i think content works a bit differently in wvw than for pve. in terms of pve content, people think about new maps, new dungeons, new gear,…
new maps in wvw ? i think REPLACING 2 of the 3 identical maps would be a good idea, having them very specifically themed like having a half map covered in a huge forest would be neat, … I’m not sure i want MORE maps, but getting 4 genuinly different maps instead of 1+1x3 isn’t too much to ask imho. and i’m not asking that anet shuffles the location of towers and keeps a few pixels. different maps.
new dungeons in wvw ? i wouldn’t mind a Darkness Falls or Passage of Conflict or Labyrinth of the Minotaurs type of dungeon
(those were w3 dungeons in dark age of camelot. brutal places)
new gear in w3 ? i strongly dislike mmo’s that introduce generation of generation of new gear that makes all old gear obsolete. i wouldn’t mind new gear with odd stat combinations like a 2h weapon that only had ,says, power stat on it instead of, says, power/prec/ cit%, or some new sigils and runes.
so, what is the sort of content that i am missing and that i would like anet to add to the game ?
- a pvp advancement system that is NOT a gear threadmill. something like the Dark Age of Camelot realm ranks.
- updated user interface/chat log. the chat log is utter rubbish and crap for w3 purpose.
i want to be able to see every single point of damage and healing that i take or do in it. not just a little selecection of it. i have been killed before in w3 in open field with an empty chatlog. according to chatlog i had not taken any damage. rediculous.
i want to see in the /m " player X was killed by player Y" for every death that happens in the zone in a ‘random’ place and “X was killed by Y in/near ZZZ” where ZZZ is a notable terrain feature like a fort / tower / suply camp.
i want to see in /m “the forces of ‘server name’ have taken control of ZZZ”
i want to see in /m “(guilndame) has taken control of ZZZ”
i want to see in /g “a guard of (location name of place claimed by your guild) was killed with ‘number’ of enemies in the area”
- i want more grouping options. combining 4 groups of 5 man each in to a 20 man warband like in Rift was very neat and usefull.
- the ability to make alliances of guilds that share an /alliance channel would be apreciated.
- the abililty for players to make private chat channels that need to be joined and/or can be locked would be great. especially for commanders.
-the ability to identify enemy players.
you target ‘playername’
your ‘effectname’ hits ‘playername’ for xxx damage
’playername’s’ ‘effectname’ hits you for xxx damageetc
This, would be awesome
If they get anything close to that. A-Net would come out as a winner company in the eyes of world pvpers.