I don't like this update

I don't like this update

in Queen's Jubilee

Posted by: wookiee.4631

wookiee.4631

After not so extensive playing, I can say this release is…about the same as Dragon Bakitten even has the same (lame) villains. DB wasn’t bad, it was mostly boring. The second half of it did pick up a little though. And I expect the same of Queen’s Jubilee. The Crown Pavilion’s cool (too bad it’s going bye-bye), it’s neat to have the balloon events that overlap other things in other zones making them feel more busy and alive, which was one of the things I really liked about F&F by the end. So…yeah. Queen’s Jubilee is boring at worst, okay at best.

EDIT: “Dragon Bakitten?” What’s wrong with the filter? Maybe it wasn’t too fond of DB either. lol

Guild: Northern Wolf Clan [WOLF]

(edited by wookiee.4631)

I don't like this update

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Posted by: Vahkris.6847

Vahkris.6847

I think it’s ironic that many players point to Flame and Frost as a really good example of how to do the Living World updates…when people seem to forget the massive amount of complaining that occurred since there were very few things to do over 4 months. It makes me wonder if all of them were there from the beginning or if they just showed up in the last month to do all the content that had been added in the previous three months.

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

I’m having fun with this event so far. Clearly it’s not for everyone.

EDIT: “Dragon Bakitten?” What’s wrong with the filter? Maybe it wasn’t too fond of DB either. lol

You put “Dragon Bash” and “it” together, didn’t you? It triggered on those last four letters, ignoring the space.

I don't like this update

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Posted by: Zylonite.5913

Zylonite.5913

This is sad but true….the mobs in this Living Story truly show the true side of PvE in this game: kill, defeat, grind, auto-attack, get achievement, done

Betrayed by the gods of ANet

I don't like this update

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Posted by: wookiee.4631

wookiee.4631

I think it’s ironic that many players point to Flame and Frost as a really good example of how to do the Living World updates…when people seem to forget the massive amount of complaining that occurred since there were very few things to do over 4 months. It makes me wonder if all of them were there from the beginning or if they just showed up in the last month to do all the content that had been added in the previous three months.

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

I don’t know about other players, but the big problem with F&F for me was just a case of too little too far apart. If they had released each part of F&F every 2 weeks like they are doing now, it may not have been so bad. Like I said, it was at it’s best at the end when all the events were out and everything was available, then it felt like a nice, full release.

You put “Dragon Bash” and “it” together, didn’t you? It triggered on those last four letters, ignoring the space.

I could try to fix it, but I don’t think I will. =3

Guild: Northern Wolf Clan [WOLF]

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

I don't like this update

in Queen's Jubilee

Posted by: Fungalfoot.7213

Fungalfoot.7213

Between all the bugs, zerging and poorly designed fights I’m going to have to agree that this update has me seriously questioning the future of the game. I’m hoping they’ll get me back on board with the next one but right now I’m just not feeling it.

I don't like this update

in Queen's Jubilee

Posted by: Shakki.3219

Shakki.3219

a total failure imo too, people seem to be blind enough for not seeing the grinding & gold sink in the gauntlet, since u have to pay for every teleport and damaged armor .

Reaper – AnguĂ®sh

I don't like this update

in Queen's Jubilee

Posted by: Vahkris.6847

Vahkris.6847

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

I don't like this update

in Queen's Jubilee

Posted by: Brother Grimm.5176

Brother Grimm.5176

+1 to Kal. Good post man. Summed up my thoughts as well.

Ditto….well said, Kal.

I’m confused as to why some of the QQers still play when they obviously seem to hate everything going on in the current game. I suggest some of you take a break from GW2 for a month or so and come back in the future (or don’t). It’s not like there is a monthly fee to “force” you to keep playing.

………while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

Really loved that zone…..but no zone in GW1 was ever more than 8 players full.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

I don't like this update

in Queen's Jubilee

Posted by: Kiono.6187

Kiono.6187

Wow, SHAME on Anet for taking the effort of continuously creating live world events to keep the players engaged and continuing to enjoy this rapidly evolving environment.

Many other MMOs “create it, set it, leave it” and leave the players to find their own entertainment to liven things up.

This post just cries ungrateful.

