Cannot bind mouse wheel to camera zoom in/out
in Account & Technical Support
Posted by: sondone.7928
in Account & Technical Support
Posted by: sondone.7928
There was a setting that you change to get this to be the default behavior for the mouse wheel…I had the same issue and it drove me nuts haha. Its listed on the Known issues sticky – something called scrolling gestures option. If, for some reason you cant find that, I added a keybind to the mouse wheel click that zoomed in then a ctrl+mouse wheel click to zoom out. Worked pretty well until I found that scrolling option.
Snowden Drifts was the name of the area i was in as well. Thanks for the windows based update Razor…thats interesting.
A couple things I have noticed on my Mac – (early 2011, similar specs as above but yours is slightly more upgraded) – Make sure the graphics are set to Better Performance in cities/intense areas (i leave it on this pretty much all the time now), I limited my FPS to 30 and found the game tends to run a lot smoother pretty much always now, make sure at the bottom the vertical sync is not checked. Few other tweaks you can play around with in the graphics tab to see if they help or not, but those were the big ones for me. I would like to play at better graphics but if I ever care that much I just go sit at my windows desktop thats all geeked out lol
I didn’t see another post regarding this issue, so I was just curious if anyone else is getting this error. The game will completely freeze and send you to the desktop with the following message:
(m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)
A serious error has occurred that prevented the application from continuing. A report has been sent to ArenaNet to help determine the cause.
I’ve gotten it quite a few times over the last 2-3 days. I just moved into a new snow area thats level 15-25 near lion’s arch, not sure what the name is but the crash is happening significantly more since moving to that area. Also, I just found a rytlock miniature in my bank that I started using too. It crashed before using that, but it definitely crashes a lot while it’s out.
I logged on to post an error I’ve been receiving since the last upate, and noticed the reason is most likely because of the Mac client being wrapped instead of native. As a developer of sorts (not windows or mac), I completely understand ANet trying to save time/money by not hiring Mac developers, but Todd….seriously…you have no idea what you are talking about.
First, beta does not mean until its production status. It is a programming phase after Alpha…you probably haven’t ever played a game in Alpha because its 99% of the time not open to the public. Beta is the phase that is somewhat stable and being PROGRAMMED currently. The Mac client is NOT being programmed at all…it is being written for Windows, converted to something that will “hopefully” run on Mac and failing. A more suiting name for the Mac client would be something like unsupported or As-Is no warranty.
Secondly, saying that ArenaNet should tell everyone on a Mac to just “use Bootcamp and get a better play experience” is completely stupid. Bootcamp is free from Apple, but the Windows OS is not, so is ANet going to buy every Mac user a license for Windows? You also have to repartition your hard drive to allow Windows + the game files and some people might not have that option. Also, its a little technical and bothersome to install and use Bootcamp, so a lot of people probably couldn’t get through the process.
In closing, the Mac client is not a beta client. Bootcamp is not the solution. GW2 on Mac is a pity, what a great game when it runs smoothly.
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