Showing Posts For scorekeeper.6524:

Knockback PSA.

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

As an engie in SW I knock back teragriffs and leechers to interrupt their abilities, as well as husk slingers to get their attacks out of range of the fort walls.

Other than that, yeah I don’t use knockbacks when a friendly melee is whacking enemy mobs. It’s just not good form imo.

Stop knocking back the leechers please. That’s one of the knockbacks that bugs the most. When you knock them out of my aoe that would have otherwise killed them in a couple seconds, they immediately use their skill again which has no cooldown… unlike my skills, which ARE on cooldown. The only time you should use knockback on them is when they are in the leeching puddle, to get them out so people can melee.

The tendrils only touch you if you are at range. Get in close, and it turns into a harmless bag of hp.

I’m sorry, I misspoke- I meant the teragriffs that use a ranged attack, not leeching thrashers. I do move in close to those mobs in order to avoid being hit by their vines.

And trust me, as an engie, I have multiple fields that I am laying down as well- I don’t like it when any other class knocks mobs out of my fields either.

I would also say that thrasher leechers take a second or two in their leeching animation before they actually leech, unlike the teragriffs with vines- they seem to waste no time in getting their attacks off again after being interrupted.

Knockback PSA.

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

As an engie in SW I knock back teragriffs and leechers to interrupt their abilities, as well as husk slingers to get their attacks out of range of the fort walls.

Other than that, yeah I don’t use knockbacks when a friendly melee is whacking enemy mobs. It’s just not good form imo.

Great music, Fun Gameplay, good design &--

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

Living story wasn’t too bad. It’s the personal story that sucks. It gets stale the third time around.

GW2 lacks memorable music

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

April Fool’s is over, right?

53 rares, 2 exotics.

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

The Mystic Forge should be called the Mystic Slot Machine.

The scaling of strength

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

The real game starts at level 80. You have the best exotic gear and weapons available, and all your trait points available. In my experience, lvls 50 to 65ish seem to slow down from the rapid leveling that seems to happen early on.

My advice is, don’t take lvl 50s and 60s to lowbie zones. You get less gold and exp from events and hearts. Stay in zones near your level and you’ll get to 80 faster. Save the lower zones for later after level 80 for map completion achievements and such.

community assumes that all Rangers are bad

in Ranger

Posted by: scorekeeper.6524

scorekeeper.6524

I don’t think all rangers are bad. Sometimes though it is annoying when they use Point Blank Shot from range, thus knocking the mob out of my grenade aoe, or out of melee range. Just think before you use PBS sometimes, especially if the mob is stationary. That’s my only complaint, other than that I like rangers.

The Charr are the good guys!

in Lore

Posted by: scorekeeper.6524

scorekeeper.6524

Good and bad are dependent on your point of view.

The idea of “white hats” and “black hats” only exists in Hollywood. The humans blame the Charr for attacking them. The Charr blame the humans for invading their land. Ultimately two wrongs don’t make a right.

Guild Wars 2 April fools 2015 [merged]

in Guild Wars 2 Discussion

Posted by: scorekeeper.6524

scorekeeper.6524

I guess we shouldn’t watch the movie Airplane and Airplane 2: The Sequal aswell.

You do know in the wake of tragedies, TV networks do reschedule what they are showing right?

Stewardess: Surely they don’t?
Doctor: They do. And don’t call me Shirley.

The Battle of Claw Island, defend the wall.

in Bugs: Game, Forum, Website

Posted by: scorekeeper.6524

scorekeeper.6524

I have this issue as well. Instance will not progress past defending the wall against abominations.