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Druzlla's Turret build Experiment

in Engineer

Posted by: Volstag.6371

Volstag.6371

Original post:

https://forum-en.gw2archive.eu/forum/professions/engineer/Engineers-Literally-a-Developer-s-Punchline/first#post1414471

What I am going for but don’t have yet
http://gw2skills.net/editor/?fcEQFAUlIqyUnqSbF17IRoHJWwLGkCAj3PKYLdB;T8AA1ysEYJxSllCLqtMbJ2yulbL5WDHOOMhA

Turrets vs PVE…

I ran around Iron Marches working on map completion and dailies to see how this build works. I normally run a
Pryotank flamethrower build and was looking for something that would A) not rely on burn and work underwater and C) not be grenades.

In a word…Chaos. Were I normally feel very in control of fight, deploying smoke and push back with the flamethrower. Here I felt like the turrets create a “Death Zone” that I operate around, and draw enemies into.

I tried to use my tool belt abilities before deploying the turret, to good effect, and overcharge the turrets every chance I got. I would Drop the Rocket turret to the rear of the encounter, then the flame turret at where I would make my center. Move up and drop the Rife turret at the “front” and overcharge it.

Prefix: My gear is nowhere near what it needs to be; I just hit 80 last week and am working on gearing up.

Personal damage seems low compared to the Flamethrower, but when combined with the turrets, stuff dies just fine.
Survivability seems…better. But that may be more from not being on the front line so much and using the range of the rifle over the flamethrower. I got downed once, by surprise when some Branded Devourer attacked the Sentinel Tower during an event. I rallied and deployed the Healing turret and turned the event around.

Tested underwater combat at Lake Desolann switching the flame turret for the net turret. As always, underwater is such a mess. Having automated attacks helps, but at the same time can draw in extra combatants into an already disadvantaged fight. It makes me want to place my turrets close together and placing them is also “harder” for having to swim to where I want them. That could just be my skill level underwater more than anything.

I would say that the lack of control is strange, allowing the automated attacks of the turrets to tear away at mobs while I try to stand back and contribute, kiting the enemy around and “protecting” the turrets as they attack the mob.

The one major dislike is the slowness I feel with this build. No speed boost running across maps, and defeating mobs feels a little slow.

Plan tonight on taking turrets into CoF and seeing how it works in a dungeon. First time through story so it should be fun.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Engineers: Literally a Developer's Punchline

in Engineer

Posted by: Volstag.6371

Volstag.6371

To be fair, i normally use turrets in an all out turret build and it has proven extremely successful

I think this looks fun, going to give it a try thanks Durzlla.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

FTank Build WvW?

in Engineer

Posted by: Volstag.6371

Volstag.6371

I cannot wish you enough luck. I rolled a FT Engineer who is now my main…watching the world burn is so beautiful. Still too new to really know what really works but you got great ideas. Ones I might borrow…I can’t decide if I like the control the shield gives me or the extra burn and cripple the second pistol provides. Let us know how it goes.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Time to see a doctor... it's the STD Build!

in Engineer

Posted by: Volstag.6371

Volstag.6371

LOL This is Awesome! Best laugh I’ve had all day.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Flamethrower/Elixer Gun build help.

in Engineer

Posted by: Volstag.6371

Volstag.6371

Regarding underwater just suck it up and swap FT for Grenades.

LMAO

I’ll give it a read. Thanks.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Flamethrower/Elixer Gun build help.

in Engineer

Posted by: Volstag.6371

Volstag.6371

Primary PVE, but I was hoping for some WvW viability.

I actually meant switch out Flamethrower for Elixir Gun. I usually run with one or the other. I love my FT. But underwater it is useless. And since my build favors the FT, it makes underwater not so much fun.

I have EG and grenades on my bar now when underwater, but I was wanting to be able to fall back to the EG when my FT unusable. I have also found that EG works pretty well for my group when we are dungeon running. I replace Rocket boots with Elixir B or C with the EG depending on the situation.

I may be trying to fit the square peg in the round hole here, which is why I am asking.

Cool tip on the proc Sigils, didn’t know that.

See I really wanted to make picking up Toughness enhancing gear and Juggernaut carry over into Power with EA. If your right and EA really is not worth it, it may break down the whole build.

New question, should I build for Power or Condition Damage? With the Pistol Conditions, and burning from Rocket Boots and FT would I be better served enhancing the burn? That would also make the second pistol better looking to grab another burn applier.

Thank you guys for the help.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Flamethrower/Elixer Gun build help.

in Engineer

Posted by: Volstag.6371

Volstag.6371

I have been kicking around an idea of FT/EG build based around a 15/30/25/0/0 trait distribution. Switching between FT and EG as needed. I guess the gimmick is to be more tanky in cleric gear, providing decent heals while using the Inventions line Energized Armor and Performance Enhancement to boost power. The build would look something like this: (I had to post the link right into the browser)

http://gw2skills.net/editor/?fcEQJAqelspya37ShF17ISYGFmEC6BgVX313DsFA;T8AA1ymEMJZS1kiJKZMyIkxKjTGpMDLOZMzA

Is it worth pursuing? I am using Pistol/Shield so I can get two sigils, would I do better with a rifle? Would Cleric gear be the right gear for this? Thanks for any help, I am pretty new at this and just wondering if this would work.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Flamethrower: now pretty decent

in Engineer

Posted by: Volstag.6371

Volstag.6371

I like gernades…underwater. My flamethrower dosn’t work down there.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Flamethrower change in January patch

in Engineer

Posted by: Volstag.6371

Volstag.6371

Crazy enough, I can move my camera angle and hit objects sometimes. I do it on reflex now whenever missmissmiss comes up.

some men aren’t looking for anything logical…
some men just want to watch the world burn.

Catch me if you can - Build 1.0

in Engineer

Posted by: Volstag.6371

Volstag.6371

New Engineer here. As far as I can tell, if you‘re having fun with it, it sounds awesome, just watch the knockdown on them rocket boots. I have had some luck using Rifle-Net Shot to play keep away with Ettins in PVE, it sounds like you took the ball and ran with it.

some men aren’t looking for anything logical…
some men just want to watch the world burn.