(edited by zero.5248)
Showing Posts For zero.5248:
So I just got to 3000 account achievement points and was all happy because I wanted the hellfire gauntlets – So I highlighted them, was pretty sure I confirmed to pick them but was somehow rewarded with the Radiant Vambraces. Is there anyway to fix this? I’m somewhat disappointed/upset.
The ultimate weapon line was really fun – I just wished it went on longer. The getting drunk one made me laugh a few times but again I wanted them to go for longer and be integrated or dispersed throughout the personal story not just a single segmented block.
I just think the CD’s on the transform elites are a bit excessive to justify picking any of them. I’d like to see a 30 second up time followed by a 30-60 second down time. These skills ask us to sacrifice a lot for 30 seconds (utilities, any other elite, our traits) for what I consider a flavor skill. I think with a 240 down time they are relatively weak compared to the other races racial elites.
Because they live for drinking and adventure. A race true to my own heart
I did and I regret it
I know this is slightly necro’ing the thread but I agree with the OP. I picked the Norn because I loved the “I got drunk and blacked out” story line and I thought the transform elites were going to be really fun to play. I understand that profession elites are supposed to be stronger so there isn’t motivation for picking a specific race predicated on its racial skills. I am completely all for that line of thinking.
My problem with these “elites” is that they ask the user to sacrifice a lot (all your utilities, and traits that benefit your weapons) just for what I consider to be a “style/flavor” skill. Tacking on a 240 second cooldown timer makes me extremely hesitant to use it so I usually just run around with signet of rage instead.
I know this is a small thing but I’m hoping that they will reduce the skill recharge timer on these skills (down to even transform duration with a post 30 second cool-down) I really don’t think they are powerful enough to warrant a 240 second cooldown timer which kind of takes away from the experience as playing as a norn.