Showing Posts For mas.7401:

Flamethrower

in Engineer

Posted by: mas.7401

mas.7401

I run 3 kit perplexity with flamethrower, elixer gun, and bomb kit. Flamethrower is good for blind, naplam, and knockback. Not so much the other skills.

11/8 FA/EB/IoJ

in Match-ups

Posted by: mas.7401

mas.7401

whisp me anytime for duels.
<—- name

I’m on FA.

(edited by mas.7401)

December 10th Balance update

in Engineer

Posted by: mas.7401

mas.7401

Please tone down the massive nerf you did to kit refinement! No one runs that trash anymore because of what you did to it.

Rate the Charr Name Above You

in Charr

Posted by: mas.7401

mas.7401

10/10!

Perseus Whitemane , my albino charr engineer!

11/1 Week 3: BP, FA, NSP

in Match-ups

Posted by: mas.7401

mas.7401

Honestly we do have smaller groups doing stuff.

Oh man how deluded you are. FA’s small groups left the server. When FA people started talking about 15-man as havoc groups on our forum is when I just shook my head and laughed.

Actually FA has three great small wvw guilds; [WS], [BURN], and [TUNE].

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: mas.7401

mas.7401

I’d go for a customizable hobosack.

December 10th Balance update

in Engineer

Posted by: mas.7401

mas.7401

Jon about deadly mixture. Why not add a way for Engineer to gain access to torment with this trait? Flamethrower and Elixer gun have a chance to inflict torment? Also what about that damage also affecting conditions. Lets face it Elixer gun and flamethrower are both power and condition weapons.

Perplexity runes

in WvW

Posted by: mas.7401

mas.7401

Fix the duration bug and put kitten cool down on #6. Plenty of time to remove conditions.

11/1 Week 3: BP, FA, NSP

in Match-ups

Posted by: mas.7401

mas.7401

Found a new crib with my guild. Got some furniture, prime view of a heavily battered Borlis Pass garrison. Yours for only 1000’s bags!

Attachments:

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: mas.7401

mas.7401

Hey great ideas! How about a trait for engineers? "remove a condition when you use a toolkit skill? hmm? dunno about you but I get annoyed by having to drop a vial every 15 seconds to remove ONE condition. Has the balance team considered buffing the mortar elite yet?

25/10 FA/YB/CD

in Match-ups

Posted by: mas.7401

mas.7401

Lol. BURN’in for the win.

25/10 FA/YB/CD

in Match-ups

Posted by: mas.7401

mas.7401

Please upload and post that video ASAP!

Mortar Elite needs a Buff.

in Engineer

Posted by: mas.7401

mas.7401

“I’m waiting for Anet to buff the mortar elite skill too. Most people feels like it’s a joke when someone deploys this mortar on the battlefield especially in wvw. It would have been a very good tool during tower defence.”

I completely agree. When an Elementalist drops down a flaming greatsword I want to see the same rush to pick it up. Because it is worth using.

To Merge the Personal and Living Stories

in Living World

Posted by: mas.7401

mas.7401

Incredible infographics!

Engineer Dual Pistol Animations

in Suggestions

Posted by: mas.7401

mas.7401

I think that when wielding dual pistols It would look awesome if when you fire off a poison volley you would fire it from BOTH pistols instead of just the one. Same for the auto attack alternate just to keep it fun and amazing looking.

Is this possible arenanet?

Mortar Elite needs a Buff.

in Engineer

Posted by: mas.7401

mas.7401

I’m not familiar with the gw1 elite concept how would mortar be affected by a gw1 type elite?

Help with Hgh armor

in Engineer

Posted by: mas.7401

mas.7401

Honestly I think with so much trait points in the first line rampager’s sounds like a great idea. I think for pistols either carrion, rabid, or dire will be ok. A sigil to consider would be a on crit effect one. Maybe ice so you can kite a bit more effectively and your nades will have 3 chances to chill them.

Lovers of all things Engineer

in Engineer

Posted by: mas.7401

mas.7401

I like it because so many skills, so many colors and above all I get to flamethrower people!

Mortar Elite needs a Buff.

in Engineer

Posted by: mas.7401

mas.7401

I glad to see so many ideas on my thread for mortar buffs! One of the problems with mortar that I think made Arenanet keep it weak is that you can use it all the time. It lasts for exactly how long the cooldown is if it doesn’t die. What do you guys think?

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: mas.7401

mas.7401

Wow those look great! Wish they looked like that in the game…

Mortar Elite needs a Buff.

in Engineer

Posted by: mas.7401

mas.7401

We have seen a huge amount of updates to the ele’s conjure weapons to make them worth using, however the mortar hasn’t seen any updates. In fact it’s a nearly useless elite. The grenade kit with trait has longer range, more utility, does not keep you rooted, does more damage and has lower cooldowns.

I have never seen another engineer use the mortar. I would like to be able to drop a mortar down in a fight and see people react like people do when they see a fiery greatsword. ( Rush to get it because it does lots of damage. )

I think that no one uses the Mortar because it can’t crit. All turret’s cannot crit but as this a player manned object I think it should crit vs players and things you can normally crit on.

I also think that people don’t use it because horizontal distance is included in it’s range. In wvw for example, if you are sitting in the lords room of the south east tower I think you should be able to hit the gate with a mortar, but you can’t hit anything except right below you.

Arenanet has said that the Engineer was inspired from Data from the Goonies movie, in the movie he was a character to provide comic relief (even thought the whole movie was fairly funny), even the art for engineer is full of colors unlike the rest of the classes with their monotones. I think this means engineer should be fun to play in a unique way, but some skills aren’t fun at all. Engineer is the least played class in the whole game and I think Arenanet can make the class more fun by fixing the bad elite that is Mortar.

Please visit the mortar elite in the next balance update!

If you want to add an idea to make mortar better please post!