WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
Hahaha, shortsighted. Yeah right. Wanting things to be fun and fair for everyone is shortsightedness now?
If you want to play when there is a queue, why don’t you switch to a low population server? Putting a soft cap on how many people can play based on which server has the least amount of people deployed would be the PERFECT way to make people transfer to the abandoned servers that were ruined by this WvWvW imbalance.
If you’re willing to switch server to roflstomp people during the night, but not to get to play faster, then it’s your own fault.
The simple fact is that no pvp system will ever be fun and fair for everyone.
So lets say your soft cap gets implemented and the numbers are then balanced, but one server is more organised or simply more skilled than another and they keep winning. Is it fun for the losers? No. I’m sure they will also claim its not “fair” as well. What will then happen is that people on the losing side will stop playing and your soft cap goes even lower until finally noone can get into WvWvW simply because one server is just plain bad.
Brilliant solution.
Except that servers are supposed to be matched by how good they are, so that situation should not be happening.
The strong servers have night crews, the weaker ones don’t, so matching will fix population balances without a need for your soft cap.
Its now 8pm where I am (GMT+8), Oceanic prime time and offpeak for the US. I look at the US server list and only 3 servers are medium – Devona’s Rest, Eredon Terrace and Kaineng. Every other server is High.
So tell me this, if all bar 3 servers are High pop in US offpeak hours then why are people complaining that they can’t field a night crew? You have the people! They are on your server! Go encourage them to play!
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
Hahaha, shortsighted. Yeah right. Wanting things to be fun and fair for everyone is shortsightedness now?
If you want to play when there is a queue, why don’t you switch to a low population server? Putting a soft cap on how many people can play based on which server has the least amount of people deployed would be the PERFECT way to make people transfer to the abandoned servers that were ruined by this WvWvW imbalance.
If you’re willing to switch server to roflstomp people during the night, but not to get to play faster, then it’s your own fault.
The simple fact is that no pvp system will ever be fun and fair for everyone.
So lets say your soft cap gets implemented and the numbers are then balanced, but one server is more organised or simply more skilled than another and they keep winning. Is it fun for the losers? No. I’m sure they will also claim its not “fair” as well. What will then happen is that people on the losing side will stop playing and your soft cap goes even lower until finally noone can get into WvWvW simply because one server is just plain bad.
Brilliant solution.
Have people never played team sports (or any sports)? You will never win them all. One loss isn’t the end of the world. One team beating you doesn’t mean your season has ended. You also don’t have to be number one to enjoy yourself.
Actually I don’t think so – or if they have – only the form that awards everybody with a ribbon and no score is calculated.
Ahh! So then its the same generation that want free epics in MMOs without any effort? I believe they are called the instant gratification generation.
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
I’ll stop considering it a problem when and if your servers all end up playing against each others and the other servers can actually have some real competitions of skill instead of who can zerg better during low activity times.
I’ll stop considering this a non-issue when the ranking system has had time to settle in. Right now too many people are complaining about a single lost match.
Unless of course they’re French Canadians who want to play with other French speaking players.
And guess what? They are French Canadians wanting to play on French servers! I mean how rude can that be? Just like a lot of the people “night capping” on US servers are Oceanic/Asian/etc and are simply playing in their own primetime.
As has been said a few times in other threads, its a real wakeup call for a lot of people to realise that there is a whole world out there that also likes to play games. And the alliances that have broadened their horizons are the ones reaping the benefits while the rest come to the forums and complain.
Also, I’ll spare you the ad-hominems when you spare me the gross generalisations. Deal?
Why people are running around predicting the end of the world after only one 7 day round is beyond me.
Because first impressions matter more than anything else. More than half the North American playerbases’ first impression of longer WvW matches has been watching all their efforts go to waste on a badly mismatched fight.
This could lead to a lot of people being permanently turned off of the feature or transferring to the winning servers and perpetuating the problem.
After I was done taking my number sample, I transferred back to my server that’s currently losing by 150,000 points. I didn’t have to. Many people won’t.
Have people never played team sports (or any sports)? You will never win them all. One loss isn’t the end of the world. One team beating you doesn’t mean your season has ended. You also don’t have to be number one to enjoy yourself.
