Showing Posts For supac.7253:

Rate FOTM from Hardest to Easiest

in Fractals, Dungeons & Raids

Posted by: supac.7253

supac.7253

definitely agree. it is such a drag going through cliffside, dredge, and fighting the jellyfish boss, that I would totally rather have lava instead.

going beyond the AR +25 threshold?

in Fractals, Dungeons & Raids

Posted by: supac.7253

supac.7253

its like 60g+ for a +5 number to your back pack, a simple +5 number lol what a nice idea.

It’s waaaaayyy more than that for a Legendary with a +0.

actually, they are going to buff legendaries to ascended+ status in a later patch

Defiant is not intuitive.

in Fractals, Dungeons & Raids

Posted by: supac.7253

supac.7253

The current mindset from having such stupidly high defiant stacks is this: why use CC at all when the defiant counter is so high, aside from having it come secondary from running your full damage rotation of skills? Interrupting the boss comes as a perk/bonus/afterthought from dps skills, which is NOT something this defiant system should be doing.

If they fixed it so you can actually interrupt crucial animations/spells, then having defiant on wouldn’t be so bad. Atm, trying to interrupt a boss with defiant on is a complete waste of time (ie: ‘interrupted!’ message pops up, but they still finish the animation), especially with the ridiculous (and stupid) amounts of defiant stacks they currently have.

Defiant should just be changed to a static duration of something like 5-30secs (or even higher, but make it so each cc shaves off a few seconds) , or have stacks wear off every few 2-5 seconds. Only then will we actually have some more interactive boss fights instead of the current “spam all your CCs or none at all” style of play.

(edited by supac.7253)

A guide to farming Arah - PuG-friendly!

in Fractals, Dungeons & Raids

Posted by: supac.7253

supac.7253

some tips for the werewolf:

for phase 2 on lupicus, if he runs up to you in melee range, you better dodge. if he lifts his one leg up, he’s setting up for a death cage, so dodge twice to the side. if he doesn’t, he does an aoe barrage instead, you need to dodge (twice for a softer class, once for a beefier one). and the key to these fights is the bring anything that grants vigor/endurance regen (ie signet of stamina for warriors).