Showing Posts For vektor.7058:
So i play a ranger and i love the class and i love my job but i have the problem with being a little squishy and i enjoy taking the high ground and doing my damage from afar but i have ran into the problem of being on higher ground and i cant hit anyone because they are to far away so i thought of a amazing idea?
:Give all classes with range weapons 50%-100% Increased range weapon distance when on higher ground or on castle walls or on top of large archways.
So this is were the game gets fun, Your trapped in a castle and you cant get out to attack all that’s left is the ranger weapons but Whats this I’m up on a high wall and i cant hit anyone because they r not in my range …..WTF.
So now i have to just watch them take the door down or abandon ship but now see this is were the game changes with this addition to the game now their is another form of deffense now say we can get on that wall and just shoot our hearts out and give it all we got now they have to back up and think again about just rushing in because the range classes can do their thing and give range support.
This also brings some realistic property’s to the game everyone knows if u shoot a bow on level ground it will travel a normal distance now if i shoot a arrow off a mountain its gonna go MILES and you prob won’t find that arrow again this is were i got my idea range weapons gain distance the higher above ground you are so why doesn’t it apply as well to the game. The higher ground you take the greater the distance you can shoot range weapons. I actually have a great picture were this would apply.
So with this idea out there I really Hope you add this to the game it would apply to all classes with range weapons so no one would feel one class is being over buffed and it would bring some realistic quality’s to the game and make the castle battles way more intense.
HERE IS A LINK to my post it has a picture
https://forum-en.gw2archive.eu/forum/game/suggestions/Great-Idea-Range-Weapon-Improvement/first#post1170496
TY for title improvement i know it was a bit rash
So i play a ranger and i love the class and i love my job but i have the problem with being a little squishy and i enjoy taking the high ground and doing my damage from afar but i have ran into the problem of being on higher ground and i cant hit anyone because they are to far away so i thought of a amazing idea?
:Give all classes with range weapons 50%-100% Increased range weapon distance when on higher ground or on castle walls or on top of large archways.
So this is were the game gets fun, Your trapped in a castle and you cant get out to attack all that’s left is the ranger weapons but Whats this I’m up on a high wall and i cant hit anyone because they r not in my range …..WTF.
So now i have to just watch them take the door down or abandon ship but now see this is were the game changes with this addition to the game now their is another form of deffense now say we can get on that wall and just shoot our hearts out and give it all we got now they have to back up and think again about just rushing in because the range classes can do their thing and give range support.
This also brings some realistic property’s to the game everyone knows if u shoot a bow on level ground it will travel a normal distance now if i shoot a arrow off a mountain its gonna go MILES and you prob won’t find that arrow again this is were i got my idea range weapons gain distance the higher above ground you are so why doesnt it apply as well to the game. The higher ground you take the greater the distance you can shoot range weapons. I actually have a great picture were this would apply.
So with this idea out there I really Hope you add this to the game it would apply to all classes with range weapons so no one would feel one class is being over buffed and it would bring some realistic quality’s to the game and make the castle battles way more intense.
Come on… all i want is to go to a dungeon with a little bigger group of my friends, more ppl = more fun, i dont care about scaling (normal, heroic), nobody wants a guaranteed exotics at the end. Im just talking about something real big not some fractal to fractal journey with the food buffs buged. Is this so much…
See this is what raiding is all about enjoying yourself with a group of friends
well i myself miss the strategy and coordination that came from raid i would like to see it in guild wars 2 because like you said we barely see any in dungeons that we currently have
well the thing is even if you dont like raiding guess what you dont have to raid as i presented it, make a costum set of skills for raiding that way all you pvpers stay happy and everyone that enjoys raiding can be happy as well this way nothing in the game changes
well all i have to say is give us all a test server and put a raid on it and see how everything goes if it works well then use it if its utter * then dismiss it just give people the chance to try it
VERY good Raiding idea
There shouldnt be a problem with this game adding raiding to the game its very easy to achieve just make a custom set of skills that activates when entering a raid that way the game stays the same for everyone who doesnt want to raid and those who do want to raid are happy as well
The Thing is WOW is not a raid game anymore The Game is trash raiding died in that game 5 years ago when they made it so any 5 year old could do them just like GW2 dungeons are currently
PEOPLE i don’t understand everyone saying if you wana raid go to WOW U KNOW WOW RAIDING IS **** the game use to be good 5 years ago its trash now there is no true raiding anymore in that game + i said mage’s for healing because if ur water u have healing skills
but the way i see it heres how to make everyone happy keep the game like it is but have a skill change and separate the pve gear for raiding when your enter a raid dungeon this won’t hurt you cryers on the game like no its not fair its to hard everythings to hard i want the game like call of duty just shoot shoot shoot and roll face all day god guys its not gonna hurt the game as long as its introduced correctly get over yourself let the game have the pie and eat it as well.