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
Why are so many people from high population servers defending so hard their obvious advantage? I see these people constantly calling everyone whiners who doesn’t accept their numerical superiority as a challenge rather than the ridiculous balanced problem that it is. I have a feeling these same people who are calling everyone else “whiners” will be here whining when Anet finally does something to negate their unbalanced advantage.
The reason is, our servers know how the game works and adapted to it and worked hard to get to the position we are in. Your servers didn’t which is why they are losing to servers that did. This isn’t the games fault, its your servers fault.
Because our servers solved the problem, rather than begging ArenaNet to come in and solve it for us.
You guys are extremely sore losers and that’s all there is to it. Get better, or get beat. Don’t insult our servers because our servers prepared for a problem yours ignored.
If you can’t win without abusing the fact your server went out of its way to exploit the fact you can outnumber your enemy 100:1, you don’t even deserved to be called competitive. By all means, you’re the worst servers, because you can’t fight on equal footing and you demand to retain your unfair advantage.
Wait, what?
So because a server is incapable of organising itself or fielding a decent number of players then all other servers should handicap themselves?
This attitude that everything is ANet’s fault is silly when there are a number of servers that had the foresight to go out and address the issue. I’m not even on one of those servers and I can still applaud their approach.
So the real test will be next week’s matchups.
Why people are running around predicting the end of the world after only one 7 day round is beyond me. Take the loss on the chin and hope for a better match next week.
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
Reading reponses from players claiming to be the best when they nightcap is hilarious.
Not targeting Austrialla players here mostly EU.What will happen real soon is 80% of WvW players transfering to fully packed 24/7 WvW servers.
There are only a few servers who provide this, but i bet this is getting worse and worseSoon you have 2 or 3 servers doing WvW and all the others are deserted, great future WvW has.
This attitude is really strange. If only a few servers can night cap then they will almost always play against each other. If all the other servers who can’t night cap play each other then they would be on a level playing field so why would they stop playing?
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
Why are so many people from high population servers defending so hard their obvious advantage? I see these people constantly calling everyone whiners who doesn’t accept their numerical superiority as a challenge rather than the ridiculous balanced problem that it is. I have a feeling these same people who are calling everyone else “whiners” will be here whining when Anet finally does something to negate their unbalanced advantage.
The ranking system is Anet’s fix to some servers being stronger than others. And guess what? Its already implemented!
we have players on the EU servers from other timezones. they joined on purpose to abuse this issue. they can recap everything at night while the majority is sleeping and during the primetime when they sleep the normal playerbase of the server will defend their work.
How dare people WvWvW when you are asleep!
Seriously, do you not understand that 24×7 battlegrounds means that this a perfectly valid tactic? It is not abusing anything. If your server cannot or will not form your own night crew then the ranking system will eventually pit you against other servers that also share your weaknesses.
your post shows that you have no clue about the problematic or you are just a fanboy troll. how does having americans playing on EU servers to abuse this have anything to do with being able to form a “night team”? absolutely nothing. you also clearly do not grasp how matching of worlds works.
I’m pretty sure the “Americans playing on EU servers” are French Canadians playing on French language servers. How dare they play on a server set up for their native tongue!
WvW night capping/whining/unbalance can be solved with a fairly easy fix.
in WvW
Posted by: Tzash.5748
If a server is beating you because of nightcapping. then they are a stronger server, and they deserve their spot above you.
Sort of like how if I spend all night shooting free throws while Kobe Bryant is asleep it makes me a better basketball player than him.
Basketball games last a few hours. WvW is on 24/7. Not even close to a fair comparison. The server is winning because it’s a stronger server. Their server has the presence round the clock to keep a point lead over you. Either try to win, or accept your defeat and hope the next rebalance will have you facing another team with a similar night presence to yours. You may not think it makes their players better. but it DOES make their server better.
So you think that everyone should get a nightcrew and run around capping at night? im sorry, not all contries has that high an unemployment rate to support that tactic.
Time zones are a thing you know. and not everyone who works has a 9-5. Also not everyone who is unemployed is awake all night.
Yes. Get a nightcrew. it makes your server stronger. If not, then quit whining and wait till you drop further in the brackets to face servers who have no night team like yourself. The top of the ladder has action 24/7 the top servers have night teams.
