as the title states, i simply can’t play it. after finishing the daredevil traitline (farmed exclusively in wvw mind you so it took a while), it appeared to me that anet wanted to create a rogue-brawler, something that would not work given core thief’s mechanics. but i played it anyway, and had a blast. vaulting around like an idiot, even winning a couple 1v1’s here and there. bandit’s defense even saved me a couple times, (though it got me killed more than that) but something was missing. that thing was sustain.
playing revenant after finishing daredevil showed me a class that had both sustain and low cooldown skills that did immense damage. revenant has damage mitigation, a respectable health pool, and you can stack some toughness without sacrificing much damage, if any at all. if one were to do this on thief, as i noticed, damage output suffers greatly.
i suppose the point of the rant is to ask how thief main players deal with this and what they would think about a rework.
I am right there with you Lightsbane. I have an 80 thief that I’ve consistently died with since leveling. I just don’t get the class. Now I am in Maguuma trying to pick up HPs and it’s not going so well. I am sure it’s more me than anything, and in the right hands, the class is great. I just don’t have that touch. If you come across any good guides please share. As for now, I think I’ll tuck him away and switch to something else.
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