Showing Posts For snake.6715:
Ow i know there is the option to rightclick and join eachother, when it was working, we still ended up in different versions of the map, bc i was likely full.
I just would to play together with friends and guildies, not trying to taxi them over for 15 mins and still failing at the end
So yeah i wanted to play with friends, do some worl bosses together. We were all thinking, don’t worry megaserver will place us together now, we tried to do five maps, five bosses.
All five bosses we were placed in different maps, with no option to join eachother, if we wanted to join eachother i wasn’t working.
Three out of the five times, the boss was dead in 10 secs, didnt do enough damage to get loot probably, and the other two times, the pre-event of fire elemental said it failed.
Really?? is this the way, to make peoples play together. It all sounds so great on paper, but nothing is working about it. My whole gave up on even trying to do anything after that, it just causes frustration, in a game where you are supposed to have fun.
Why don’t you just take advantage of the new Guild Feature that will allow you to start World Events at your leisure (mostly)? Put all your people on the map at an off time and do what you normally would.
Simply for the fact that all the Tequatl-Wurm Slayer alliances are multi server based. All the players are from different Servers. Hence Starting these world events dont work for them since they simply dont have any influence or Merrits. Influence is not gathered to the whole guild, even when everyone is representing. It just goes to those from the server.
Also those guilds were created for the idea of doing these bosses and not doing Guild events or guild missions something that is now being forced upon them.
All these guilds are doing these things on a daily basis, and summoning these bosses daily will probably cost way to much merrits.
Exactly what was mentioned by Agent. The megaserver, is a good idea, as it will make leveling and doing quests that much more fun, however for the harder wordbosses it will make organization that much more difficult.
-Another solution that might help big multi-server guilds like tts and txs is that there is a way that they can see how many versions of a certain map there is. Alittle like there were different districts in guild wars 1. If a map is now full, another verion of that map will be recreated, if there is a way for these guilds and for other big 500 peoples guild that wants to do their guild missions to make a new version of a map themselves then that might already help alot i think.
-Also, the idea to summon a worldboss is great aswell, but doesnt work for MULTI-SERVER Guilds. All the influence is not added to the guild, but to the server where you are from. I know this will change in like six months orso, but that six months to late for these guilds. Also if the merrits of one summoning is to high then these guilds can like only summon tequatl or karka or wurm or whatever boss only once of two times a week maybe, then it completely destroys their daily raids that txs, tts, blackgate, desolation and all those other Tequatl-Wurm slayer guilds are doing these days.
So yeah while around 30 mins ago, all you guys got back in, i suddenly get the dc, and can’t connect. And Yes I am from Belgium and Belgacom. No Known internet Problems though, and all other games are working even mmo’s are working fine
Thanks Crystal for letting us know why it still is bugged, looking forward to upcoming patches, this one is awesome:)
In the lates hotfix patch notes it was noted, that i would be fixed, However i just logged in, and the achievement is still sitting at 9/10 although i have everything. So still not fixed as off 23/02/2014.
Edit: Sorry misread, they were unable to get it in hot fix build, so will be fixed soon i guess.
(edited by snake.6715)
Even after the last bugfix patch of 19/02 the Achievement counter is still bugged. I had the chans to complete the rest of the wurm achievements yesterday but the Tripple Trouble achievement still says 9/10 which should now be 10/10.