Ill repleat just for you: Points gained during the night, fighting agaist NPC’s have NOTHING to do with skill or strong or better, so you should not be rewarded for it.
Fielding a strong team when your enemy is at its weakest is a sound strategy. I’m sure there is a Sun Tzu quote around to cover that. Good strategy deserves to be rewarded. Just because you cannot or will not adopt the same strategy is not a reason to punish the team that can.
The top US servers all field strong off peak teams, they deliberately recruited for that. They didn’t complain to ANet, they saw a weakness in their own team and plugged the hole. What one server alliance can do so can another.
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
I think prime time is best defined by the servers most populated and active time period. If you are losing all of your gains during prime time then then the server is relatively healthily balanced as there is a tug of war occurring, which I think is the intended mechanic for WvWvW.
Not quite my point. I was trying to point out that the “night capping” perspective is very one sided. Which is why the vast majority of “solutions” put forward in this forum all suggest punishing off peak players in some way.
I actually agree with you, the solution is in server balance. The only problem is that it is ultimately the choice of the players and guilds to balance the servers, and that is unrealistic for several reasons. Some people want to stay where they are because they are established, fair enough. Others want to be carried or to play on “elite” servers. Some people just want easy points. Some people don’t care about WvW at all. The ultimate result is going to be failure of WvW if the issue is not resolved in a way that makes sense for all. This has happened before in numerous games and it would be a shame if it happened to GW2.
Again, that is what the ranking system will do. Hardcore WvWvW servers will move up the ranks and ultimately compete against other like minded servers while casual servers will move down and compete against other casuals.
The thing is that a ranking system doesn’t fix things overnight, you actually have to get a ranking before you can be matched against servers with similar ranks. A lot of people are just getting uptight over losing a single 7 day match, they refuse to look ahead to the next one.
The ranking system is not going to fix the issue of night capping/alarm clocking. Please stop saying it.
If the servers that are capable of night capping all rise and the servers that aren’t all fall then how does the ranking system not solve it?
Night-capping/alarm clocking worlds are not immune to climbing/falling rank. They are always going to be matched up against worlds who don’t have this ability. There’s also the assumption that these worlds will only rise in the rankings, which is false. Worlds who don’t have night-cappers/alarm clockers are not going to want to win if it means moving up the ranks to be pitted against a team that does, and thus WvW would be completely pointless, other than to serve as a treadmill for some EXP/karma.
I could write walls of text looking at all the possible outcomes, and even with the best case scenario with the current state of things, the problem will persist. Without intervention to tackle the issue, a significant number who should have an active interest are eventually going to stop playing.
Yours sincerely
Bottom tier EU player
Your belief that night capping servers are “always going to be matched up against worlds who don’t have this ability” is subjective, you lack any real proof at this stage of the game. Is this going to happen? Yes. Will it always happen? Depends on how many servers are capable of it.
Also, your tone implies that people are deliberately flaunting a broken mechanic. I understand EU is a little bit different, but I’m Oceanic and on the US servers I’m not night capping or alarm clocking, I’m playing in my prime time. The top guild alliances in the US adapted to 24×7 battles even before the game was released. Why are the EU alliances so different?
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
I think prime time is best defined by the servers most populated and active time period. If you are losing all of your gains during prime time then then the server is relatively healthily balanced as there is a tug of war occurring, which I think is the intended mechanic for WvWvW.
Not quite my point. I was trying to point out that the “night capping” perspective is very one sided. Which is why the vast majority of “solutions” put forward in this forum all suggest punishing off peak players in some way.
I actually agree with you, the solution is in server balance. The only problem is that it is ultimately the choice of the players and guilds to balance the servers, and that is unrealistic for several reasons. Some people want to stay where they are because they are established, fair enough. Others want to be carried or to play on “elite” servers. Some people just want easy points. Some people don’t care about WvW at all. The ultimate result is going to be failure of WvW if the issue is not resolved in a way that makes sense for all. This has happened before in numerous games and it would be a shame if it happened to GW2.
Again, that is what the ranking system will do. Hardcore WvWvW servers will move up the ranks and ultimately compete against other like minded servers while casual servers will move down and compete against other casuals.