Guild Master of Fined Tuned Clockwork (FTC). Necro specialist.

I don't like this update

in Queen's Jubilee

Posted by: Shyhalu.4891

Shyhalu.4891

I am really enjoying this event! Not sure why the game isn’t holding your interest anymore, but I mean, it’s fine if you don’t play for awhile. That’s the beauty of a game without a sub, if you aren’t enjoying the current content you can stop and come back later :P

I don't like this update

in Queen's Jubilee

Posted by: gurugeorge.9857

gurugeorge.9857

LOL, this is so my favourite update yet, this is the first one I’ve felt like being completionist about.

I do agree though, that we want to see more gradual and permanent change in the open world, as promised.

I don't like this update

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

I think it’s ironic that many players point to Flame and Frost as a really good example of how to do the Living World updates…when people seem to forget the massive amount of complaining that occurred since there were very few things to do over 4 months. It makes me wonder if all of them were there from the beginning or if they just showed up in the last month to do all the content that had been added in the previous three months.

There was a dungeon people liked. That’s all they remember. F&F as an event, though, was much MUCH worse than this. It was all concentrated in two low level zones. Nothing much happened, and there was almost no explanation of what was happening. All it had going for it was a good dungeon that people liked.

I find the events since then to be significantly improved overall.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

I don't like this update

in Queen's Jubilee

Posted by: Vahkris.6847

Vahkris.6847

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

I think it’s ironic that many players point to Flame and Frost as a really good example of how to do the Living World updates…when people seem to forget the massive amount of complaining that occurred since there were very few things to do over 4 months. It makes me wonder if all of them were there from the beginning or if they just showed up in the last month to do all the content that had been added in the previous three months.

There was a dungeon people liked. That’s all they remember. F&F as an event, though, was much MUCH worse than this. It was all concentrated in two low level zones. Nothing much happened, and there was almost no explanation of what was happening. All it had going for it was a good dungeon that people liked.

I find the events since then to be significantly improved overall.

Same here. All we need is a method to replay older content (rewards not as necessary…maybe have it provide scraps towards the previous weapon sets) and things will be even better. Someone could come back after 5 months, play through all 10 releases, and be caught up.

(edited by Vahkris.6847)

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

I don't like this update

in Queen's Jubilee

Posted by: Kiono.6187

Kiono.6187

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

I didn’t realize they were holding an imaginary game-pistol to your temple and FORCING you to do the living story.

Guild Master of Fined Tuned Clockwork (FTC). Necro specialist.

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

I didn’t realize they were holding an imaginary game-pistol to your temple and FORCING you to do the living story.

You don’t realize a lot of things…like the gating involved in the living story…you know, the gating that draws everyone away from the world events and funnels them into very specific areas. On my realm, I’ve seen lone players solo pre-events only to leave the bosses up because there aren’t enough people in the zone to kill them.

The living story is acting like a vampire, sucking the life out of the open world and the core game content.

I don't like this update

in Queen's Jubilee

Posted by: Kiono.6187

Kiono.6187

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Gosh, however will you survive this tragedy. :O
Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

I didn’t realize they were holding an imaginary game-pistol to your temple and FORCING you to do the living story.

You don’t realize a lot of things…like the gating involved in the living story…you know, the gating that draws everyone away from the world events and funnels them into very specific areas. On my realm, I’ve seen lone players solo pre-events only to leave the bosses up because there aren’t enough people in the zone to kill them.

The living story is acting like a vampire, sucking the life out of the open world and the core game content.

Gosh how ever will you survive this tragedy. :o

Guild Master of Fined Tuned Clockwork (FTC). Necro specialist.

I don't like this update

in Queen's Jubilee

Posted by: Scourge.4317

Scourge.4317

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

LIVING STORY IS OPTIONAL. If you weren’t having fun since it started why make yourself play through it all? That’s a very odd thing to do. There are other activity’s for you to do but if nothing else interest you then take a break and do something else with your time until something you like gets added to the game.

I don't like this update

in Queen's Jubilee

Posted by: Fiontar.4695

Fiontar.4695

I think it’s ironic that many players point to Flame and Frost as a really good example of how to do the Living World updates…when people seem to forget the massive amount of complaining that occurred since there were very few things to do over 4 months. It makes me wonder if all of them were there from the beginning or if they just showed up in the last month to do all the content that had been added in the previous three months.

