Showing Posts For wulfheart.8206:

Arah is essentially unreachable

in Fractals, Dungeons & Raids

Posted by: wulfheart.8206

wulfheart.8206

The only dungeon I haven’t done story mode so far is Arah, the other day me and a few of my friends tried doing the events to unlock it. First try was a bust cuz we didn’t even reach double digits, the second time around we had more like people, numbering an average of 20 maybe but we still failed. The dynamic events required to open the dungeon is fine with me and it does present a nice challenge, but why not scale the content more according to the number of people actually doing it. I’m not saying that it should be scaled that one person can solo it, but maybe enough that even one party can achieve it. Of course if only one party did the events to open Arah it should be a bit tricky but not impossible. Not everyone is a fan of every dungeon, I myself have no plans for Arah aside from the story and doing the different paths for my achievements, but let’s not make it impossible for the [currently] few people who actually want to do those dungeons.

Genius by birth. Lazy by choice.
Gate of Madness
Avran Wulfheart [Human Guardian] Havoc [HVC]

Tickets for Review (3 days and older) [merged]

in Account & Technical Support

Posted by: wulfheart.8206

wulfheart.8206

I’d like to check the status of a friend’s ticket: 121109-001736

It’ll be 2 weeks tomorrow and he wants to know the status regarding his ticket. Unfortunately he can’t post it himself because it seems that his account’s key was removed. Thanks in advance.

Genius by birth. Lazy by choice.
Gate of Madness
Avran Wulfheart [Human Guardian] Havoc [HVC]

Stunlocking is not fun

in Fractals, Dungeons & Raids

Posted by: wulfheart.8206

wulfheart.8206

It’s not stun lock from one enemy, it’s a bunch of enemies ganging up on you and taking turns CCing you to kingdom come.

And what’s the point in helping someone out if you know there’s no chance of helping them? The point of having this “downed state” is to promote teamwork by helping someone up, but it’s kinda hard if you get knocked away every 3 seconds trying to help.

And no matter how good you are, if you become the prime target and get knocked around a lot, it’s not a good experience. I’m only around 6x but I’ve partied with level 80’s who get their butts kicked just as much as I did or even more. And it isn’t just about gravelings, others have it too, like the Separatist Fighters. Imagine a swarm of six or more ganging up on you and not letting you get up.

And let’s say I bring a skill that helps the party resist KDs and such, but then nobody else does. What if I’m the one who get KD’ed a lot? Even if half of all the skills in my skillbar could break stun and CC, they won’t be of much help if they’re on cooldown and I keep getting it once every few seconds.

Genius by birth. Lazy by choice.
Gate of Madness
Avran Wulfheart [Human Guardian] Havoc [HVC]

Stunlocking is not fun

in Fractals, Dungeons & Raids

Posted by: wulfheart.8206

wulfheart.8206

Considering every profession in the game has something they can use to protect other players, I don’t see an issue. Just comes down to how exactly each profession does it.

But therein lies the problem. I have no problems bringing skills to help the party, but if this continues, there will be a NEED for particular professions with particular skills or your party is a no go. ANet doesn’t want that, as far as I know.

Genius by birth. Lazy by choice.
Gate of Madness
Avran Wulfheart [Human Guardian] Havoc [HVC]

Stunlocking is not fun

in Fractals, Dungeons & Raids

Posted by: wulfheart.8206

wulfheart.8206

IMO, there is no problem with ANet trying to up the dungeons’ difficulties as it would add more challenge to the game. But it’s NOT FUN to be kicked around like some soccer ball and not able to do something about it. I believe ANet did state that they believe in people being able to play however way they want and not have a “required role” in the group. With the way things are, people WILL be looking for professions who will “protect” them from the cc abuse the mobs are capable of pulling off. People will be REQUIRED to bring skills to protect others which means that you can’t start a dungeon without certain professions with certain skills your party needs. I myself have tried adjusting to the changes. It is challenging, but it’s not fun anymore.

Genius by birth. Lazy by choice.
Gate of Madness
Avran Wulfheart [Human Guardian] Havoc [HVC]