The thing is that a ranking system doesn’t fix things overnight, you actually have to get a ranking before you can be matched against servers with similar ranks. A lot of people are just getting uptight over losing a single 7 day match, they refuse to look ahead to the next one.
The ranking system is not going to fix the issue of night capping/alarm clocking. Please stop saying it.
If the servers that are capable of night capping all rise and the servers that aren’t all fall then how does the ranking system not solve it?
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
I think prime time is best defined by the servers most populated and active time period. If you are losing all of your gains during prime time then then the server is relatively healthily balanced as there is a tug of war occurring, which I think is the intended mechanic for WvWvW.
Not quite my point. I was trying to point out that the “night capping” perspective is very one sided. Which is why the vast majority of “solutions” put forward in this forum all suggest punishing off peak players in some way.
I actually agree with you, the solution is in server balance. The only problem is that it is ultimately the choice of the players and guilds to balance the servers, and that is unrealistic for several reasons. Some people want to stay where they are because they are established, fair enough. Others want to be carried or to play on “elite” servers. Some people just want easy points. Some people don’t care about WvW at all. The ultimate result is going to be failure of WvW if the issue is not resolved in a way that makes sense for all. This has happened before in numerous games and it would be a shame if it happened to GW2.
Again, that is what the ranking system will do. Hardcore WvWvW servers will move up the ranks and ultimately compete against other like minded servers while casual servers will move down and compete against other casuals.
The thing is that a ranking system doesn’t fix things overnight, you actually have to get a ranking before you can be matched against servers with similar ranks. A lot of people are just getting uptight over losing a single 7 day match, they refuse to look ahead to the next one.
we have players on the EU servers from other timezones. they joined on purpose to abuse this issue. they can recap everything at night while the majority is sleeping and during the primetime when they sleep the normal playerbase of the server will defend their work.
How dare people WvWvW when you are asleep!
Seriously, do you not understand that 24×7 battlegrounds means that this a perfectly valid tactic? It is not abusing anything. If your server cannot or will not form your own night crew then the ranking system will eventually pit you against other servers that also share your weaknesses.
Why can’t it be done already? I think it’s pretty obvious from current scorings that some servers shouldn’t be together.
Because this round hasn’t finished yet? Each matchup now runs for 7 days, at the end of 7 days everything resets and you get a new match. They aren’t going to prematurely end a round just because some servers are getting hammered.
Just be patient.
No no no Any1 asking blocking / nerfing points or anything like that are wrong.
Australlians Asians or other time zone’s have all the rights of other time zone’s have.But the main problem is that there arent many servers to balance diffrent time zone’s
I play in Europe and yes we play versus the French Vizunah Sqaure that does night capping.
Its lame from our PoV as both Far Shiverpeaks + desolation do not contain counters to prevent it unless we skip sleep + work
The only solution to make this more balanced is to match servers with 24/7 WvW versus other 24/7 WvW servers
Absurd people ask to block Australlian or USA brothers to play the game lolz
There just have to be made adjustments in balance ^^ problem solved
The balance you are asking for is called the ranking system. Just because you are playing VS now does not mean you will be playing them next week, or the week after etc.
we have players on the EU servers from other timezones. they joined on purpose to abuse this issue. they can recap everything at night while the majority is sleeping and during the primetime when they sleep the normal playerbase of the server will defend their work.
How dare people WvWvW when you are asleep!
Seriously, do you not understand that 24×7 battlegrounds means that this a perfectly valid tactic? It is not abusing anything. If your server cannot or will not form your own night crew then the ranking system will eventually pit you against other servers that also share your weaknesses.
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
I think prime time is best defined by the servers most populated and active time period. If you are losing all of your gains during prime time then then the server is relatively healthily balanced as there is a tug of war occurring, which I think is the intended mechanic for WvWvW.
Not quite my point. I was trying to point out that the “night capping” perspective is very one sided. Which is why the vast majority of “solutions” put forward in this forum all suggest punishing off peak players in some way.
I have to point out that his stated reason for manning that treb was because it was in an “exploited position”. So in his strange universe it was justified.
I’d also like to point out that it is not up to him to deal with exploits, that’s what the report function is for, so his justification is rubbish.
It’s a pity Oceanic players all decided to clump together on a few servers instead of spreading out through all of them, Sea of Sorrows I’m looking at you.
