Showing Posts For ProxyDamage.9826:

Piercing Arrows

in Ranger

Posted by: ProxyDamage.9826

ProxyDamage.9826

As Jaycat explained, it’s a matter of angles. The piercing always works, but since you’re always shooting at your enemy’s chest, if their height is different from yours, especially with shorter enemies (asura risen….), you end up shooting into the ground or sky. That’s why it’s usually better to target the backline and line up the shot. Cause you guarantee that it’ll hit everyone else in the way.

Jumping Puzzle Feedback [Merged]

in Wintersday

Posted by: ProxyDamage.9826

ProxyDamage.9826

The entire of GW2 should not be designed around a minority of players who have trouble. Pretty silly thing to say.

Nor should it be designed around bad design. Timed jumping puzzles on a 3D game with an unstable camera. Timed jumping puzzles in general are just a cheap way to inflate difficulty without adding any actual intellectual difficulty to it. Like the limited lives/insert coin to continue system of old arcade games.