What Guild Wars 2 is missing. It's the little things that count!
in Suggestions
Posted by: xSharkyx.4531
in Suggestions
Posted by: xSharkyx.4531
I agree with pretty much everything but including a Dungeon Finder tool. Nobody can argue that it makes it far quicker and easier to get into these dungeons and accomplish what you want without the need for long sessions, and as a working adult with way less time (and less desire to play during the time I do have) than I had back in the EQ days, even I would benefit from it. I certainly used it a lot after it was put into WoW. However, GW2 (and the MMORPG genre in general) has already moved so far in the direction of becoming a lobby game with menu screens leading to instant-action that it’s lost a lot of what made me like MMOs in the first place. I’m all in favor of a more useful, streamlined LFG tool, but I’d prefer players to actually have to talk to each other to build their groups.
As for melee combat inside dungeons and against bosses, it would be much more forgiving if they added audio cues before those big one-shot attacks. Players would still have to dodge a lot and stay mobile to survive, but at least they’d have another cue to react to when the boss gets lost in the chaos of particle effects and flashing numbers.
After reading your post, and thinking about what would best serve the community, I have come to agree with your opinion. My stance has changed to adding a LFG chat that is dedicated to each dungeon that players can join. This gives you that “Face” time with players your adding to the party, and your able to pick and choose who you want.
I made a post detailing many of the areas I felt needed some minor improvements. You can find that post here:
https://forum-en.gw2archive.eu/forum/game/suggestions/What-Guild-Wars-2-is-missing-It-s-the-little-things-that-count/first#post116976
I wanted to create a separate thread to highlight some of the problems others have with dueling being in the game, and how I propose it can be easily worked around. Here are some of the major concerns players have with adding dueling.
Problem:
Dueling does not fit in the guild wars lore, and it makes no sense to add it.
Solution:
Oh but it does! It’s just hidden under a new name that we can adapt, “training.” There are many hearts where you are asked to train soldiers by fighting them until they submit. It’s the same principle and we can adapt that to the game without perverting the story. After all, it’s important that we are well prepared to combat Zhaitan and his forces.
Problem:
Adding dueling would cause a cluster, because of all the random players asking to duel you.
Solution:
Creating a designated area for dueling would help to filter the random requests. This “Training Grounds” area could be located at all major cities, eliminating the issue of having players spam dueling requests in the open field.
Problem:
I would love to be able to train my guild mates on strategies for WvW and PvP
Solution:
In a future update guild leaders could add training grounds to their guild halls. This would allow them to focus on only their guild mates.
Problem:
Dueling causes players to feel their class is underpowered when it’s really many factors affecting their loss. The forums will be flooded with players crying about how their class is too weak.
Solution:
This is a common misconception with players. Dueling is NOT a tool to show you how your class doesn’t size up, but how you as a player can improve by testing out different skill combinations. Your going to have players flooding the forums about their class anyway, at least by adding dueling it’s a better way to test if there is an obvious exploitative game mechanic with that class.
Anything you can add to this would be a great push toward getting this feature added to the game. I hope many of you can agree with what I have said.
in Suggestions
Posted by: xSharkyx.4531
Most of your suggestions are great ones, except for:
- PVE match making system call it what you want but we all know what it is you’re asking for LFG tool that ports you to dungeons so NO.
It’s a problem to ask for a tool to help find a group for a dungeon instead of cluttering up map chat? I’m not saying we should get teleported to the dungeon, and receive a bonus for using the tool. Just a way to find the people who want to do the same dungeon you want to do. Finding other players should NOT be a scavenger hunt.
in Suggestions
Posted by: xSharkyx.4531
You do know you can make private SPVP servers right ?
you can train your guildies in there as much as you want and not be bothered by outsiders.And I’m pro dueling but ONLY in the heart of the mists NOT outside in the PVE world.
It’d be annoying with all the duel requests all the time, and it’d look weird as it goes against the lore.
I find it really funny that you think dueling someone else is against the lore. I don’t think you have read the lore, or played very much of the game if that is your stance. I say this because there are several heart “quests” where you have to “train” npc’s by fighting them in a “duel.” Do you not think from a lore stand point that you should “train” other players to better combat Zhaitan and his forces?
I understand your concerns with having duel requests pop up all the time, so here is my solution. Why not add an area that is made for dueling. Call it the Training Grounds. Players could go to the training grounds located at all major cities and train with other players by dueling. When guild housing is added you could pay to have a training area constructed as well.
in Suggestions
Posted by: xSharkyx.4531
I was actually really shocked when I didn’t see fishing in the game. Aside from the great water visuals, every time I see a huge neutral fish when doing an underwater quest, I just want to wrestle it out of the water and cook it.
I think having a fishing rod added to the same gathering slots as axes, picks, and sickles, would be great. You could use fish in various crafts. For example, the scales from certain fish could be used for armor, or oils to polish/harden a bow. Of course, cooking would benefit from the seafood dishes.
I don’t think I’d like fishing as just another gathering profession. I’d rather have it as a mini-game! You could fish up old boots you could salvage, or occasionally little trinkets, white, blue, green or maybe even yellow and red items! Or messages in bottles with lore related text, maybe even old bound diaries from significant characters in the GW’s universe! There’s so many possibilities to make it a fun little time sync.
I think your on to something with this one.
in Suggestions
Posted by: xSharkyx.4531
I was actually really shocked when I didn’t see fishing in the game. Aside from the great water visuals, every time I see a huge neutral fish when doing an underwater quest, I just want to wrestle it out of the water and cook it.
I think having a fishing rod added to the same gathering slots as axes, picks, and sickles, would be great. You could use fish in various crafts. For example, the scales from certain fish could be used for armor, or oils to polish/harden a bow. Of course, cooking would benefit from the seafood dishes.
in Suggestions
Posted by: xSharkyx.4531
My main focus was for the guild changes. I can live without most of the other items that I listed. The game seemed like it was pressured to be rushed out the door without polishing some of the rougher edges. In a platform that centers it’s self around guilds and the communities that you build from it, it just fell short to me. I appreciate all of you who read my wall-o-text, and I’m glad to see other members of the community expressing some of the same concerns.
in Suggestions
Posted by: xSharkyx.4531
I’ve been playing Guild Wars 2 for a while now and I have enjoyed every minute of it; however, there are a few areas that could use some minor improvements.
Guilds:
PvE
General
This is my first time playing a guild wars game. I applaud the devlopers at making a very detailed and engrossing world. You have me hooked. I think fixing a few of the aforementioned suggestions will keep myself and many others hooked for a long time.
(edited by xSharkyx.4531)
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