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

I’m having fun with this event so far. Clearly it’s not for everyone.

EDIT: “Dragon Bakitten?” What’s wrong with the filter? Maybe it wasn’t too fond of DB either. lol

You put “Dragon Bash” and “it” together, didn’t you? It triggered on those last four letters, ignoring the space.

There are only three things I fault with Frost and Flame.

First, it was drawn out too long for the amount of content it offered.

Second, it ended with a group instance, even though everything else could be done solo or with 2-3 people.

Third, this is the big one, the payoff in the end never materialized.

What payoff? The entire event would have worked and been widely lauded if the temporary content had led to permanent changes to the zones it occurred in. The event should have modified existing Dynamic Events with in the zones to show the impact the event was having on the world and the long term impact should have been seen with palpable alterations to locations with in the zone and an evolution of DE content to show permanent consequences for the “epic event” that occurred.

Unfortunately for the game, subsequent Living Story events never learned from third mistake. LS events since have had less and less connection to the game world, have been more and more about just making players jump through pointless hoops and have done nothing to bring any meaningful changes to the game world.

F&F teased at the potential for Living Story, failed to deliver, while still being the closest ANet has come to content that actually creates the sense of a “Living World”.

It’s also disappointing that ANet took the criticism that there was too little to do with F&F as an excuse to double down on inane, hoop jumping achievements in place of actual content. We can’t argue anymore that Living Story events don’t give us enough to do, but now they give us way too much to do that for many is just not at all fun to do.

I don't like this update

in Queen's Jubilee

Posted by: Sorin.4310

Sorin.4310

This thread isn’t feedback. It’s “this is my opinion and I’m taking it as factual for everyone”.

Time to close?

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

LIVING STORY IS OPTIONAL. If you weren’t having fun since it started why make yourself play through it all? That’s a very odd thing to do. There are other activity’s for you to do but if nothing else interest you then take a break and do something else with your time until something you like gets added to the game.

First off, the entire game is optional. Please, stop using that lame duck ‘optional content’ argument. You only make yourself look like a Thackeray or Bookah or whatever it is you humans hurl as insults.

Second, I am forced to play the living story because that’s where the people are. I can’t play the core game any longer because there aren’t enough people to complete the content. Do you understand?

Breaks do not help. As a 7+ year WoW vet, I can tell you, each break you return from only makes you hate the game more and more.

As it stands, I cannot complete my game because of temporary living story content.

I don't like this update

in Queen's Jubilee

Posted by: aspirine.6852

aspirine.6852

The only dissapointing thing right now is the new runes/sigils. So far they do not seem to bring anything to the game..

I don't like this update

in Queen's Jubilee

Posted by: Frosch.7809

Frosch.7809

I mostly agree with the OP. I had some hopes for this update, so i played the Opening Ceremony instance and found it decent, but afterwards realized that this is pretty much everything we get for an actual story and the rest is boring once more.

Nothing since Flame and Frost was really interesting for me, and i will most likely ignore the “Living Story” elements completely from now on, and i do not have the feeling i will miss anything. So i will stick to WvW, it’s about the only thing that is still fun for me in this game.

Oh, and one more thing, my “personal nemesis” isn’t mine at all, since i was barely involved in anything related to her. It’s more the nemesis of Ellen Kiel, and the two can have all the fun they want with each other. None of my business.

[Yak’s Bend]

I don't like this update

in Queen's Jubilee

Posted by: Scourge.4317

Scourge.4317

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

LIVING STORY IS OPTIONAL. If you weren’t having fun since it started why make yourself play through it all? That’s a very odd thing to do. There are other activity’s for you to do but if nothing else interest you then take a break and do something else with your time until something you like gets added to the game.

First off, the entire game is optional. Please, stop using that lame duck ‘optional content’ argument. You only make yourself look like a Thackeray or Bookah or whatever it is you humans hurl as insults.

Second, I am forced to play the living story because that’s where the people are. I can’t play the core game any longer because there aren’t enough people to complete the content. Do you understand?

