HATE: Jumping puzzles.
DESPISE: TIME GATES, RNG & THE TRINITY !
I hope so,
and it he is, I wish we get the opportunity to kill him !
and no returning of trahaerne as an undead whatever either !
Legendary armor smith mastery track is the answer to this, in the future when it’s ready.
I see this as a hmm let’s see how fast people get these new legendaries, proceed to make it more and more difficult as new ones are released !!!
It is a great idea, in general but……
How about level specific map materials ? aka linen and such items.
Which are low level materials but due to the nature of guild wars 2, level cap players have a hard time getting these as drops, I’ve had to leave one of my characters frozen at level 50 to properly acquire these materials in order to make T7 ascended armor.
Will we see some form of proper map level mechanics for acquiring map level materials even if playing on a level cap character ?
Thank you in advance for your information,
With kind regards,
A concern loyal player.
Adrenaline degenerates way way to fast, tone it down a little will yah please !
or at least allow us to start at 50% adrenaline, not having any adrenaline at the start of a fight kitten a bunch of skills that use adrenaline, which used to be great fight openers, now sadly useless !
“death knight” how kitten original !
not only that, even if they aren’t people will say oh you wanna be wow so much you had to steal the name. !
Kitten that,
give it any name, anything is better than death knight !
I will be the devil’s advocate here, I do like the idea but not getting the gift of exploration makes it pointless, I would gladly pay gems to get 100% world completion and get my gifts of exploration that way, I already did 100% world once and it was the most boring thing I’ve ever done in gw2 ever. I would never do it again EVER ! this idea totally solves my problem.
it is simple, other games that do not deserve it always charge IRL money only for their xpack, even though they have a stinking sub !
Yet here we are demanding xpack purchase through gems for a game that has no sub !
You should all be ashamed of yourselves !
I for one say: make it real money only a.net ! you deserve the money.
while other games try to double dip their sub paying customers, yet nobody complains to them about it ! God knows they have a right to.
The OP’s info is wrong on so many counts.
they already stated in some interviews that specialization utilities and extra legends would be unlocked with skill points.
in Guild Wars 2: Heart of Thorns
Posted by: latinkuro.7304
$30 – 60. It’s a retail release guys. It’s not going lower than $25.
WoW’s latest expansion is $50 for context. I’d say HoT will be slightly lower. $40 – 45 is my personal guess, though 50 is not out of the question.
This mentality is what kittenes me off !
So even though wow has a freaking sub for which their reasoning to the question why ? is to tell you it’s for future content delivery, yet new content is labeled an expansion and they charge you $50 dollars for it, I call that double dipping and lying to your customers.
Yet, here is gw2, it has no sub WHATSOEVER !!!
but, gw2 is not allowed to charge more than $40 dollars for their expansion ?
I call this kitten !!!
I will gladly pay whatever the price of the expansion is (within reason of course)
because the game has no stinking subscription !
get that through your heads already !
Don’t expect raid content in the traditional sense though, but yes I do believe we will see raid level difficulty content added to gw2 with HoT, with an a.net twist to it.
Can’t wait to see what that twist is, and how it will affect the accepted status quo of how raid level content is designed and implemented.
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