Some very good points there. The detection for clear / obstructed shots does need improving, often I’ve had a clear line of sight to an enemy on the same level as me and had the shot ‘obstucted’, while at the same time been hit by shots clipping through the edge of a floor from above or below.
In another thread on here I vented a little about the 5 wins daily being a nightmare be as people keep quiting out, so I fully agree something needs to be done here. For starters reversing the two to; win 2 games, play 5 games would make more sense.
But I think the penalty is definitely a good idea, as long as it’s something significant enough to actually put people off quitting matches. If it’s only a minor thing I don’t think it would deter people much. It really frustrates me that people quit out as soon as a team falls behind, like you say leaving the couple left with no hope, and frequently I’ve had to finish matches with 2 v 5 as others don’t get put in to fill the gaps quick enough, even when they do the score gap is then to big to recover as the 5 quickly rack up the score while they have the numbers advantage.
I have never used the ‘swap team’ option, but if people can exploit that by jumping ship mid match to a winning team if there is a gap then they should be stopped as well.
Some sort of option to have guild / party team matches would be good to give a chance at levelling the playing field, as long as parties / guild teams could only be matched against each other, it wouldn’t be fair if a group of solo players were pitted against them. Yes I know teams of random players still can organise in chat, but let’s face it, lots of randoms don’t pay attention to any attempt to group up or to targets that are called out, where as a group that’s partied up, or a guild, would work together.
At the moment with randoms it is purely luck based weather you can win a match and how long it takes to get 5 wins. I’ve had quite a few games where I’ve gotten 16 kills but still ended up losing because either players quit out, or because over half the team just can’t manage more than 3-4 kills. You can do your bit, but the rest involves praying to the gods of team balancing. And as mentioned, with randoms its pot luck if people will listen or work together, so you again you can do your bit trying to organise, but ultimately winning matches is largely out of your control as it is now.
Personally I tend to sell anything that goes for 35 silver or more, then salvage the rest for ectos.
What? It doesn’t remove Tyria dailies or “Force” you to do any HoT stuff at all. It adds some HoT ones but doesn’t replace them, in fact 80% of the time my dailies are always still Tyria based anyway. I’ve never ever had a set of dailies that is purely HoT only.
I would really like Kasmeer’s Staff Skin to return so I could buy it, it’s one of the very few staff skins that I actually like the look of.
This has been my first time in game for Lunar New Year, first couple of days I found dragon ball quite fun, but I think I must have just lucked out as the teams and matches seemed quite close and balanced.
Today though I’ve given up on trying to do the 5 wins daily, I’ve just been stuck with awful teams for about 15 games in a row now, half the time I was on a team of 2 v 5 because people quit out early as soon as the other team had a lead of more than 60 points!
No others joined either so the matches remained unbalanced, how the hell are you meant to win when that happens? Even going back to DR then back into new matches this happened. I can’t see myself bothering with more than the play 2 daily matches from now on, annoying as I want wins for tokens to buy more envelopes during the event, but it’s just not enjoyable like this.
Also to be honest I’m a little disappointed the Lunar event isn’t more of a thing, basically there’s two Chinese style gate buildings, a few lanterns between them and that’s all. Seems kinda empty and half hearted really, at least pack out the rest of Crown Pavilion with some Chinese style market stalls with unique food vendors or something to give a bit of atmosphere to things.