Breaks do not help. As a 7+ year WoW vet, I can tell you, each break you return from only makes you hate the game more and more.

As it stands, I cannot complete my game because of temporary living story content.

Is that suppose to be some kind of troll? What exactly is the living story keeping you from doing? because people are still running dungeons and still doing events out in the open world. WvW hasn’t been interrupted. I personally have been able to do the dragon events and regular events even in Orr.

I don't like this update

in Queen's Jubilee

Posted by: lilstev.3498

lilstev.3498

Well, hopes that these things would improve with experience is proven once again to be wishful thinking. IMO, this is by far the worst event in the Living Story chain to date and, yet again, another waste of developer resources.

You’ve taken a very free form MMO with a massive game world and reduced it to a stage on which to host the worst example of Theme park trash one could imagine.

The Queen’s Pavilion? Each piece of the pie is just a variation of a theme park exhibit of everything that is wrong with MMORPGs. Apparently, difficulty is supposed to make up for the complete lack of any redeeming design qualities, but it just makes the content as frustrating on a play level as it is on a design level.

The Balloon rides. Could have guessed we wouldn’t actually get a vista like traveling experience, instead it’s just another portal. Just gates to some stairs with a chest and an escort request required to unlock the door. Stale, boring, horrible; huge disappointment.

Yet another currency, because we all know we need more of those. Why not allow all holiday and LS events to share a currency, so players who are casual can maybe save up and buy something nice every other event, rather than just making it pointless to try to earn a temporary currency you may have no hope of making anything useful of.

Speaking of special currency, now we don’t just need special currency to get nice skins, we need that currency AND gold!

One of my guild mates that hadn’t completely abandoned the game, (the rest of the guild left after Guild Missions ended up being for large guilds only due to unlock costs), returned after a month away to check this out. It took us an hour to agree it was horrible, log out and go play something else.

Arenanet, you are killing the game. You are thumbing your noses at the Manifesto and apparently doing everything possible to make the game the worst kind of theme park.

I love the core game. It was very close to the game I’ve been waiting for since I started playing MMOs over 14 years ago. There was a natural progression for closing the gap between the game at launch and the lofty ideals of the Manifesto. It would have been hard work, it may have taken a couple years of steady progress, but the path ahead was clear.

Why have you abandoned the game world, allowing the illusion of life that Dynamic Events provided to flutter away as the world has remained stuck in an infinite loop, in exchange for the absolute worst kind of MMO content?

At this point, the issue isn’t more permanence, Living Story has culminated to the inevitable conclusion that Living Story itself is a colossal waste of everyone’s time and energy that needs to shelved for some miraculous Plan B asap.

It’s not fun. It doesn’t make the game feel alive. It’s frustrating for casuals. It’s the worst form of theme park content one could imagine. It diverts resources from where it’s really needed. It diverts players away from the assets of the game, the massive, richly detailed game world. It even sours the concept of Holiday Content, because Holiday Content is too much like LS content and many of us have had as much of that as we ever hope to experience.

If there is anyone left at ANet that believes in the Manifesto and actually understands what MADE this game so incredible, it’s time for you to show those who have become so lost the way back.

I can’t even couch this with anything positive, other than maybe that some of the skins are nice, even if they are wasted behind a currency that few are going to want to bother earning.

The biggest problem is that the content isn’t just a waste, but it’s actually soured the game for a number of people in a way I could never have imagined possible a year ago. You would have been better off doing nothing but the occasional holiday event than this.

What should you have done? Well, you should have stuck to the original plan you talked about last fall and created boatloads of new Dynamic Event content. Content that would have advanced the story with in each game zone told by the Dynamic Events that were there at launch. Adapting some, replacing some, rotating some in and out of circulation. That would have created a Living World. that would have preserved the sense of a dynamic game environment. That would have shed the negative stereotypes about Theme Park MMOs.

Instead, we got this mess.

Queen’s Pavilion is satire of everything that is wrong with really, really bad theme park MMO design, but it seems you guys are oblivious to the joke. It may be the worst part of the Jubilee, but the rest of it isn’t much better.

TL;DR

I don’t like this game anymore.

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

LIVING STORY IS OPTIONAL. If you weren’t having fun since it started why make yourself play through it all? That’s a very odd thing to do. There are other activity’s for you to do but if nothing else interest you then take a break and do something else with your time until something you like gets added to the game.

