Showing Posts For urghka.2693:

Rate the Charr Name Above You

in Charr

Posted by: urghka.2693

urghka.2693

8/10
cause i like the name… good tie in with the guild. However difficult to say with a mouth foll of fangs.

Argryx – because that’s all you can pronounce with a mouth full of fangs!

Titan's Guide to WvW Warriors

in Warrior

Posted by: urghka.2693

urghka.2693

Any and all adjustments with the upcoming warrior (hammer) changes?

more competitive wvw.. maybe.

in WvW

Posted by: urghka.2693

urghka.2693

Nice to hear this was brought up before. I guess i was late to the party on the collaborative thread.

more competitive wvw.. maybe.

in WvW

Posted by: urghka.2693

urghka.2693

Seems to me, two of the biggest gripes about WvW currently, is coverage imbalance and (for the upper tiers) Q times.
So I tried to think of some solutions – The one i keep coming back to is “creating pairings”. Basically take the top tier server and “pair” it with the lowest tier server, second highest gets paired with second lowest.. etc. (obviously for EU it would’nt work as well, as they have an odd number but, if folks like the idea perhaps Anet could come up with a solution for that.)

How it would work – instead of 3 servers being matched up fighting on 4 maps. It would be 3 “pairings” (6 servers) fighting over 2 map grouping (8 maps). The winners being the pair with the highest combined total of both map groupings.

One of the biggest gripes to this solution would be higher tiers creating Q’s on the lower tier maps. But, if Anet gives priority to those that Q for their “home” map grouping. That could be alleviated – *example: All 8 maps have Q’s and, you just Q’d for your “home” map grouping but, there are 12 people from the other “home” map grouping already Q’d.. you’d get priority and go to the top of the list.

Just a thought.. maybe it would work.. maybe not.