Showing Posts For vadeam.4927:
My guild was doing guild missions when they were new and we would always would talk in map chat as if we were in WvW. We had some people on our server convinced that the game was bugged and that both chats we combined, because all of our commander tag would appear off map.
Another one was about 3-4 mounts ago, I was in a guild with a Mesmer who found a way in to all the WvW keeps in the eternal battle grounds, and we took one of the enemy’s keep in 30 seconds. I don’t know how he did it but somehow he portaled our who guild into the keep. I think he was banned for a shot time for it.
The last thing my guild would do in WvW is our commanders would lead our servers zergs off of cliffs, just because people are or were mindless and would follow a commander for no reason. from this i learned how to survive from fall damage with a guardian.
“No. Pvp is about fighting and not Jumping Puzzles.This map would be even worse than Skyhammer. Leave the Adepts in Pve where it works and belongs. Ristillath.6745 "
I don’t think you have played Guild Wars pvp before because Guild Wars pvp is all about standing on a point for 5 minuets. its not about fighting at all.
I do believe that we need new pvp maps with more unique mechanics. a map like this would be fun, if it was well made.
you can only get the commando armor in PvE from the main story line its like 75-80 ish for the rewards.
I believe it was only intended as a April fools-day celebration and it probably wont be permanent when all the worlds are finished. Think it as a in-game holiday like dragon bash or the queens pavilion thing in the LS. The game modes will come back but wont stay for a short time.
spirit weapons were op in beta, I think each weapon had the same dps as a player’s auto attack. so Anet nerfed them into the ground and I don’t think they will be useful any time soon other than in 1v1s in sPvP. A way that Anet could make the spirit weapons useful would to make them work like the necromancer’s minions(100% up time until they are killed). Anet would also need to increase there total HP, so the weapons don’t die in PvE as quickly as they do now.
If the Devs made burning stack in dmg then it could be viable in pvp.
yes we need 2v2 and 3v3
I also think having mounts would be fun but we have way points so we don’t need mounts. furthermore if we did get mounts in the game they should not increase movement speed, but be a sing of prestige like the legendary weapons. not meant for permanent speed boost. I would rather have the way points then lose them for a mount.
I have the same bug on my thief