It’s been a few weeks since the update that finally put an end to players abusing the Mesmer ability Illusionary Leap, and I have to thank the balance team for their tireless efforts which have made Guild Wars 2 as enjoyable to play as it is today. I think we can all agree that forcing skills to pedantically follow a sentence-long tooltip two years after release is a noble endeavour indeed.
As a small token of my appreciation I have decided to put together a brief selection of similarly-bugged skills which are also currently being exploited to full effect by our player base. Hopefully this should help the devs with their heavy workload, as I’d like to see these fixed just as fast as Illusionary Leap for the good of the game.
Engineer
Grenade Kit: Grenade skills throw two grenades untraited, contrary to tooltip descriptions
Healing Turret: Heals nearby allies indefinitely, unstated in tooltip description
Cleansing Burst: Base effects affect allies within the radius, unstated in tooltip description
Detonate Healing Turret: Causes a blast finisher at the location of the player rather than that of the healing turret detonated
Fire Bomb: Triggers four times over the duration, unstated in tooltip description
Rocket Boots: Player will travel further than the 900 stated range with movement speed boosts active (e.g. swiftness)
Toss Elixir H: Potent Elixirs allows players to receive two boons (one at 1/5th base duration), contrary to tooltip description
Warrior
Rush: Does not require a target, contrary to tooltip description, and can be affected by movement speed bonuses
Shield Bash: Does not require a target, contrary to tooltip description
Dual Strike: Can hit multiple opponents, contrary to tooltip description
Riposte: Will block all attacks over the skill’s duration without triggering the Riposte unless certain melee skills are used by an opponent, contrary to tooltip description
Chop: Does not require a target, contrary to tooltip description
Hammer Swing: Does not require a target, contrary to tooltip description
Greatsword Swing: Does not require a target, contrary to tooltip description
Elementalist
Dragon’s Claw/Vapor Blade/Lightning Whip/Stone Shards/Ice Shards/Flamestrike: Do not require a target, contrary to tooltip description and will still proc cast-based benefits (such as healing from SoR)
Dragon’s Tooth: Does not require a target, contrary to tooltip description
Magnetic Grasp: Can be used to leap to a target long after the immobilize has expired, contrary to tooltip description
Ride the Lightning: Does not require a target, contrary to tooltip description
Lightning Touch: Can strike multiple targets, contrary to tooltip description (“Shock your foe”)
Lightning Flash: Can be used while stunned or disabled, not stated in tooltip description
Fiery Rush: Does not require a target, contrary to tooltip description
Thief
Steal: Does not require a target for some on-use procs, contrary to tooltip description (quite who are they stealing from, then?)
Infiltrator’s Strike: Does not require a target, in fact the full skill chain can be used sans target without ever entering combat; can be used to port to various z-axis locations despite 600 tooltip-stated range; can be cast mid-evade
Disabling Shot: Does not require a target, contrary to tooltip description
Heartseeker: Does not require a target, contrary to tooltip description
Cloak and Dagger: Does not require a target, contrary to tooltip description
Pistol Whip: Does not require a target, contrary to tooltip description
Whirling Axe: Reflects projectiles (not stated in tooltip)
Consume Plasma: Grants stability (not stated in tooltip)
Necromancer
Spectral Grasp: Chills target regardless of whether it connects or not
Signet of the Locust: Affects nearby allies, not stated in tooltip
Summon Flesh Golem: Grants life force upon death and can be activated without a target, not stated in tooltip
Summon Bone Fiend: Autoattacks are projectile finishers, not stated in tooltip
Summon Flesh Wurm: Autoattack is a projectile finisher, not stated in tooltip, can be activated outside of the stated 1200 range
Lich Form: Grants 30 seconds of stability, not stated in tooltip
Ranger
Swoop: Does not require a target, contrary to tooltip description
Hornet Sting: Does not require a target, contrary to tooltip description
Monarch’s Leap: Does not require a target, contrary to tooltip description
Counterattack: Will block all attacks over the skill’s duration without triggering the Counterattack unless certain melee skills are used by an opponent, contrary to tooltip description (this one very specifically states “an attack”
Whirling Defense: Reflects projectiles rather than blocking them, contrary to tooltip description
No doubt I have missed many more, hidden combo fields and the like. Feel free to add your own so we can get PvP cleaned up pronto.