Do you not understand why Oceanic players have done this on every MMO for many, many years? We do this to ensure that there are people to play with during our prime time. If Oceanic players spread out too thinly then there aren’t enough people around to group with.
GW2 is the first game in a long time where Oceanics are actually in demand. In previous MMOs, whenever a server was designated unofficial Oceanic all the US players would run away, claiming that we would ruin the server.
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
Any mechanism that punishes a server for being able to field a bigger team is inherently unfair. How is it their fault that they have more people than you? This is also the reason why there are 3 sides. If one dominates then the other two should be teaming up.
The funny thing is that even during off peak hours the majority of servers (at least on the US side) are listed as high, with 3+ full. Its not that servers don’t have a good enough population, its that there aren’t enough interested in WvWvW.
It’s never the losing team’s fault that they are losing, the winning team always has some unfair advantage, such as they actually know how to play the game (OMG!).
Just wait till some bright spark demands ANet ban using voice-comms because coordinated teams always beat disorganised zergs.
So I’m left with moving to a top server, if I want to be on a top server.
Why exactly do you feel the need to be on a top server? Not everyone can be the best, and the best server now won’t necessarily be the best server 6 months from now.
I like to fight with and against the best, it’s just more interesting in every possible way. I can’t have that soon unless I jump servers.
That’s fair enough in a way, but lets say you move to a top server now and then later on it starts to drop in the rankings. Do you then go and move again? Wouldn’t it be more rewarding to do your bit to help a server climb in the rankings rather than jump on the bandwagon a join a server that has already achieved its position?
You also seem to have a perception that good pvp can only occur on the top servers. Personally I think that good pvp can and will occur anytime there is a balanced matchup.
It would help if you gave some actual reasons as to why you feel autotarget is so “destructive”.
Do you think tab targetting should be removed too? I mean that is basically just autotargetting with the press of a button.
So I’m left with moving to a top server, if I want to be on a top server.
Why exactly do you feel the need to be on a top server? Not everyone can be the best, and the best server now won’t necessarily be the best server 6 months from now.
“Move to a better 24h covered server” Yeah, sure.
The top US servers didn’t adopt that attitude, they went and recruited guilds to cover 24hrs.
If you run around with a glass is half empty attitude then you will almost always lose to people with the half full attitude.
I’m not very charismatic person, could you tell me how I can persuade people to move to a full populated and 3rd in their match, to come over here to help? I don’t see it being realistically possible, for guilds interested in WvW to come make things right for us. So what am I left with?
If you can’t get an off peak team then ultimately you will be matched against other servers that are in the same boat. That’s why there is a ranking system.
“Move to a better 24h covered server” Yeah, sure.
The top US servers didn’t adopt that attitude, they went and recruited guilds to cover 24hrs.
If you run around with a glass is half empty attitude then you will almost always lose to people with the half full attitude.
This is untrue unless 24/7 servers happen to occur in groups of 3s. Think about it for a sec before spouting the same old party line rhetoric…
Also, happening to have Oceanic guilds on your server is not working together. Its winning due to sheer coincidence and 99% of players in this game did no pre-game strategizing. Are they SUPPOSED to be screwed now?
Totally incorrect. The top 3-4 US servers all pre-formed alliances with off peak guilds. Other servers are now trying to do the same in order to catch up.
It is no coincidence that the organised alliances are doing well.
Its a good case study in the difference in mindset between a “top tier” competitive player and a “lower tier” player.
The top tier players looked at the ruleset – 24×7 battles, and said “we will be weak in off peak hours, what can WE do about that?” then went and recruited a bunch of off peak guilds.
The lower tier players are looking at the results of their games and saying “we are weak in off peak hours, what can ANET do about that?”
Ultimately though the ranking system will fix most of the imbalance issues. It isn’t doing that right now because a) there hasn’t been enough time, and b) guilds keep server hopping. Kneejerk fixes based on reactions from players unhappy about losing a match or two are not required.
It really doesn’t. It tells the off peak time players that their efforts will be representative compared with the efforts of the peak time players.
It’s completely hypocritical to say the way it plays out now is fine, because you’re then telling the peak time players that their efforts are completely pointless as, with how it currently works in the current games design, the off peak players completely decide the outcome.
