I’ve been roaming mornings and afternoons when I have time. (The guild things happen later at night.) And while I’ve found a few exciting fights, most of them seem to get broken up by roving groups. So I was wondering if someone wanted to set something up, some fun 1v1’s in the dusty corner of some borderland? Pm me!
Small scale fighting is fun, but zerging can be entertaining too. I come from a warhammer online background, where we mostly ran with 5-8 skilled players. But unlike that game, you can’t hold out forever or wipe a zerg with so few.
Maybe I’m confused, or maybe I enjoyed a different brand of fun, but I don’t think your “even” fights are nearly as exhilarating as being outnumbered. Half of you are waffling about 5v20, while I can’t imagine what would be more fun.
Rather than complaining about zergs on the forums, you have to enter wvw with the understanding that they’re there. If you don’t like the idea of zerging, or don’t like fighting zergs, then don’t. If you got killed by 50 people, it’s because your situational awareness was too poor to notice a wave of red coming your way, maybe you went too far and didn’t recognize that it was time to pull back, you have nobody to blame but yourself. Alternatively, if you’re in eb when there’s a queue, numbers are inescapable, work with the zerg, use it for what it is, a wave of meat-shields. It doesn’t matter if they’re mindless, you can choose your targets.
For me, I did mostly small scale for a long time, but the problem with that in gw2, for me at least, was that 5 isn’t enough to take objectives, or have any actual impact. That being said, if the fights were good, I was content. On the zerg side, playing with PvP for the last few nights has been refreshing, really solidifying my return to the game, after a 4 month absence.
My point exactly, if you’re down, you rez and run back, even more-so in a group like this, you’re an officer, lead by example.
To my comments on his build, I can elaborate for any guardians looking to run CoE in the future. Regardless of what your build is, the utility that aegis brings is awesome and should not be overlooked. While running full signet builds or greedy “I can solo everything” builds might be fun, living forever means nothing if your group is dead.
The boss that started the drama pretty much does one thing, he picks a target and shoots three telegraphed bolts of energy at it. THREE will down the target. With regular aegis and/or “RETREAT” you have the option of blocking multiple pulses, not only saving you, but your team-mates, furthermore, anyone with a disable (guardian with a shield) can interrupt the burst entirely by canceling it when the golem’s animation starts.
As for timing, I agree, a discussion post dungeon would have been preferable, but your facts are a little off. Timing is why I wrote this post in the first place, because I was kicked at the end of the dungeon before receiving the reward. Being kicked immediately is one thing, instead we ran another 25 minutes of dungeon before I was abruptly kicked.
I guess i’ll start with some context. I was running a crucible of eternity, “front door” path. The run was pretty smooth, a full guild group. On the golem boss with multiple turrets, our guardian was focused and after repeated downs he eventually died. (Boss was still at 30% health.) Refusing to resurrect, he laid there for the duration of the boss fight, fully expecting to be resurrected at the end, I assume because he’s an “officer” in the guild. When I didn’t comply, using the logic “if he wants to lay there, let him.” He got angry, and sent me a message, telling me to watch my step, basically. (first screenshot) Here’s the tell on the next part of the dungeon. Playing a level 80 guardian myself, I was capable and willing to help educate him about his class. How tanky solo survivability is great, sure, though you can provide so much more with team utility. All seemed good for a little while, until abruptly as I was running down to the ledge next to the destroyer boss, I was kicked from the guild and the run, thus wasting my time and offering no dungeon tokens or reward. (second screenshot) This picture is of me standing outside of CoE, no longer a member of “sg” As the tell says, I don’t have a problem with being kicked from the guild, but do it after the dungeon run.. if you’re going to do it. Not right at the end.
*Screenshots edited to hide names.
(edited by Moderator)
Priory, I rescue/resurrect the two skritt, but the quest doesn’t update. There’s a third with a green circle around him, but conversation with him does nothing.