Showing Posts For xXITrIcKyIXx.2154:

Aggroculture [AGGR]: SEA/Oceanic | WvW

in Guilds

Posted by: xXITrIcKyIXx.2154

xXITrIcKyIXx.2154

Come join our guild! We try to build an active and friendly gaming community here in Aggroculture. We do also play other multiplayer games outside of Guild Wars 2 and have fun with other guildmates but rest assured we’ll always put our emphasis on our weekly WvW events. Since wintersday events are here, we’re always hoping to join with our guildmates and have fun playing with them. So if you like a friendly community don’t hesitate to join us by filling up the application form at http://www.aggr-gaming.com/recruitment . Looking forward to see you guys in game

The REAL Manifesto:...

in Guild Wars 2 Discussion

Posted by: xXITrIcKyIXx.2154

xXITrIcKyIXx.2154

Hmm…my reply here isn’t intended to go against any of the opinions here but just wanted to share my experience so far with regards to the Manifesto in Guild Wars 2. I’m currently taking my time levelling up my only character which is still a level 71 Elementalist and I’m still excited and confident that I can head to Orr soon at level 80. I’m still having fun at the Fractals of the Mists and the other dungeons and I’m still having fun playing with siege weapons and killing enemy players with my guild mates in World vs World (especially when I killed enemies that had legendaries or exotics). All these while still wearing Blue/Green rarity equipments (Don’t know what they’re called, yeah I’m a noob at this). Never have I felt once that I needed to drag my way to the higher levels with the best equipment there is to have fun doing all those things I have mentioned (like my experience with playing Maple Story for 6-8 hours to get the 5% experience increase at level 50, it may be the problem with how/where I grind but still I was trying to fight monsters that what I considered as challenging due to the damage they do). Nor do I feel inferior when I’m going against other players in World vs World. So I hope that my experience can give some insight to all of you.

War bands in wvw

in Suggestions

Posted by: xXITrIcKyIXx.2154

xXITrIcKyIXx.2154

Then instead of showing the health of each member. show the total supply count within that group so it’s easier for commanders to decide whether to put in siege. Right now commanders always have to ask guild members for the amount of supply they have and members spam the chat to report their supply.

Feedback for Improvements - Providing Experience to Fetch Tasks in Renown Heart Events

in Suggestions

Posted by: xXITrIcKyIXx.2154

xXITrIcKyIXx.2154

Currently, from what I’ve experienced with the game so far, the tasks involved in Renown Heart Events usually consist of players having to interact with certain objects, fetching objects to the NPCs and killing creatures, but the rewards for each task is inconsistent. There is no immediate and meaningful reward for performing fetch tasks and interacting objects in renown heart events as compared to killing creatures which immediately gives players experience points each time they kill a creature. So what I would suggest is that at least give a good amount of experience points for performing these other tasks as well instead of just filling up the progress bar for the Renown Hearts so that it gives players a real incentive to perform other tasks. This is just a suggestion to improve the game further. Thank you for your attention.

Feedback for Improvements - Discovering New Recipes from Collections Bank for Crafting

in Suggestions

Posted by: xXITrIcKyIXx.2154

xXITrIcKyIXx.2154

I would like to know the reason behind the necessity for players to drag their crafting materials from the collection bank to the players’ active inventory bag. It feels like an unnecessary step and it limits the amount of recipes that can be discovered to whatever space the inventory is left. Why don’t look for whatever materials from the collection bank, the actual inventory bank and the inventory itself that can be used for discovery so it saves a lot of time on crafting? So this is my suggestion. I know the developers have their reasons for doing this but I’d hope that you can take this into consideration so that the game can be further improved