Showing Posts For sneakytank.3851:
I’ve been having this issue for more than an year. It’s been a gem drought here.
nudge!!!!!!!!!!!!!!!!!!!
The endless solo queueing is really starting to wear on me. I have quite a few friends that do pvp from time to time, but as I live on the West Coast, most of my night hours are quite dry and lonely.
I am rank 80, and pretty much exclusively play PvP from 8pm-3am PST. I have over 2000 games logged and mainly play bunker/point-holder builds such as bunker warr, AH guard, and turret engi, but have also logged many hours on DPS/condi builds such as medi guard , condi warrior, power ranger, and dabble occasionally with flavor of the month meta builds. I am completely willing to adjust builds and learn any class to properly complement a team.
I am a follower and team player, and am perfectly content to fill out whatever role is needed. I am very relaxed and I do not pressure others, but I would like to find a team that is serious in becoming a truly coordinated team.
I am by no means looking for a PvX guild. I have other guilds for that purpose. I am also NOT looking for a WvW/semi-WvW guild that is not on TC. I am not interested in transferring from Tarnished Coast. I want a guild dedicated to sPvP/tPvP. Rep requirement is not an issue, I will rep as much as you require me to. I prefer larger guilds with truly PvP active members, preferably ones that can play during PST/Oceanic hours.
Another incentive: I also own a personal arena that I can dedicate to the guild or team for dueling/practices.
Please whisper me (I am online almost 10 hours a day) or mail me if you are interested in setting up a team.
(edited by sneakytank.3851)
So let me regale you with a tale of suck that just happened to my party. We were resilient; if dungeons gave points for effort, we would be first place. We wiped 20 times at Colossus, a good 10 of which we were trying new strategies and locations to stand in. The other 10 were because of us relying on this mythical “bubble of protection” that appeared probably once of the 50 times that Colossus used his undodgeable, unavoidable, unprecedentedly long rock smash. We had a fairly decent team of experienced dungeon runners who had admittedly, never run AC path 3 before, but were used to the strangely specific mechanics of GW2 dungeons and had run AC path 1 and 2.
The one time the bubble appeared, we cheered and screamed and cried tears of joy, which quickly became tears of sadness as we were all knocked right out of the bubble and into the onslaught of falling ceiling, which had been continuously falling for a good 7 seconds after it was cast.
Having the mechanic of an bubble of invincibility worked really well (THAT ONE TIME OUT OF 50). But we’re urged to attack the boss at range, yet we cannot outrange the boss, and have to rely on an NPC that subscribes to the holy mantra of Leeroy Jenkins and is a very short range melee fighter and the boss has the horrible combination of KDs and devastating AoEs. What exactly are we expected to do?
It’s often said that the man with the hardest job in the world is the President. But I’m going to assassinate myself if I ever have go back into AC.
Level 35 dungeon? I’m impressed at the skill level anet believes their GW2 lowbies are.
ps. This was supposed to be our cheerup run after our path two AC run got bugged (twice!) and we had to abandon ship. And let’s not even get started with Hodgins and the burrows. What is wrong with AC???