Niv Wizzet: Asura Engineer
[EMP] – Jade Quarry
Are thiefs op? No, it just due to someone saying hey look at what this can do, infact the questionable the backstab build which has become famous has a burst of 45 seconds whereas many other classes can continuously use there bursts, is it fair that I can burst every 45 seconds as a thief? Well apparently it is not. Is it fine for a warrior to smack down an ele with 15k damage in spvp from 1500 range with a much shorter cooldown? Yes, yes it is…
The problem with the thief is not that it is overpowered, even the cnd>Mug>backstab build is not overpowered, the problem with the thief is its popularity and thanks to it the thief is getting nerfed.
This warrior had used their elite (fury, might), has 25 stacks of some sigil buff, I’m assuming bloodlust, for an additional 250 power. (how the hell they got 25 stacks of this in spvp is beyond me…) and they have 20k hp, which is lowish for a warrior, meaning total glass cannon build.
So, yeah they set up the “perfect shot” here. Compounded by the fact that the target was likely pretty soft, mesmer running low armor. On top of this, killshot has a 1 and 3/4 second cast time, at which time the warrior drops to one knee as you see the barrel of the gun glow. shrug I guess if you shoot someone wearing a wet towel for armor from a mile away, with a glass cannon build, and 25 stacks of +10 power… yah… Problem?
So wait… he got 15k damage at 1,500 range… in sPvP…and you’re okay with that? What about the Thief blowing way more cool-downs just to deal less damage in with Backstab at Melee range and less than half as often? But noooo, that’s not okay. God forbid that Thief had set up the “perfect shot” as well. The problem people have is not the damage, not the recharge, not the stealth, its just the feeling of dying in a more pitiful, up-close, personal encounter that really irks them. Hypocritical garbage. Give us a rifle at just 1200 range with a skill that cancels stealth, is “obviously telegraphed” (because at 1,500 range you’re totally paying attention.. oh wait.. you’re not.. just like you don’t pay attention against the Thief), roots us, and deals the same damage as kill shot while consuming all of our remaining initiative and see if we still get QQ’d to the ground. You all know we would. I’m tired of this pathetic, hypocritical community.
PS. Stacking Sigils grant 5 stacks a kill in sPvP. That’s how.
Ah, well I did not know that about the stacking sigil, thank you. And I’m not okay with it, frankly I think there should be a firm cap on single hit damage. Maybe 10k, or 8k? For the record I had a thief backstab me for something like 8.4k in WvW and my warrior is not exactly “soft”.
Crits in this game hit too hard. I would like to see something implemented like the “resilience” stat on pvp gear in world of warcraft. Special gear made with pvp in mind that reduces your chance to be crit, and critical damage. Lowering burst across the board draws out games longer…but in GW i feel like something like that would give an even more unfair advantage to the very strong bunker builds. But I feel like this screenshot of a warrior with every buff possible using a stage 3 adrenaline finisher is not a fair comparison to a thief’s burst which is, lets face it, alot more consistent to pull off. And what’s the diference between someone blasting you from range when you cant see them, and being right behind you and you cant see them? Either way you are getting ganked from “out of nowhere”
Are thiefs op? No, it just due to someone saying hey look at what this can do, infact the questionable the backstab build which has become famous has a burst of 45 seconds whereas many other classes can continuously use there bursts, is it fair that I can burst every 45 seconds as a thief? Well apparently it is not. Is it fine for a warrior to smack down an ele with 15k damage in spvp from 1500 range with a much shorter cooldown? Yes, yes it is…
The problem with the thief is not that it is overpowered, even the cnd>Mug>backstab build is not overpowered, the problem with the thief is its popularity and thanks to it the thief is getting nerfed.
This warrior had used their elite (fury, might), has 25 stacks of some sigil buff, I’m assuming bloodlust, for an additional 250 power. (how the hell they got 25 stacks of this in spvp is beyond me…) and they have 20k hp, which is lowish for a warrior, meaning total glass cannon build.
So, yeah they set up the “perfect shot” here. Compounded by the fact that the target was likely pretty soft, mesmer running low armor. On top of this, killshot has a 1 and 3/4 second cast time, at which time the warrior drops to one knee as you see the barrel of the gun glow. shrug I guess if you shoot someone wearing a wet towel for armor from a mile away, with a glass cannon build, and 25 stacks of +10 power… yah… Problem?
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