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[Suggestion] Armor/Outfit gender option.

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

I would just love that newer stuff to have more gender options- modesty vs less so much. As well as the fact to have clothing reflect the setting better, as well as function of the armor.

[Suggestion] Armor/Outfit gender option.

in Guild Wars 2 Discussion

Posted by: thesoundofwolf.4678

thesoundofwolf.4678

I would just love that newer stuff to have more gender options- modesty vs less so much. As well as the fact to have clothing reflect the setting better, as well as function of the armor.

Feedback/Questions: MegaServer

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

Dear Anet,

I’m writing in this thread because I’m upset at the server erasure you have done with megaserver. At least so I can be in social hub zones (cities) with the server I chose to be on?!

[NA][Tarnished Coast] The Ironbloods [TIB] [Heavy RP, WvWvW]

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

Updated with all officer and guild leader account names, you can contact myself (thesoundofwolf.4678), Narrik Alhstrom (KatPet.5168) or Brialen (Halcrial.8674).

[NA][Tarnished Coast] The Ironbloods [TIB] [Heavy RP, WvWvW]

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

Ffffff. Now that me and Narrik are 80, I guess that means more time to RP!

Guild Wars 2 | Guild Compendium

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

Home World: Tarnished Coast
Guild Name: The Ironbloods [TIB]
Guild Website: http://thebloodiedninth.enjin.com
In-Game Contact: Narrik Ahlström(Guild Leader), Sivéar, Neliel Thrasven
Focus: Role play
Quick Notes: Roleplay first, with a fondness for WvWvW/PVP, mixed player types, ventrilo.

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[NA][Tarnished Coast] The Ironbloods [TIB] [Heavy RP, WvWvW]

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

More On the Guild

Guild Events
We hold guild events in game every Friday and Sunday from 7:30pm to 10:30pm, roughly, Eastern Standard. The events range from role-play to WvWvW.

Guild Movie Night
A new tradition of streaming a Late night movie at Saturday 12am, midnight, Eastern Standard. Typically a good laugh in vent, and fun times had by all.

We are a multi-gaming guild platform, and often can be found having days playing other games together, such as TF2. We like to think of ourselves as a group of friends, and less of a guild. We’d like to extend that friendship to you- the interested recruit!

[NA][Tarnished Coast] The Ironbloods [TIB] [Heavy RP, WvWvW]

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Posted by: thesoundofwolf.4678

thesoundofwolf.4678

The Ironbloods

Home | Lore | Forums | Ranks | Application Form

Contact: Narrik, KatPet.5168 (Guild Leader), Sivear, thesoundofwolf.4678 (Founder), Brialen, Halcrial.8674 (Founder), Norri (Administration)

Recruitment:Open!

Restrictions: Roleplayers who can have a giggling good time OOC and IC only, please!

Join Here: Guild Application

The reward of our work? Some of us fight until we are covered in freshly let blood, others take pride in the accuracy of their arrow’s flight… there are few, as well, who live in this lodge and are not warriors at all. Skalds, musicians, cooks, and crastmen. Perhaps it is one of the few places where I’ve seen people of all races get along with little incident.” – Havor the Ironblooded

The Ironbloods is a recently recreated mercenary company formed to capitalize on Tyria’s near constant state of turmoil. The motivations of each member differ, but the roots of the organization are from a Norn lodge and it’s leader’s exploits of fighting off evil and protecting those underneath his banner.

While they owe no allegiance to any government, city, or religion they freely accept those of all races and creeds into their fold with a vigor not uncommon of a Norn family. Altruism is not rare among the group, but it has been known to hold haven to “reformed” thieves, outdoorsman, sailors, merchants and even bloodthirsty adventurers at all times in it’s varied history.

Currently the Ironbloods is refilling it’s ranks after a twenty-year dry spell as it hopes to test it’s strength once more against the strange and ugly beasts of Tyria while still keeping those underneath the banner safe. Their foremost goal, however, is to live out stories which their Skalds and other poets will be able to tell far off in the future.

They are not well-known in Tyria but the current leader aims to change that through travel, glory, and picking the jobs that no one else can do.. as well as a few smartly placed good deeds along the way.

Guild Features

  • Every Character has a place. Civilian, thief, mercenary, or necromancer, the Ironbloods has a place for any sort of character archetype.
  • Your story is our story. Expect us to stay interested in any sub-plots, side-plots, ab-stories or fake tales you’re going to be cooking up, because role-play is our first priority.
  • Skilled players. Even if you’re new to MMOs, the majority of us have been around the block a few times and we’re going to be tackling in-game stuff.. so you’re always have an open invitation even if you’re self-conscious about your skill.
  • Stable guild. We’re existed in some form since 2007 across multiple games, but we’re finally taking our place back in the comfortable home of fantasy role-play. We tend not to forget our friends, even if we’ve not played with them for years!
  • Friendly, unbiased friends. Whether you’re a new role-player or have been doing it since the dawn of the written word we’ll work with you as a friend and not just some throwaway guildie.

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(edited by thesoundofwolf.4678)