Showing Posts For redgabber.5209:

Unlock the skills NPC Trainer in PvE too

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

Hey guys ! TP is TELEPORT… not the AH system or Vendor re-buy

If there is an issue with vendor, just delete the cache while teleport… it s not a prb

why you spoke about items storage ?

You know what a good idea is? Changing armor sets with one button!

Yes, this system was existing in GW1, a template/stuff manager.

Note the paid revamp skill never exist in GW1, and no need to meet a npc for that, that kills player experience.

I think devs play to much wow and “free to play stupid or become”, and not enought gw1 where are the original creator of guild wars ??

@Bright: check gw1 features. It was impossible to rebuild in dungeon, that s fine. in GW2 it changes for better and worth. Better because you are able to choose skill during no-combat mode, and bad because you never can adjust your trait without TP to lion’arch and paid.

i hope ANet devs & team read my post.

(edited by redgabber.5209)

Difficulty and the Casual Player

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

Like GW1, just add an elite mode to dungeon with better drop rate.

beginner can play the normal game, and the hardcore players the elite mode

All this was existing in GW1.

And about the persistant world, the difficulty event should be dynamic. If there are plenty of player around the scene, just adjust the IA difficulty in HP and damage.

It s easy to implement. The world detect if you participate an event ? ok so just adjust the application variables in consequence.

if they need help for implementation, i can help i m a senior engineer ^^

There is always a solution, but never the priority to do it… it was my “think of the day”

GW1 was a model of quality and intelligence… GW2 need a roll-back to survive, or it will be lost in the fast-food industry… may be they want that (NCSoft spirit vs ANet original spirit ? dunno…)

(edited by redgabber.5209)

Unlock the skills NPC Trainer in PvE too

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

No.

i don’t want to pay 10 silver just to TP to skill npc + revamp charge + TP to origin place, just to adapt my build before enter a dungeon.

I don’t want to farm event or mob on my session time to let me play for want i bought the game.

Farming is bad. I work hard IRL, i don’t want to work in game and spend 1 hour on the evening just for maintain my cash level. This is not gaming…

I bought the game for PVE gameplay challenge, like GW1, i don’t want a panda game and wow-like no brain attitude.

On inconsistent and paradoxical game design

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

+1 i agree with the op

Unlock the skills NPC Trainer in PvE too

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

Please delete the skill revamp cost and obligation to meet the NPC… it’s a no-sense with the GW tradition…

Many player have more than one stuff and template per character, they want to use it free without the need to TP (and pay) to this NPC.

Please, do it first before writing live story… it’s more important and serious.

On the same way, the TP cost is stupid… It kills the casual player experience… low of funds, not all the players like to farm… life in GW2 is too expensive

It s hard IRL with cash… so please, give us free of charge to travel in your game

Cash in GW2 is a prb for some player but excellent for asian gold farmer

Regards.

Need an "armor type" filter in AH

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

yes i don’t understand why TP, Skill revamp and Missing filter are not solved at this time…

I will open a new thread about the TP Cost and Revamp.

Something is wrong….

Need an "armor type" filter in AH

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

Can we have an armor type filter in the AH screen ?

And delete the skill revamp cost and obligation to meet the NPC… it’s a no-sense with the GW tradition… Many player have more than one stuff and template per character, they want to use it free without the need to TP (and pay) to this NPC.

Please, do it first before writing live story… it’s more important and serious.

Do you have a quality approver for the basic features like filter ?
It s proof of bad spirit to let it unsolved

On the same way, the TP cost is stupid… It kills the casual player experience… low of funds, not all the players like to farm… life in GW2 is too expensive

It s hard IRL with cash… so please, give us free of charge to travel in your game

Cash in GW2 is a prb for some player

Regards.

(edited by redgabber.5209)

What GW1 feature would you bring to GW2

in Guild Wars 2 Discussion

Posted by: redgabber.5209

redgabber.5209

i want from gw1 :

- Free skill revamp and load/save feature (template/stuff)
- Guild Hall & GvG
- Elite skill capture
- Hard mode (GW2 is too easy, need epic)
- Free Teleport

I want GW2 :
- More interest to dungeons
- true rez skill & taunt skill
- do not remove contents (adventure box, dungeons…)
- more teamplay
- role tag system in party (like dc universe)

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: redgabber.5209

redgabber.5209

here too, because the camera is crappy. when i run other game, nausea go away.
very bad camera