Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
Showing Posts For NinjaBreadMan.8926:
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
Finally finished my armor set.
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
So as of right now this is what tornado reads:
Tornado
Transform: Gain Stability and shape-shift into a tornado that damages and launches foes.
Damage:116
Launch:600
Stability(19.5)
Duration(15)
Radius:240
Combo Finisher:Whirl
Now, I dont think we need to get rid of the skill even though I think elementalist elites are underwhelming to say the least right now. I think that they should change this skill to where you summon the tornado instead of transforming into it. This would open up the ability to maintain good damage and still have the pressure of a tornado. I dont think it would be too over the top seeing as how the tornado would still remain slow and easily avoidable.
There are 2 ways in which I think they can make the tornado work:
1.) The tornado is summoned and it attacks/follows whatever target the elementalist is currently attacking(kind of like glyph of elementalist currently).
2.) The tornado is summoned and you have complete control of it. It will stay at the position you summoned until further directed. You can move it by hovering your mouse over a position and reclicking the ability bound to summon the tornado in the first place(in my position this is 5). The tornado would be completely controllable and movable for the full duration.
TLDR: make the tornado better
Sorry if this belongs in suggestions but I wanted the opinion of people privy to the elementalist class.
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
(edited by NinjaBreadMan.8926)
some legendaries dont even have foot trails yet IE: meteorlogicus/flameseeker prophecies
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
I am guessing they made it change depending on class? That would be the logical approach ie: white for guardians purple for mesmers and blue for elementalist. The only real thing im looking for is adding foostep effects to it. To take it a step further, having the glow change depending on elementalist attunement would be even more cool and truly worthy of a legendary.
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
give footsteps to all legendaries as well..
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30
So as of yesterday storm, the precursor to meteorlogicus, has risen over 150 gold from 170 instant buy and 140g offers to 324g instant buy and offers as high as 262 gold. Do you think this price influx is due to the same people that inflated dawn/dusk/the legend or purely due to speculation from the screenshots that the legendary is possibly getting a rework? I am curious as to what people think will happen because the dawn/dusk/legend have all devalued since yet storm is still on the rise. Any input is helpful.
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30