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WvW Achievements are unrealistic

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Posted by: Srolo.5208

Srolo.5208

I’m just going to say that I started playing on day 1. In that time I’ve seen ONE person with a WvW title and it was a thief with Yakslapper. I should have taken a screenshot. Needless to say I was impressed at his commitment.

I don’t believe you.

You see interesting things on Blackgate…Like the Mithril Invader I saw a few weeks ago on TC…..

Do we still need WvWvW...?

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Posted by: Srolo.5208

Srolo.5208

I believe you have it backwards that it is the vocal minority that wants balance. Just look at the thread awhile ago after season one where people are asking for more fair match-ups. You can go about and say how your community works together so well, but numbers are the only true fact that matters. You outnumber your oppenent on the map, you will win beacause you can just take more stuff.

It seems to me that most, not all, the people that do not want more fair matchups are from those servers that are dominating.

Low tier servers will always have a greater discrepancy solely for the fact that their numbers are already low. There is no way to change that without either merging servers or creating an EOTM style WvW system which none of us want and isn’t going to happen anyways. Unless you can think of a way to incentivize an influx of people going to low tier servers this isn’t going to change. 0 gem cost to transfer to low tier servers isn’t going to break up the top servers because the WvW is good there. Once you do that however those that are on low tier servers specifically for the reason that there’s less people will complain. The higher you go in rankings the better and more fair the matches are. Currently things were thrown askew for season 2 with allowing server transfers when servers were already locked in their league. That’s the issue here but there’s nothing that can be done about that or evening out the population and going back to “normal” until the season is over.

Do we still need WvWvW...?

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Posted by: Srolo.5208

Srolo.5208

WvW/RvR in games isn’t fair, and it will never be fair. If you can’t stomach uneven numbers, gear discrepancies or anything like that then these systems of mass PvP/RvR/WvW or whatever you want to call it aren’t for you.

Essentially the same argument Devon made in his now famous statement some time ago. It’s still equally bad though. It is true that WvW cannot achieve the same degree of balance as other, smaller formats – but it is still desirable to aim for the best degree of balance achievable. Machups will never be entirely even, and there’s nothing that will change that. But you can still do your best to ensure that each side is as likely as possible to have an equal amount of force to throw around the map(s). And in that regard there is vast room for improvement.

Balance will never be there because of the varying degree of armor/weapon/trinket set ups with runes/sigils as well as trait point allocations. The only way to get balance would be to give everybody the same number of each class with the same gear and trait allocations for those classes. Even then there would still be kittening because of player skill becoming a factor. The side with less skill and teamwork due to varying personalities and differences of views and opinions would be the deciding factor, not to mention the resolve each side has. Then the people on the server who can’t work together as well as the other one would kitten that something else isn’t fair and the cycle continues.

Though having approximately the same number of people toeing off with each other in a fight would give you the closest semblance of balance for WvW, it will never happen because some like to roam, some like to zerg, some like to escort yaks and defend camps and you’ll never be able to force people into doing something they don’t want. In an ideal scenario everybody would have equal numbers doing everything the other server(s) is/are, however this is not how it works in practice and will never work that way. Just because you may have even numbers on the map doesn’t mean that there will still be any semblance of an even fight. There will always be uneven fights with one side having the advantage.

This is why people on servers who have built up a community and work well together are able to get as much done as they do. If you’re on a low tier server with low population and no organization and the people have a general apathy about winning or WvW in general you’re not going to get anything accomplished. Either step up and spend the time trying to build the community and get it working well or find a different server that suits you better.

There’s plenty of people across all leagues that are happy where they’re at and are content with how things perform. It’s the extremely vocal minority that like to go on about how they can’t win and it’s not fair and everything needs to change to give them the best shot possible, yet they’re afforded the same possibilities that the rest of us are. The difference is what you do with it and they typically just don’t want to spend the time and effort putting things together and bettering themselves or the community they play with and would rather complain on the forums about how it’s not fair because it’s the easy thing to do.

WvW Achievements are unrealistic

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Posted by: Srolo.5208

Srolo.5208

I’m just going to say that I started playing on day 1. In that time I’ve seen ONE person with a WvW title and it was a thief with Yakslapper. I should have taken a screenshot. Needless to say I was impressed at his commitment.

Do we still need WvWvW...?

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Posted by: Srolo.5208

Srolo.5208

Why are you so intent on forcing balanced matchups? WvW or any mass PvP/RvR is not centered or focused around and will never have truly balanced forces going against each other. You even just stated arenas, which WvW is not. That is entirely what SPvP is. Balanced matchups in arenas. WvW/RvR in games isn’t fair, and it will never be fair. If you can’t stomach uneven numbers, gear discrepancies or anything like that then these systems of mass PvP/RvR/WvW or whatever you want to call it aren’t for you. I’m done with responding anymore because I honestly believe you just can’t grasp the WvW concept and what keeps those of us that have been doing it since day 1 continue to play it.

Do we still need WvWvW...?

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Posted by: Srolo.5208

Srolo.5208

With the current systems in place and even ANet admitting that wvwvw is not fair should we look at a better mass PVP playstyle? Not to mention a severe lack of server loyalty anyway, players would prefer to play with friends first anyway…

1) Use an EotM server grouping (colors) and timed battle system – more urgency, less worry about coverage

2) Assign players to color groupings based on population numbers already fighting – so players are distributed to the color with the lowest numbers – if players are in a group or in the same guild the group or guild is assigned together to the color requiring more numbers – a lot less worry about coverage

3) No weekly scoring system, rather put in Guild rewards and/or individual rewards – currency that can get you special armor/weapon/titles/minipets/Black Lion TP tickets/whatever

There would be less server vs server drama I suppose, but really is it something we need? This may also promote better guild play as currently many many players still play as individuals even being part of a large population guild…it may also foster a better GW2 gaming community? Who knows…

Better ideas, scathing remarks and opinions awaited…

Go play EOTM. It’s the casual, unaffiliated, meaningless play you seem to be looking for. Just because you’re not on a well populated server or are refusing to join up and get involved with a WvW guild/community doesn’t mean you can tear apart those of us that have and are a part of that.

Account bound WXP

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Posted by: Srolo.5208

Srolo.5208

WHOOO HOOOO. Finally!

Why does everyone think we're OP?

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Posted by: Srolo.5208

Srolo.5208

Because. Riding moose into battle while spamming arrows. Teef OP! Nerf 30/30/30/30/30 plx

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