I only played SAB once. What’s the problem with people creating and delete toons to just farm baubles bubbles ?
Just trying to understand your concerns. imo, as long as that player does not bother you “directly” then I don’t quite understand your concern.
ZeroArmada…great summary
You just summarised my opinion on the updated dungeons. Totall agree with you.
For Ascalonian Catacombs, have the pugs and listing for parties have gotten serious attitude problems showing up more. Players getting more arrogant and also angry when a certain members is not pulling their weight in a fight. Postings in LFG with people posting like ping gear, and some will rage quit half way. Pre-Lv80’s will not be as welcome as before. Come-on it’s only a Lv35 dungeon. Understand Arena wants to create more contents and players want more contents. But imo, i would rather have better quality and build for the existing contents than to spam quantity and not quality. Arena just made the game boring and too freaking long for dungeons. You very know we have to gather over 1000 dungeon tokens to get a full set exclude the weapons.
Just did HotW p1 and p2, for P1 everyone used to jump into the hole in wall coz its the most efficient way. Understand also Arena wants us to play the game as its mechanics intended. But please make it right, not spend a ton of time killing a champion with over 200,000 vitality and will usually 2-3 hit you. imo, the ghost busters p2 last boss fight is kind of silly.
This means average players will not be welcomed. Most of the players in Gw2 are very casual. Most players are getting meaner now. I just pity the new comers that just started playing Gw2.
I used to spend real money on gems. Now it seems its, I will continue to stop spending real money on gems. Until Arena improves the existing content.
Testers and programmers in Arena will have direct communication between each other when testing dungeon runs and you guys will have the full details on what to do, and used to it, plus you know each other. In real life, when we party up with strangers, we don’t have voice communication. Adding to it there are alot of kitten holes and weirdo playing this game as well.
Please improve the playability of the existing content. Make it efficient and fun.
After more than 7 months with Gw2. And with 8 characters. I am kind of bored with the repetitive nature of the game. All the daily are like a chore now and reward are just bad.
To make matters worst, dungeons are just mostly annoying instead of fun.
My main is an Ele, used to be fun, and now I find it more like a WvW support nurse.
Building my mesmer now, which I find is getting boring also, not really fun to level. Game is all about skins. Yuck. Drop’s also sucks. this makes repetitive nature of the game even worst.
Please do something RIGHT. Try not to think like a programmer. Don’t make stupid changes like what you did with AC Path 2 with the last boss fight. It’s an insult to ghostbusters. Just like WoW insulted KungFu Panda.
Some on the skill trigger animation are just un-necessarily long (too long). After playing a some time, you will find it annoying. Cut shot the silly dancing and excessive dumb animation.
(edited by UmbraVictor.9842)
Those who are saying its easy, are just showing offs.
The points is it has to be challenging and also not to ridiculously stupid like NOW!
Doing dungeon runs has to allow players to be efficient and also not die too many times even with full exotics (EXCLUDE THOSE MF players – that are just inconsiderate). Why dungeon runs have to make it efficient for us to play, COZ it takes a ton of tokens to get one full set inclusive weapons!
What the kitten was Collin smoking when he approved this AC to be like this ?
I was running the “Sorrow’s Embrace” dungeon and informed the person recruiting that I was a new player and had not run the explorer mode, but I did watch a walk-through video. They said that that was fine and that they would let me and the other new person know what to do. They did not communicate what to do till after we had already died. They were complaining about getting the dungeon done before the reset and said it was our fault for it taking an hour instead of twenty minutes. I was kicked after helping them defeat the three final golems and got no reward. I was very honest and upfront about my experience with this dungeon and I am rather disgusted with the behavior of these players. I paid the same amount of money to purchase this game as the players who bought it at launch and do not think that I should be penalized or abused for not buying it sooner. It’s hard to be a new player on this game when the established players are not helpful and have no incentive or encouragement from Arena Net to help new players.
I totally agree with you ! What Arena did now, with this patch, will force people to rush and not participate with new players in story mode. Coz time will be wasted with viewing the video.
In-ability to self revive back to a nearest waypoint is sort of an annoyances. Makes story mode not fun and too long.
I have 8 slots of character, every single one we have to go thru the same thing. Imagine it. It’s more like a pain and chore. Only WvW and PvE is fun. Ac Dungeon is still horrible, full of bugs and extreme damage spikes.
I will stop myself from spending any more real money for gems due to this so I don’t support Arenanet.
Ascalonian Catacomb is the worst dungeons for a Lv30-35. It used to be fun before this current patch. Just the bugs with Detha that is the problem. This removes the option and anyone that have done Story mode to help out others and participate in the story dungeon.
Please revert back to the old feature. We like the game to be challenging, but also not to be too grindy or a rinse and repeat when all dies.