the game doesn’t change and the pve players get what they want no one is unhappy and the best thing behind this is IF U DONT WANA RAID THEN DONT (*) RAID go back to your pvp and let us be
(edited by vektor.7058)
I myself believe This game can Use a good raid or to those that Disagree with ME are just like the 5 year olds from World Of Warcraft that cryed and cryed and cryed untill the game was so Easy that about Half of the games Hard core Players and 5-6 year vets quit because there was no reason to play anymore guild wars two is On the same track i already feel the means to not log on anymore because all this game is currently is a PVP ROLL FACE ACROSS KEYBOARD game nothing more just pvp everywere and u all have to think not everyone likes pvp some people Like Myself Like a good story and a challenge.
I want every one of you here to tell me how many times have u seen ANYONE saying LFG Zytain Dungeon most will say none unless your lieing and here just to fight with me. But Zytain should have been a MILESTONE a unforgettable EXPERIENCE that challenged you and made you Work Your (****) Off but i ran it once as soon as i hit 80 and it was just a a joke if that dungeon was a challenge for you then you yourself need to go play wow and join all the kids over there. But there is nothing not even a Spin chilling moment were your like OMG WE DID IT. if that was made into a raid and built for 10-20 people and have so skills change in a raid to help keep the game like it is but modify itself for raiders when in a raid dungeon till this day People Would still be running it and gearing and Working and Running this over and over again waiting for the next raid released
There shouldnt be a problem with this game adding raiding to the game its very easy to achieve just make a custom set of skills that activates when entering a raid that way the game stays the same for everyone who doesnt want to raid and those who do want to raid are happy as well
I have been playing the game now sense Release and im a big PVE person myself but i do enjoy some PVP. Currently im having a problem were i log into your game i stand in town for 15 mins then i just log off unless i feel like pvping which is also becoming boring because its the same thing over and over. I would like to know is there any Hope of us seeing a raid or some challenging content that requires more than 5 People, I know your games point is to keep them small so everyone can play the content but i feel as tho you are lacking the competitive feeling that Raids bring to the game that make people want to log on and spend hours playing your game to to achieve a common goal.
Lets take the zytain Fight, This in my eyes was a end game Battle that should be challenging and rewarding but the first time i stepped into this dungeon/end game content it was a sever joke, I didn’t have to work for anything i didn’t even have to try i just sat their and the battle pretty much fought itself. Its became so much of lost cause to even step foot inside that place again that by this point it is a waste of a good story that the game is majorly based on.
I feel this game needs a raid content this will make the game more structured, it will also bring back the raiding population, it will also bring back the dieing story that most people playing the game have long forgotten about. Also the Lost Shores event was just Horrible just saying i logged on had fun for a day and i haven’t returned to the new island sense because there is no reason to be their accept one or two jump puzzles but i can guarantee you if there was a raid Dungeon(10 or 25 people) on that map there would be swarms of people there every day trying to get into that raid.
So with that said i hope you all read my opinion and take some thought into it, because you have a great game here but every good mmorpg Needs A Story to make it Rememberable without a story its just a bunch of PVPERS running in large groups with no idea whats going on just knowing anything they see red they need to kill it.
I myself love your game its well structured but im finding it harder every day to log on and stay on because i find nothing fun i can do, just sit in town and watch chat. Your game can be Great and its got a good Player base At The Moment but don’t let your game turn into a world of warcraft clone were in under 1 week of being max Level you have cleared all content and have the best gear in the game, world of warcraft is just kitten now because of that there’s no challenge to the game to keep players interested.
i hope you Read and take my words to heart i just don’t wana see a game with so much potential Die Like all the rest.
Small Changes to help make this Possible:
TANK:
Warrior class and Guardian Class:
when shield is equipped add tanking skills like taunt, dodge, and a increase in hp(HP boost on Shield as Stats)
Healers:
Guardians and Mages:
Add a Holy Staff or Holy Weapon Group that gives its own healing Skills based off of AOE Healing and Damage Converting to healing spells
Its not a lot but its a start.
There shouldnt be a problem with this game adding raiding to the game its very easy to achieve just make a custom set of skills that activates when entering a raid that way the game stays the same for everyone who doesnt want to raid and those who do want to raid are happy as well
(edited by vektor.7058)