First off, the entire game is optional. Please, stop using that lame duck ‘optional content’ argument. You only make yourself look like a Thackeray or Bookah or whatever it is you humans hurl as insults.

Second, I am forced to play the living story because that’s where the people are. I can’t play the core game any longer because there aren’t enough people to complete the content. Do you understand?

Breaks do not help. As a 7+ year WoW vet, I can tell you, each break you return from only makes you hate the game more and more.

As it stands, I cannot complete my game because of temporary living story content.

Is that suppose to be some kind of troll? What exactly is the living story keeping you from doing? because people are still running dungeons and still doing events out in the open world. WvW hasn’t been interrupted. I personally have been able to do the dragon events and regular events even in Orr.

I can’t even do Shadow Behemoth on my realm. There are people in Lion’s Arch and Divinity’s Reach and almost nowhere else. The only people I see in the game world are out chasing balloons….point A to B….B to A, A to B. I haven’t been able to kill a world boss in Orr in months.

I don't like this update

in Queen's Jubilee

Posted by: AcidicVision.5498

AcidicVision.5498

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

I didn’t realize they were holding an imaginary game-pistol to your temple and FORCING you to do the living story.

You don’t realize a lot of things…like the gating involved in the living story…you know, the gating that draws everyone away from the world events and funnels them into very specific areas. On my realm, I’ve seen lone players solo pre-events only to leave the bosses up because there aren’t enough people in the zone to kill them.

The living story is acting like a vampire, sucking the life out of the open world and the core game content.

Sounds to me like you are just a little hiney sore that all your friends ran off and are having fun at a shiny new playground, while you prefer the toys in the old one.

Here’s the thing, people en masse will always run off to see the new thing. It doesn’t matter what they add. When a new Fractal is added, most players will at least want to see it. New dungeon? Same. New zone world boss? Same. New jumping puzzle? Yuuup.

But once the shiny wears off, people will go back to doing what they enjoyed to begin with and all your friends will come back to play with you. Labyrinthe Cliffs got emptier and emptier the further into the event we got. There are usually no more than six-to-twelve people in the Aetherblade hide-out puzzle. Southsun was prominent in two living story events, now its a place for guild events and sometimes farming.

The neat thing is, that that content now becomes new core content for new players or annual content we can look forward to! Mindblown.

Some people are obviously very much enjoying themselves. If you personally do not like the update, then dont do it. Do the content you can do without a zerg behind you. Take a break. Go outside. Carefully craft a mixtape. Claiming the system is horrible because for a few days people are doing something they are excited about instead of what you like or think they should be doing instead is extremely selfish.

The Kismet
Dragonbrand

I don't like this update

in Queen's Jubilee

Posted by: Zylonite.5913

Zylonite.5913

Overall, I think this was a great update.

I love how they made the boss fights in this event more interesting. The bosses have hard-hitting dodgeable/blindable/interruptable attacks and relatively low health pools,

You are kidding right?

Betrayed by the gods of ANet

I don't like this update

in Queen's Jubilee

Posted by: Fiontar.4695

Fiontar.4695

This is sad but true….the mobs in this Living Story truly show the true side of PvE in this game: kill, defeat, grind, auto-attack, get achievement, done

Exactly and most of it can be done in the Queen’s Pavilion, which is the most cynical, blatant use of literally “theme park” content seen in a AAA MMO in quite some time.

The game world might as well not even exist. ANet doesn’t need it any more. They can just create more mini-instances with dense pockets of mobs standing around as fodder and give players achievements and loot for mindlessly grinding them.

Some people must have some serious blinders on not to see how “insulting” this kind of content is to players, the game, the five years of pre-launch development and the Manifesto.

I’m most angry at the way they have squandered the vast potential of the game, though I don’t expect everyone to have the vision to appreciate what makes the game so special and what could have been done and should have been done in place of this “Living Story” concept. I would, however, expect more people to appreciate just how vapid this kind of content is and expect a lot more from a studio like Arenanet.

