Showing Posts For wormskull.6485:
I’d like mouselook if they got rid of the camera’s rotation inertia, otherwise it’d probably be even more annoying!
How are they a cosmetic thing if you give them a swiftness buff? No mounts, deal with it. We got waypoints.
why are you against mounts? valid points please
Someone might run past content the developers seem to have put a lot of time into making hardly worth the reward in recent weeks.
What are you going to do with your 1000 DPS
Probably take it into consideration alongside the other things required of combat in the game and walk away relieved that I didn’t have to jump through obtuse, stupid hoops to possibly improve the way I’m playing.
What I think might be even better, though, is using dummies. Instead of some little recount style box running all the time just have target dummies report overall damage to you in some way when you stop attacking them for x seconds.
What’s the difference? How much you have to inconvenience yourself for lack of an optional UI element? Why not just implore everyone to have a combat log chatbox open with a calculator and stopwatch on their desk?
Things like DPS counters and “inspect” were purposely left out as they would just make people favor some classes/build, etc.
Will never happen, thanksfully.Even if made “only personal” people would still post their DPS in the forums, figure out the best gimmicks and leave some classes/builds out.
People are going to figure that stuff out anyway, though, as they always have and will do.
I ran recount, I’m aware of what information it showed. It would be a terrible thing for this game, though, because this game isn’t all about gear and DPS. I’d rather play the game and focus on what I’m trying to do/kill/not be killed by. Not watching a little window to see who’s rotation isn’t perfect, this isn’t that game. You don’t need an addon to see if you’re doing poorly, or see if someone else is. Not once in a dungeon have I ever wished I had recount. It was always easy to see if I’m or someone else is running into a boss and dying, or not attacking enough, or not ressing, etc.
It’s just as easy to do those things in WoW, except the information became all the more clear when someone figured out how to print it onto the screen in an organized form that’s analyzable for future reference. It is/was also just as easy to make the “I’d rather play the game” argument for WoW.
And again, even if they don’t ever put anything like Recount into the game, it’s all going to be on a website everyone has seen someday and before long it’ll be just as easy to run into a group that’s going to critique you accordingly.
DPS meters simply can’t account for everything that’s actually required to play this game well. Perfect gear levels and rotations aren’t how this game works. If you like that kind of thing then you’re free to go back to WoW, install a DPS meter and have fun.
Optimizing your play to the best of your ability (which, in a shocking twist, would be a more precise art with a tool like a DPS counter) is how every multiplayer game works.
I played WoW for four years. Got tired of it but loved a dps counter, so again please answer the question as to what is wrong with more options? It is a matter of principle.
What is wrong with it is that the person you’re quoting doesn’t want to have his DPS shown to him, even though someday people are just going to mock him because his build isn’t the latest one on the GW2 equivalent of ElitistJerks anyway.
Is the only problem with DPS counters that someone’s flaws might be revealed and they’ll be pressured to play the game more optimally?