Showing Posts For synfullydevine.3642:
not sure where to post this. i consider this a bug. trying to tag enemies is hard with mesmer class. even with mirror blade and izerker. running staff and gs combo at high peaks chain event in frostgorge time and time again swapping to war and mesmer the outcome is drastically different in drops. i believe using some skills dont register as a tag on a mesmer feedback is one of them. trying to shatter for damage as much as possible still the same result. massive difference in drops. i like playing my mesmer more than war but finding myself having to play war for the drops. if the mechanics are meant to be this way i have an opinion . rezzing and indirect effects or as such like daze should count as a tag. mirror blade is a support skill giving might to other making it easier for them to tag enemies with the resulting in less drops for mesmer since the blade dont hit me for the might in large groups. there are numerous support skills for mesmer in which disqualify there drops ty. and again if this is the wrong place my appologies. i just wanted somewhere to place my frustration with my favorite profession and really feel they have a bad wrap. especially with the cast time on iwarden if it even runs through its skills in result of my death on occasion relying on wardens feedback for protection.
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Posted Today, 07:43 AM
war hammer? sorry but i have yet to find a use for other that going to cs and watching my characters anime. i like using hammer but will never bring it anywhere but for some solo fun. now its being even more nerfed. I would have thought maybe to change up a skill to make stability obscilete to hammer skill for a short time. other wise going against champs is a great probabllity control effects wont work which makes the hammer useless. i was hoping for a better skill change than nerfing the damage it does. Its as if next it wont even create weakness. hammer should have its own protocol. it has nothing only to that of trash mobs.
This would be a bad idea running around with a build in pve not suitable for live combat. They would have to implement something like gw1 (skill template ). Even after that they still charge for adjusting traits making them have to work that out as well
One of my guild friends had a problem with seeing certain things as he used ts. Such as the aoe rings as an example. He reinstalled either the game or TS and fixed it. Search for a reason why this message wasn’t noticed. Maybe its something similar
I work over the road and a lot of my guild have full time jobs and families. I bought this game with the idea as I did with gw1. I can simply achieve everything without using rl$ and have the gratification of achievement because I earned everything without assistance. Gw1 obsidian armor I farmed everything to get it. Along with most of my titles. I’m sure there are other players that did the same. So when someone thinks farmers ruin the game? Mmo’s need farmers to make it a game and preserve the longevity and competition. Sense of accomplishing something. There are several honest farmers out there. All my guild consist of it. For those that do it dishonestly then they answer to themselves because now they are not playing a game. Cheating I
or trying to manipulate the system is not rewarding at all. That’s what a game is for. Self fulfillment.
FOV (Field of View) Changes Beta Test - Feedback Thread
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Posted by: synfullydevine.3642
sweet!!!. this seems to be much better and doesn’t have any drawbacks on gameplay from what i have experienced. Maybe in my head but it even makes it easier in combat to keep everything in view while rolling around the enemies. great work and hope this will be updated in game rather than just beta