Showing Posts For tsu lee.1984:
hello everybody im Tsu Lee your new engineer and im here to blow everyone (including me) into the sky!
the problem is that i cant decide which build i should run for wvw.
i will give you some builds pros and cons and help me decide which one i will play
this one is purely dmg and area denyal i got conssusion bomb( aoe dmg and confusion) / pry bar (splash dmg + confusion) / static shot (bouncing confusion) for cc
combo field fire / smoke
blast finisher big ol bomb ( which also the bst area denyal as timed bomb to throw everyone who tries to chase us (example someone followsus on wall/cliff or even in valley to push em back)
glue shot / glue bomb is aoe cc in order to spike a group or 1 person or cc in case they chase us
ench perf is 3 might/ the xi of expl is to give dmg back because they nerfed 10% the dmg from bombs/ nades
tool kit gives a magnet pull for us in order to spike a guy / a protect for me in order to rush in and blow em up + a aoe spikes + bleed which is nice to have also
i got elixir S so i can use it manually ( i prefer manual than trait at 25%) because i can even use it to finish someone (i can even use it during cast time of the finish) or in order to escape or rush in
elixir X is here in order to provide either tornado ( whirl to protect us from fleeing as it pushes back + kd) or to whirl some fields or ramprage ( pure dmg + a leap finisher)
or change to mortar at wall defs
+ i got 2 toss elixirs for some random buffs or fields
the rest traits are used in order to keep me alive from enemy spikes / cc
and kit refinement offer a magnet bomb to pull everyone near my beloved explosions ( more cc)
the bad thing is last update dunno if affects other classes too but engineers have their confussion counting the same as spvp which is going real low ( we are talking about around 1k dmg at 5 stacks)
https://forum-en.gw2archive.eu/forum/professions/engineer/The-Demented-Engineer-WvW-Build
some more in depth of this build
the other build is the same idea with the one above just the chnge here is that im not here to dps / cc / confuse but to deal a small amount of dmg + and mainly to heal the pushing group + a fair amount of condition removal
well surely a fun build to play but nothing more than that. Many traits to cover me from cc+ recharge for bombs+ bigger radius ( even evade provide a healing bomb
) + a small bonus to power that scales with healing
+ cleasing formula 409 ( error not found) throwing or consuming elixirs removes conds ( works better with elixir gun but i wanted to test it first with elixir R ( because throwing removes conds + faster rez – i can also throw it down before i die ) + break stun + refill endurance yesplz.
and boon duration is at 50% without food
also many things mentioned above as fields etc work here as well
+ here i got shield to reflect proj or push back off walls + a stun / daze for cover
the drawback is lack of dps as im support
first edit : heal /cond rem bomb build / change protective shield over to energized armor and equipment 4 cleric / 2 vitality toughness
on both armor and jewelry
i forgot to mention that im playing wvw with a guild small in number 10-20 pep when we wvw and we like fast changings while in map snipe/ much mobility less def etc
ty for reading waiting your opoions <3
(edited by tsu lee.1984)