Palu, you said it yourself, “Finally, I know very little about thieves because I don’t play one”
Everyone here who post in this forum regarding theif mechanic are quite knowledgable of theif mechanics and has played one. I encourage you to not make assumptions without knowledge or experience.
I would like to comment of what you said, “there is no skill that allows for a full 90 seconds of stealth”.
Please look under Perma-Stealth theif under youtube, there you will see for yourself. And yes, there are many video’s there, also you will find under theif forum of users posting perma-theif builds, of course in youtube gameplay format.
I think you may be taking my quote out of context. I was replying to Pero, who seemed to claim that there is a single button that thieves can press once to give them 90 seconds of uninterrupted stealth. I am fully aware that thieves can chain together skills to have considerable amounts of stealth, but this requires the active usage of smoke fields. Placing such a field gives an indication of the thief’s relative position. One can predict, based on the location of the smoke fields, whether or not a thief is sticking around to fight or decided to run away based on where the smoke fields keep appearing. As I said, this requires a bit of coordination (not a ton, but the thief has to make sure that using a leap finisher through the field doesn’t break stealth, thus giving the revealed debuff). Again, as I said, I was referring specifically to Pero’s complaint, stating that there is not a single skill that gives 90 seconds of stealth, but that long-term stealth has to be actively maintained on the part of the thief. When I put a noun in the singular I do indeed intend for it to be so.
Also, if you read the rest of my post, you will see that I clearly acknowledge that thieves can have significant stealth uptime, but specifically state that they often need that due to their frailty. They have extremely low base health and only medium armor, and many builds don’t invest in a lot of toughness or vitality. Stealth IS their form of defense.
Don’t assume that everyone in this thread knows the thief mechanics well. As I admitted in my previous post, I’m no expert on the thief class. However, just by playing WvW and observing my enemies I’ve managed to learn everything I listed above about thief skills. When I first started playing WvW I got my face smashed in repeatedly by thieves. However, I told myself that the problem wasn’t thieves, it was me. I took to studying them and figuring out what they do and how they play. Now, I rarely go down to them, and only do if I’m not paying attention or if they are far more skilled than me. Coming from someone who doesn’t play a thief, I think that many people in this thread don’t understand them. If I can teach myself how to fight thieves, so can everyone else. It’s just that people don’t want to invest the time into actually learning about their foes and would rather take the easy road out and call for nerfs. It’s a phenomenon that exists across the world of MMOs.

