Showing Posts For mas.7401:
whisp me anytime for duels.
<—- name
I’m on FA.
(edited by mas.7401)
Please tone down the massive nerf you did to kit refinement! No one runs that trash anymore because of what you did to it.
10/10!
Perseus Whitemane , my albino charr engineer!
Honestly we do have smaller groups doing stuff.
Oh man how deluded you are. FA’s small groups left the server. When FA people started talking about 15-man as havoc groups on our forum is when I just shook my head and laughed.
Actually FA has three great small wvw guilds; [WS], [BURN], and [TUNE].
I’d go for a customizable hobosack.
Jon about deadly mixture. Why not add a way for Engineer to gain access to torment with this trait? Flamethrower and Elixer gun have a chance to inflict torment? Also what about that damage also affecting conditions. Lets face it Elixer gun and flamethrower are both power and condition weapons.
Fix the duration bug and put kitten cool down on #6. Plenty of time to remove conditions.
Found a new crib with my guild. Got some furniture, prime view of a heavily battered Borlis Pass garrison. Yours for only 1000’s bags!
Hey great ideas! How about a trait for engineers? "remove a condition when you use a toolkit skill? hmm? dunno about you but I get annoyed by having to drop a vial every 15 seconds to remove ONE condition. Has the balance team considered buffing the mortar elite yet?
Please upload and post that video ASAP!
“I’m waiting for Anet to buff the mortar elite skill too. Most people feels like it’s a joke when someone deploys this mortar on the battlefield especially in wvw. It would have been a very good tool during tower defence.”
I completely agree. When an Elementalist drops down a flaming greatsword I want to see the same rush to pick it up. Because it is worth using.
Incredible infographics!
I think that when wielding dual pistols It would look awesome if when you fire off a poison volley you would fire it from BOTH pistols instead of just the one. Same for the auto attack alternate just to keep it fun and amazing looking.
Is this possible arenanet?
I’m not familiar with the gw1 elite concept how would mortar be affected by a gw1 type elite?
Honestly I think with so much trait points in the first line rampager’s sounds like a great idea. I think for pistols either carrion, rabid, or dire will be ok. A sigil to consider would be a on crit effect one. Maybe ice so you can kite a bit more effectively and your nades will have 3 chances to chill them.
I like it because so many skills, so many colors and above all I get to flamethrower people!
I glad to see so many ideas on my thread for mortar buffs! One of the problems with mortar that I think made Arenanet keep it weak is that you can use it all the time. It lasts for exactly how long the cooldown is if it doesn’t die. What do you guys think?
Wow those look great! Wish they looked like that in the game…
We have seen a huge amount of updates to the ele’s conjure weapons to make them worth using, however the mortar hasn’t seen any updates. In fact it’s a nearly useless elite. The grenade kit with trait has longer range, more utility, does not keep you rooted, does more damage and has lower cooldowns.
I have never seen another engineer use the mortar. I would like to be able to drop a mortar down in a fight and see people react like people do when they see a fiery greatsword. ( Rush to get it because it does lots of damage. )
I think that no one uses the Mortar because it can’t crit. All turret’s cannot crit but as this a player manned object I think it should crit vs players and things you can normally crit on.
I also think that people don’t use it because horizontal distance is included in it’s range. In wvw for example, if you are sitting in the lords room of the south east tower I think you should be able to hit the gate with a mortar, but you can’t hit anything except right below you.
Arenanet has said that the Engineer was inspired from Data from the Goonies movie, in the movie he was a character to provide comic relief (even thought the whole movie was fairly funny), even the art for engineer is full of colors unlike the rest of the classes with their monotones. I think this means engineer should be fun to play in a unique way, but some skills aren’t fun at all. Engineer is the least played class in the whole game and I think Arenanet can make the class more fun by fixing the bad elite that is Mortar.
Please visit the mortar elite in the next balance update!
If you want to add an idea to make mortar better please post!