My posts have never been hate for the game, I love the core game as it launched. It’s never been a “goodbye rant”. I may find it near impossible to play at this point, but it’s not because I don’t want to play, or because the game has nothing to it worth playing. It’s due to growing disgust at what Living Story is doing to the game and disappointment that it took up all the resources that would have been much better spent actually evolving the game world.

I’m not talking about some pipe dream of what could have been, either. It’s about the direction and strategy they talked about last fall, before deciding to take a seriously wrong turn into Living Story.

Guild Wars 2 gave many of us renewed hope for the MMORPG genre, while the last year of post launch development has nearly squashed it. The core game is the best current example of how to make a great MMO, while the Living Story provides a shining example of how to best squander your game’s potential and waste development resources.

The longer people pretend this all is ok, the harder it will be for the game to ever get back on track.

I don't like this update

in Queen's Jubilee

Posted by: Zylonite.5913

Zylonite.5913

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

The release just dropped, it’s not surprising you don’t see players doing pre-existing content when new content is now here. Everyone’s checking it out.

Outside of this, I certainly do see people killing the bosses in Orr.

Yes, it just dropped, I already have 9/16 achievements and I’m finished with this update. I have no need nor desire to log on until the next content update. Even then, I will log on only long enough to grab the new back item or perma-toy and repeat the cycle over again.

And in regards to the Orr bosses, your server must be far more active than mine. Orr is dead for me, no pun intended.

Awesome, good for you. Take advantage of the no subscription fee and only play when you like it. There’s something every two weeks so you’ll have plenty of opportunities to see if something grabs your interest. Whatever’s fun for you.

See that’s the kicker though. It’s not fun. I haven’t had fun in the game since this whole living story started. The core game was brilliant and then it just died with the introduction of the Living Story. I log on for new content in hopes of finding something fun but it never happens. The Living Story killed my game.

LIVING STORY IS OPTIONAL. If you weren’t having fun since it started why make yourself play through it all? That’s a very odd thing to do. There are other activity’s for you to do but if nothing else interest you then take a break and do something else with your time until something you like gets added to the game.

First off, the entire game is optional. Please, stop using that lame duck ‘optional content’ argument. You only make yourself look like a Thackeray or Bookah or whatever it is you humans hurl as insults.

Second, I am forced to play the living story because that’s where the people are. I can’t play the core game any longer because there aren’t enough people to complete the content. Do you understand?

Breaks do not help. As a 7+ year WoW vet, I can tell you, each break you return from only makes you hate the game more and more.

As it stands, I cannot complete my game because of temporary living story content.

Is that suppose to be some kind of troll? .

I don’t think it is kind of a troll? because I feel the same way…..please keep the conversation mature and don’t comment like a 3 years old…

Betrayed by the gods of ANet

I don't like this update

in Queen's Jubilee

Posted by: LumAnth.5124

LumAnth.5124

Actually I love this event.

I FINALLY hit “Diminishing Return” for the first time since launch. I’ve never been hit by it, but it actually does feel good for the game to let you know “okay, you have farmed enough! How about the Queen’s Gauntlet?”

So you know what I did? I did the Queen’s Gauntlet! And was it fun for me! I’ve reached 3rd tier but I’m stuck at the Norn + his meat eating Dog but I’m having fun.

In this event alone, I’ve actually made a lot of money and t5-6 materials and some skill points and had(/having) a lot of fun.

My only peeve is that there’s not WP up at the Queen’s Gauntlet area, so you have to run back up stairs.

Honestly, I thought this would be one of the worst Living Story updates to come, but I was WAY wrong. It’s now one of my favorites

Sorry for the typos….
I’m usually typing on my phone

I don't like this update

in Queen's Jubilee

Posted by: Fiontar.4695

Fiontar.4695

Honestly, I think players are focusing too much on the achievements and not enough on just playing the game.

Achievements have become the entirety of the game. Go try to kill the bosses in Orr or ask for a group to do Arah Story Mode. You won’t find anyone because they are all outside chasing balloons. ArenaNet is moving piles of populace to new locations each week while leaving the majority of the world as empty as Kessex Peak from Guild Wars 1.

Very true. It seems to me that some at the studio have decided that the world is too big and updating and evolving that world too difficult, so they would much rather find ways to get as many people as possible to abandon the greater game world entirely. It’s not hard to imagine that they might have done so, so that they can use the lack of player participation there as an excuse to abandon ongoing development of the greater game world.

