Showing Posts For Taisia.2813:

Dynamic Territories

in Guild Wars 2 Discussion

Posted by: Taisia.2813

Taisia.2813

Hello everyone,

As everyone knows, in the first days when the game launched, dynamic events were a blast to encounter because you knew immediately a bunch of people would rush to the scene and you would be participating in a monumental event or a series of events..

These days the DE participation is limited to the Cursed Shore where everyone is farming karma and cash like drones and not enjoying it one bit. I for one miss the events where we used to discover a fantastic new boss spawning in the area or a chain of events that led to a remarkable encounter. Doing Grenth for the gazillionth time doesn’t give me a sense of adventure any more. There are literally hundreds of very cool events everywhere in the world but because of:

1. Lack of participation
2. Decrease of karma and loot possibilities

They are simply not done..

So here is my humble idea to very easily make all territories in the game vastly appealing once again:

Dynamic Territories to supplement Dynamic Events..

The notion is this: What if like Dynamic Events appearing over an area, some Territories became “contested” if you will. The territory for some set amount of time can have:

1. Increased event spawns
2. Bonus Karma Rewards per event that exceed those in Orr for the duration.
3. Chance of level scaled loot per mob
4. Chests in that area also have a small chance of a precursor like with dragons.

Then after the time is up a couple of other territories can “pop up” and a fresh adventure for everybody.

For example, I miss raiding the Centaur camp and having the final boss fight in his camp… Right now I actually even forgot where he was.. A lot of new people are just leveling their alts in WvW or by crafting these days because they simply can’t find people to intuitively play with like in the old days.

I believe this would be a fantastic new implementation to an already fantastic game. Please find ways to get the droid swarms out of Orr and back into open world adventure.

Cheers and hope developers and people find this idea worthwhile.