on randomness of drops

on randomness of drops

in Flame and Frost

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

I think there can be a more engaging way to give people a chance for e.g. the jetpack.

Molten Facility has this interesting new gimmick: hidden items which can be exchanged for some kind of reward outside the dungeon.

Flame and Frost activities had something similar too: find hidden / lost heirlooms which spawn in different places randomly.

Now you could combine those two: put some pieces of a set into random spawning locations in the dungeon. Find all 10 pieces for example and then you can combine those into the jetpack or other specific rewards.

+) people wouldn’t rush blindly through dungeons anymore
+) peope get rewarded for exploration
+) you can see your progress in completing one of the sets instead of running a dungeon 20 times and still have no clue if a rare drop will happen anytime soon. Having 8/10 pieces of a set gets you exited.
+) less hate about random drops (even though spawns are pretty random)

I’d say you have about 8 sets in a dungeon (with a variety of rewards when completed: Mini of a boss, endless mining-pick, townclothes,… each of those could be a nice reward here). And then guarantee at least 1 random drop from one of those. So about 80 pieces where each run a random one spawns. Pieces could be tradeable.

http://gw2style.com/index.php – show your look and rate others – great filters!!

(edited by Marcus Greythorne.6843)

on randomness of drops

in Flame and Frost

Posted by: skullmount.1758

skullmount.1758

Interesting. Would be different and potentially fun.

Darkhaven server
Please give us a keyring…

on randomness of drops

in Flame and Frost

Posted by: heydurian.6459

heydurian.6459

i saw a guy first time to play this dungeons,he get the jetpack!!!! i played over 10times, i just take some craft’s items for sell. i tried to play this dungeons, cuz i can’t to use some item+gold to exchange some skin and then each times i spend 40~60mins to finish that.
i think that farm gold to buy jetpack skin easy than open the chest to get the jetpack in this dungeons.

on randomness of drops

in Flame and Frost

Posted by: MorganOneNine.1025

MorganOneNine.1025

+1 to everything. Working for your reward instead of wishing and praying to the RNG gods sounds like a fantastic idea. I like how it would bring a bit of traditional “questing” to dungeons as well.

on randomness of drops

in Flame and Frost

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

I’m actually surprised that there is so little collectable stuff in GW2 which can be found playing the game.

-) Hearts / Map comletion: it’s just numbers and some random items + crafting mats. Nothing unique. Why aren’t there some artifacts spawning in different locations on the map which are part of a 10piece-set and reward you with unique(!!) items once a set is completed.
Like this: https://forum-en.gw2archive.eu/forum/game/suggestions/collectible-gonna-get-them-all-effect/first#post1955655

-) Minis only in the trading-post? Well I have to say I loved pets in WoW, you had to find them IN the world or doing some challenges to get them instead of buying them for gold in the trading post. Why on earth aren’t these some rare spawns in the world?
You want people go out in the world and explore: well give people MUCH more reasons to explore.

http://gw2style.com/index.php – show your look and rate others – great filters!!