What you are saying is that a 500v500v500 fight is worth more than a 100v100v100 fight. If a fight is even then the total number of combatants is irrelevant.
Also I’m not saying the way things are playing out right now are fine, I’m saying once the rankings settle in then it will be fine.
So in your original scenario where ‘server b’ logs on to say ‘omg lets get it all back’. This is where it breaks down entirely. Here is why. When that one server full capped during the night and held all of the borderlands for hours, they amassed an almighty lead in points. When ‘server b’ (see: the peak time users) login and the pop caps return to full, they’re now back in the position where very little can be achieved and that epic point lead simply can not be closed.
Servers with balanced (day and night) crews will rise to the top of the rankings and end up consistently fighting each other. Servers with unbalanced crews will also end up fighting each other consistently. The ranking system will iron out the supposed unfairness, there is no need for ANet to implement arbitrary limitations on play.
What many people seem to ignore is that the top tier servers actively recruited guilds to balance their team. They put the effort in and are now reaping the rewards. There is nothing stopping other servers from doing the same.
Only this hasn’t happened. Come off peak hours there is always one server that has more, they dominate, they set an impossible lead come the following days peak time.. you either guarantee 100% population caps in all borderlands 24/7 (not possible) or you accept that some other measure needs to be in place to ensure that smaller groups operating without impunity in the early hours don’t decide the outcome for the vast majority who are unfortunate enough to be playing at peak time.
A mere point income rate adjustment based upon population levels would be a big step towards this. If the borderlands only get a 20% population come the early hours then it should only get a 20% point income until it fills up; it represents the playerbase so it’s fair. But note: this doesn’t address that even with that in place, for 2 out of 3 servers come morning they will face an initial uphill struggle against the one that full capped/upgraded and littered siege equipment everywhere.
Ranking systems don’t make things perfect overnight and the rampant server hopping isn’t helping things either. You need to wait for things to settle down before a clearer picture can be seen.
Putting in arbitrary limitations is just as unfair. Your suggestion basically tells the night time players that their efforts are worth less than prime timers.
And how do you address the situation where one server has a high pop borderlands at night but servers they face don’t. You penalise one server based on the weakness of another?
Nothing mentioned about matches where one server controls every point throughout primetime hours, if not 24/7. Something has got to be done to fix it. I don’t care how you fix it, just fix it. It is ruining the game. For the love of god do anything! Give the dominated servers a gigantic super golem that can march right down to the keep and punch a hole through a wall! Give them Charr tanks! Anything!
The “fix” is already in place, its called a ranking system. Better performing servers move up, poor performing servers move down.
So in your original scenario where ‘server b’ logs on to say ‘omg lets get it all back’. This is where it breaks down entirely. Here is why. When that one server full capped during the night and held all of the borderlands for hours, they amassed an almighty lead in points. When ‘server b’ (see: the peak time users) login and the pop caps return to full, they’re now back in the position where very little can be achieved and that epic point lead simply can not be closed.
Servers with balanced (day and night) crews will rise to the top of the rankings and end up consistently fighting each other. Servers with unbalanced crews will also end up fighting each other consistently. The ranking system will iron out the supposed unfairness, there is no need for ANet to implement arbitrary limitations on play.
What many people seem to ignore is that the top tier servers actively recruited guilds to balance their team. They put the effort in and are now reaping the rewards. There is nothing stopping other servers from doing the same.
So the top ranked servers realised early on that 24×7 battles mean they will need a night crew and they went out of their way to recruit. Now a bunch of lower ranked servers complain about how its so unfair.
What exactly is stopping other servers from trying to recruit a night crew? If you want to be competitive at the top level (in anything) then you have to put some effort in, not simply whinge when someone else is doing better than you.
And no, I’m not on one of the top tier servers.
We’ve had scheduled events in many MMOs before and in pretty much every case they have a negative impact on people who don’t play in the “perfect” time. Its quite refreshing to have a dev team realise that the entire world doesn’t revolve around a small number of timezones.
Realistically though, the ranking system will ensure that servers without night crews will not be playing the servers that do. As a result this entire complaint is pretty much void.
If you want your server to be in the top tier though then go and recruit a night crew, just like the top servers have already done.