I don't like this update

in Queen's Jubilee

Posted by: IndigoSundown.5419

IndigoSundown.5419

ANet is feeling their way into an update process that afaik is unprecedented for an MMO. I thought Flame and Frost was a decent start. Since then, though?

What would I have done differently?

Flame & Frost: The premise was interesting. It made use of existing content — both in terms of existing zones and existing enemy factions. It culminated in a dungeon that was imo more fun than any other dungeon I’ve been in. However, the Molten Alliance fell apart. Why? Because the brain behind it was done with them? The weapon master could have easily gotten away while we were fighting the dual final boss. The Alliance could be licking its wounds from the destruction of weapon facilities. There could have been lingering effects in the persistent world, like Dynamic Events added to the zones where the Flame Legion and Dredge appear. Then, in another update cycle somewhere down the road, the Alliance could return to plague Tyria once again. Maybe they’ve broken away from the devious hinted-at mastermind who manipulated them. Maybe they blame their setback on the manipulator or her race, adding that race to their hated list.

Labyrinthine Cliffs: I would have kept the map open, even though the Sanctum has air-sailed away. An enemy group could move in. Seems to me the Aetherblades are short a base of operations. The Lionguard could build a fort there and encourage adventurers to harry the blackguards. Over time, the DE’s there could change, and the next time the Sanctum planned to return, there could be a LS update about the big push to take back the Cliffs, a big push that the intervening events in the zone had led up to.

What would you do?

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

…Claiming the system is horrible because for a few days people are doing something they are excited about instead of what you like or think they should be doing instead is extremely selfish.

But the system IS horrible. Everything (ok, not everything but a great many things) in this game is designed for groups to complete. If a group cannot be found, what content is there? If everyone is gated to the new spot, what happens to the old spot? More importantly, what happens to the new player in the old spot? The new player won’t be having much fun, I’ll wager.

And if it were only a few days of being unable to complete content, I would be ecstatic. I finished my ‘personal story’ 5 months ago….all but the last dungeon, ‘Arah’. I, quite literally, cannot gather a group to complete it. I’ve tried for months and I have finally given up.

They could solve a lot of this by introducing heroes/henchmen and nerfing the damage and health of world and dungeon bosses.

(edited by Elbegast.6970)

I don't like this update

in Queen's Jubilee

Posted by: Yeni.3507

Yeni.3507

I feel sorry for all of you who are not having fun in the game and not enjoying this new living story update.
I am sorry that Guild Wars 2 is not going to a direction you are happy with, but I gotta tell ya…
I AM HAVING SO MUCH FUN!
YAY!

I don't like this update

in Queen's Jubilee

Posted by: Fiontar.4695

Fiontar.4695

This thread isn’t feedback. It’s “this is my opinion and I’m taking it as factual for everyone”.

Time to close?

I’ve never claimed my opinion as universal. This is the most serious form of feedback that can be offered, the honest criticism of someone who actually appreciates what this game is at it’s core, what the Manifesto meant for the genre and the ways this year has been a major disappointment. Kowtowing benefits no one.

That some on the other side chose to do little more than dismiss or deflect, rather than add to the conversation isn’t a failing of the critics of the current direction of the game.

That’s the last I’ll say to those who wish this conversation would just go away. People are very welcome to offer their opinion to the discussion, though it would be most appreciated if it’s in a form that actually adds to the discussion.

Maybe you don’t see the Manifesto as anything special? Maybe you prefer this form of content to an evolution of the game world via Dynamic Event content? Maybe you prefer a check list to grind for rewards vs. free form exploration and immersion in the game world? We don’t know where you are coming from, other than possibly that you just don’t want to hear criticism of the game and wish we would just stop talking.

(edited by Fiontar.4695)

I don't like this update

in Queen's Jubilee

Posted by: Yeni.3507

Yeni.3507

This thread isn’t feedback. It’s “this is my opinion and I’m taking it as factual for everyone”.

Time to close?

I’ve never claimed my opinion as universal. This is the most serious form of feedback that can be offered, the honest criticism of someone who actually appreciates what this game is at it’s core, what the Manifesto meant for the genre and the ways this year has been a major disappointment. Kowtowing benefits no one.

