Showing Posts For redwing.9580:

StealthGyro stay visible to enemy in wvw?

in Engineer

Posted by: redwing.9580

redwing.9580

when you go stealth any non aoe attacks still being shoot off (your rapid fires, mesmer gs auto, etc) won’t stop hitting you. though all enemy placed targets will disappear

Serious question: Why have a target limit?

in WvW

Posted by: redwing.9580

redwing.9580

well I don’t agree about skins having no limit cap I do feel like they should all have different limit caps
like x skill as a cap of 5 while y skill has a caps of 3, etc.

One question about legendary backpack

in Guild Wars 2 Discussion

Posted by: redwing.9580

redwing.9580

its a bug its suppose to be a basic infusion slot. just one that they havn’t gotten around to fixing

Bring back map complete 4 Gift of Exploration

in WvW

Posted by: redwing.9580

redwing.9580

Except it didn’t make wvw great in the first place… You had a bunch of annoyed people that didn’t want to be there just doing an annoying chore. This servers zero purpose besides to kitten off more people.

No, it didn’t grow wvw either.

it did help it grow I originally only went into wvw on my main for map completion now its my primary game mode

WvW Poll 21 May: World Linking (Closed)

in WvW

Posted by: redwing.9580

redwing.9580

I feel linking as the possibility to be a great idea but not with its current implication, so I do feel like this poll need more options in that sense. in its current form its cause matches to stagnate (tiers being 200+ away from each other in glicko rating) making it hard to enjoy wvw after fighting the same servers 5+ times in a row, as well as allow people to basicly stack servers again due to servers like ET being put with the tier 1 servers yet the ones that are now on the lower part of the totem pole are stuck at near full

Let’s Talk Scoring…

in WvW

Posted by: redwing.9580

redwing.9580

your solution for ‘nightcapping’ (I’m one of the guys who doesn’t see this as a issue) as a giant flaw that I can see just by looking at it. how will it decided active levels could we just have a bunch of players afk at spawn to keep the multiplier at x3, also just by suggesting this change you are alienating players that play during that time cause most people I know that play then don’t do it because “oh I’m going to be super hardcore and make sure our team wins” its that they are ocx players and that’s just when they get off work. night capping imo is a problem that anet shouldn’t be trying to fix because it will only chase people away

Gyros can't keep up

in Engineer

Posted by: redwing.9580

redwing.9580

That would definitely buff the usability of Gyros. Essentially, it would eliminate the delay and bugged pulsing. I assume the Gyros that would be exempt from this are Blast Gyro and Shredder Gyro.

However, Anet would never do this, because you lose the thematic element to Gyros, and if you only apply this to Medic, Bulwark and Purge Gyros, but not Shredder and Blast then you’d be moving away from Anet’s stance on normalization of skills.

well for shredder we could change it so that it simply became more like the other gyros and just became a moving damage/whirl pulsing aoe that stays on you. though blast gyro is obviously still the black sheep in the lot because of it behaving in a way that to me doesn’t feel like it fits the theme of scrapper in the first place.

Gyros can't keep up

in Engineer

Posted by: redwing.9580

redwing.9580

I feel like gyros should worked like a timed version of the herald skills where the gyros are more just visual icons while your the one pulsing the buff as it would remove the ai slacking behind

Flamethrower needs to be buffed

in Engineer

Posted by: redwing.9580

redwing.9580

I like most of these changes expect the irony one would be a bit op maybe have it be reduced damage from retal because with the way it works you’d be healed way to much

the new ascended trinkets for non-raiders?

in Guild Wars 2 Discussion

Posted by: redwing.9580

redwing.9580

is anet considering adding a way to get the ascended trinkets that are not available to non-raiders (vipers, commanders, etc.) as I am a primarily a wvw player and I don’t want to have to drop a lot of gold into content I will only do one or twice. its nothing against raids I just don’t prefer to do them.

How would you balance classes in WvW?

in WvW

Posted by: redwing.9580

redwing.9580

Reduce damage, reduce conditions, reduce cc, reduce boon removing.
Basically make everything weak. Long fights = fun fights.

you weren’t around for season one of leagues where you? cause there is a point where a long fight becomes a boring fight. and I’m not saying I want fights that last 5 seconds but just saying that isn’t always the case

Post BWE3 Scrapper Changes

in Engineer

Posted by: redwing.9580

redwing.9580

a bit disappointed to see that stabilization core won’t be changed to affect all gyros to give the scrapper easier access to stability seeing as it is ment to be front line

Beta Weekend Scrapper Feedback Thread

in Engineer

Posted by: redwing.9580

redwing.9580

I’m a wvw player and this is my opinion

the hammer feels amazing and does what you said you wanted it to do extremely well the only problem for me is some times when I am out of combat and I use the 3 skill to move faster it will target ambient creatures and make me fly off towards it instead of going foward though I suppose that is more a limit of the game in general

I feel like the supportive gyros (stealth, medic, purge, and bulwack) should behave more like the glint skills instead of being the buggy ai that they (giving us a passive that we can turn on then deactivate). and all of the gyros in general feel they lack the amount of health needed to really be able to do there job i.e. a worker in wvw came over to one of my gyros and one shot it.

the only complaint I have for the traits is that I feel the stability with function gyro trait should effect all of the gyros to allow more synergy with the other traits

Since the Scrapper Reveal

in Engineer

Posted by: redwing.9580

redwing.9580

To be fair, people would be pretty excited about a utility that said “heal yourself for 12k HP, instant cast, 30s CD”. Which is basically what the bulwark gyro does.

well in most fight you’ll be sharing that 2k with a lot of people (and it will probably be taking direct dmg itself) so it won’t be all on you

not reciving the royal guard outfit

in Account & Technical Support

Posted by: redwing.9580

redwing.9580

I have hade the game sense launch and logged on when I heard that we where going to be getting a outfit for having bought the core game before it whent free to play and have yet to recive it in the mail yet I see others running around with it telling me that we are supposed to have gotten it already