Showing Posts For Sarne.4528:

Stream - Ascalonian Catacombs

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

On Giganticus Lupicus now.

Stream - Ascalonian Catacombs

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

http://www.twitch.tv/sarne

For all of those having issues with the dungeon, feel free to watch us. We’re currently on the Jotun path.

Arah Dungeon post-patch.

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

Dear ArenaNet,

Please do not nerf Giganticus Lupicus. Actually, please don’t touch Arah other than fixing the High Priestess of Dwayna. This is one of the very few dungeons that is concurrently challenging and enjoyable and not in a brief sense. Every time my group and I run Arah, even knowing the encounters quite well, each battle is still a challenge.

Seriously though, I enjoy Arah and it isn’t designed to be a pug friendly environment. Make some friends, work on your skills/classes and enjoy the challenge and prestige of Arah.

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

So if you got kicked just before the last phase by the other 4 people, and they invite another guy to replace you, you are happy with that?

I typically run with a dedicated group, so if I got replaced it was because I had a serious outage.

If you can manage to get someone else into the same instance afterward, that would be unfortunate for said user. Honestly though, this seems like a fix to prevent people from abusing “shard runs” and the like. They’ve already stated that it is not exactly permanent.

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

While the apparent bug with some peoples’ counters not resetting is unfortunate, it was already present in the previous patch.

I do want to say that moving the token rewards to the end was an excellent change. I’m glad that people who don’t deserve the gear by exploitative farming are no longer able to do so.

Dungeon Reward - Diminishing Rewards Bugged?

in Fractals, Dungeons & Raids

Posted by: Sarne.4528

Sarne.4528

So according to Jon Peters if we:
1) Run the same exact chain over twice in a row
2) Complete multiple dungeons in 30 minutes or less each

We receive 50% less in rewards. Well, my group just cleared Twilight Arbor twice (Up and Foward, Up path) and received 50% reward on the second run. The first run took well over 30 minutes as I popped boosters at the beginning and only had 6 minutes left on them by the time we started the second run. As for the first rule of diminishing returns, we took a different path than the initial run.

If what we experienced is not a bug, I see a huge flaw in the system that punishes players who do not have issues clearing these dungeons. We did not skip content, other than cut scenes. My point is that this “fix” is a flaw that punishes players if 100% content of the dungeon can be completed with-in the 30 minute rush limit.

While this fix was necessary to prevent the CoF/SE speed runs, the diminishing returns on dungeons is complete overkill. ArenaNet just ruined the efficacy of dungeon running by adding an element that limits players’ ability to perform in dungeons (clearing correctly within 30 minutes).