I think it’s fine to have easy-mode in a game.
Even in this thread there’s sooo much whining about how “hard” dungeons are – if you decreased rewards then people would continue to still never learn how to make them easy.
Its fine that there are hard and easy dungeons, but when the rewards are the same people will run the easy ones on repeat instead of shifting. This makes it a grind, which should be avoided. Whit lower rewards on easy dungeons´, more people would try to learn the harder and run them.
Scince the game is still new, lots of people wants to see all the content, but down the road, when people are leveling alts, we are going to see grind like repeats, and new players will have a very hard time getting to run the harder dungeons