. But found that people stuck to me like glue and would constantly have me under pressure and anything more than 1 person and I’d have to run away unless they were horrible.

I then swapped to Soldiers and Knights after deciding that my tankyness was a liability.

The extra crit was nice however after a while I still felt like I was too tanky and it was a liability when I was fighting 2 or more people. So I then swapped to the set I use now. On the theory that I only needed enough armor and health to eat burst if I absolutely have to. The result is that I am able to pressure opponents now even when I’m kiting. My PB so far is a 1v6 where they all jumped me at the same time.

I quite honesty never use food or bloodlust stacks to make fights interesting. The other day I was goaded into using food, stones and bloodlust stacks to prove why I don’t use them. Within the first 10 seconds of the first fight I hit a 9k blazing speed on a 80 bunker guardian.

As far as duoing goes my roaming buddy is a mesmer and we have done a 2v11 before at their supply camp, so we also had to deal with NPC’s.

Probably got a little off track but I wanted to give some detailed feedback.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

Thanks folks, this helps a great deal. I loved the style of the D/D Ele and just hated the idea of dumping more time into finding another class to play now that I just hit 80. I suppose it’s like any MMO that once you hit “end-game,” you have a learning curve that must be overcome.

My pleasure, enjoy the class it is an amazing class despite what other people would have you believe.

fiery greatsword is the ONLY mobility tool ele has left.

Now if you can lose precious seconds to cast it yourtarget already fleed away…and did u see it locks you away from 80% of your skills and is horribly bugged?

Also i can t get how 1 skillset from a SINGLE weapon of another profession….makes ele viable

better just take the other profession along with more armor/toughness and weapon swap….

Infact the “other class” is actually quite strong in www atm.

RTL, Blazing speed, FGS while that’s casting Lightning Flash, FGS 3 and I should be within striking distance. I do believe I said it was lackluster, but thats for a different thread. The ele is more than viable. If I wasn’t so critical of my own gameplay I’d upload some fights but sadly I’m my own worst critic so it will probably never happen.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

Fiery Greatsword – Your only useful elite in WvW (though an argument can be made for the elemental)

Yeah I love the elemental but after the nerf the Fiery Greatsword gives
more flexibility. Which is my preferred play style.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

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Posted by: Mithfir.1038

Mithfir.1038

3k seems pretty low, I usually see 7k’s without food, stones or bloodlust and only a few stacks of might

May I ask what spec/gear you are running with? Granted, I have only 1 exotic item right now so that’s probably why my stats suck. Also, most of my items were when I was playing a bunker build so I’m sure that’s drawing down my damage a great deal too.

How do you deal with those pesky Teefs though? I always had the most trouble with them and the GS/SB Rangers. Again, I’m a brand spanking new 80 so it’s a HUGE change from PvE over to how things are done in WvW.

On the bright side, I did have a great duel with a Guardian that after several minutes, we just went our own ways as neither of us could kill the other.

Thiefs are easy I have a couple of ways I counter them. I’ll either use Air 3 to break up the initial damage. Or I’ll Lightning flash ontop of them and use Air 5 into Fire 3 and then Fire 5. Or if I need to be defensive I’ll Lightning Flash away and take advantage of the PBAoE (Point blank aoe).

Rangers are also easy. Drop snares where possible on the pet and the ranger. If the pet can’t catch you you’ve taken away half their damage. If you can’t snare it use your mobility to stay ahead of it.

I’m kind of hesitant to give out my exact combination, I’d suggest evaluating how you play and what you want to get out of the class and learning the hard way. That’s how in my opinion you get good. That said how ever I’m using bits and pieces of Knights, Berserker, Cavalier and Soldiers

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

in WWW D/D don t have a role actually.
It could roam before, but without damage swap wasn t that good already…now it lost the only thing he could do.

You can t track an enemy fleeing nor you can flee yourself.

You can be the buffing bot people ask for with a staff anyway…if you enjoy it ….

Yes they trible nerfed RTL (less range and +250% CD) and nerfed (fixed) aura triggering boons…

They also nerfed focus and scepter ain t good either…..

You can still use an Arrow cart but we suspect next patch ele won t be able to use it because its OP and ele shouldn t be useful….

On the other hand they are building a thief www playground (JP on different map) and i m confident they will balance the profession giving them double wieldable arrocarts as weapons.

That’s funny I just spent my night chasing people down and running away from zergs. Only person to get away from me was a warrior and no one caught me once.
Hint: While it’s lackluster fgs will more than compensate for the mobility loss.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

New 80 - Is it worth sticking with the Ele?

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Posted by: Mithfir.1038

Mithfir.1038

All the big changes happened in April. Check the patch notes.
Here’s a link for convience https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-April-30-2013

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

(edited by Mithfir.1038)

New 80 - Is it worth sticking with the Ele?

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Posted by: Mithfir.1038

Mithfir.1038

The massive change in mobility does suck but honestly the class is fine. Anyone touting any different was probably just a fotm ele. 1v1 nothing has changed for me. 1vX the only changes really is I can’t be as aggressive and placement has become paramount as it always should have been. I can’t give you any feed back on large scale fights since I avoid them like the plague.

3k seems pretty low, I usually see 7k’s without food, stones or bloodlust and only a few stacks of might

Edit: before anyone asks my stats are the following

Attack 2850
Crit 30%
Crit damage 60%
Condition damage 0
Armor 2535
Health 15085
Healing power 350

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

(edited by Mithfir.1038)

Conjures

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Posted by: Mithfir.1038

Mithfir.1038

whenever i use a conjure in a combat situation i use about 3 skills and than drop the weapon quickly. when your 2-3-4-5 skills are on cooldown you would be pretty silly to continue firing the nr1 autoattack

Well hopefully the change I’m proposing would fix that in theory you could use the conjure for a specific attack on like FGS 5 and drop it to switch to earth and immobilize them in the aoe with dagger earth 3. Meanwhile the conjure is only given a 40 second cooldown. Which is in line with other elementalist long cooldown abilities. However of for instance you needed to engage in a ranged fight and used all the charges up you would be given the full 3 min cooldown.

The whole idea is to make the conjures flow better. As far as I see it we should be using conjures to replace a weapon swap. Currently this is possible but it just doesn’t have a good flow to it.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

Conjures

in Elementalist

Posted by: Mithfir.1038

Mithfir.1038

Hey guys, I’m not sure of this has been suggested yet but I had an idea to make conjured weapons a viable option and hopefully keep them balanced. 

Firstly remove the second weapon that drops down. 

Keep the charges but increase the amount eg 100. 

Each skill on the conjured weapon is given it’s own charge cost eg give fiery great sword 5 a cost of 20. 

When the weapon is dropped the cooldown the skill receives is based on the amount of charges left eg 80 charges on FGS .20x 3 min = 36 seconds. 

Change the conjured traits so that while the conjured weapon is in use charges are able to recharge. Not entirely sure what the recovery rate should be.  

In my opinion this would help immensely. It means that using the weapon for one skill would be viable but also means that you can get slapped with the entire cooldown if you use all charges up. 

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall

(edited by Mithfir.1038)

Viable fractals build?

in Guardian

Posted by: Mithfir.1038

Mithfir.1038

Try out everything and go with what works for you. I’ve tried both AH and a boon duration build and have thoroughly enjoyed both, but found that I’m much more successful with the latter.

Scyena Atesh 80 Elementalist
Oceanix [OCX]
Sanctum of Rall