That few on the other side can do more than dismiss or deflect, rather than add to the conversation isn’t a failing of the critics of the current direction of the game.

That’s the last I’ll say to those who wish this conversation would just go away. People are very welcome to offer their opinion to the discussion, though it would be most appreciated if it’s in a form that actually adds to the discussion.

Maybe you don’t see the Manifesto as anything special? Maybe you prefer this form of content to an evolution of the game world via Dynamic Event content? Maybe you prefer a check list to grind for rewards to free form exploration and immersion in the game world? We don’t know where you are coming from, other than that you just don’t want to hear criticism of the game and wish we would just stop talking.

Everyone’s a critic, but I am not seeing where you are coming from. Maybe it is just me but all I read is “I don’t like this QQ”

Constructive criticism is welcome, but rage QQ is not.

I don't like this update

in Queen's Jubilee

Posted by: Fiontar.4695

Fiontar.4695

This thread isn’t feedback. It’s “this is my opinion and I’m taking it as factual for everyone”.

Time to close?

I’ve never claimed my opinion as universal. This is the most serious form of feedback that can be offered, the honest criticism of someone who actually appreciates what this game is at it’s core, what the Manifesto meant for the genre and the ways this year has been a major disappointment. Kowtowing benefits no one.

That few on the other side can do more than dismiss or deflect, rather than add to the conversation isn’t a failing of the critics of the current direction of the game.

That’s the last I’ll say to those who wish this conversation would just go away. People are very welcome to offer their opinion to the discussion, though it would be most appreciated if it’s in a form that actually adds to the discussion.

Maybe you don’t see the Manifesto as anything special? Maybe you prefer this form of content to an evolution of the game world via Dynamic Event content? Maybe you prefer a check list to grind for rewards to free form exploration and immersion in the game world? We don’t know where you are coming from, other than that you just don’t want to hear criticism of the game and wish we would just stop talking.

Everyone’s a critic, but I am not seeing where you are coming from. Maybe it is just me but all I read is “I don’t like this QQ”

Constructive criticism is welcome, but rage QQ is not.

I’ve been pretty detailed in where I’m coming from. Some people get it, agree or not. Other can’t, don’t or won’t grasp the reasons many are frustrated. I know most of the developers will understand what is being said and likely a good portion of it will be seen as valid, if stinging, criticism.

The temptation to add “double que” to any post should be the first clue that maybe a bit more thought should be given before entering a conversation.

If people appreciate the ways the game is departing from the Manifesto and prefer adventure by checklist over the great potential the game and the manifesto offered us, I’d be happy to hear about it. Maybe Anet just has a better finger on the pulse of the players and has decided that the Manifesto and the core game design were a mistake to be rectified.

I’d be sad to have that be the conclusion of these difficult and critical discussions, but it would still be worth knowing.

(edited by Fiontar.4695)

I don't like this update

in Queen's Jubilee

Posted by: Daishi.6027

Daishi.6027

I think someone is mad he can’t beat gauntlet.

Really though living world is fine in a certain respect. I agree the resources should go to things that are in dire need of it, like sPvP and class balance that’s done by actual good players.

But I wouldn’t call the current content bad.

Personally I didn’t care about the Winters day toy maker events or the cutthroat stuff but I loved bazaar and the current jubilee. It is theme park based which either way is a step up from other MMOs (although the new Everquest is starting to sound like it’ll over shadow GW2 but prob worse pvp but we’ll see what comes of that) but how about some actual suggestions instead of whining?

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

I don't like this update

in Queen's Jubilee

Posted by: Gibson.4036

Gibson.4036

I am still enjoying the game a lot. I still have a little bit of joy when I log on, and a little sadness when it’s time to log off. So while I wouldn’t have stated things as strongly as the OP, there are several good points in there:

1) Some parts of this game make me embarrassed. I went to see what all the fuss was about when people were holding up an event in Orr, making sure it didn’t complete so they could farm endlessly spawning mobs. I did that for about 20 minutes before I gave up and fled the mindlessness of it. ANet got around to fixing that event so it couldn’t be farmed, but what about some of the other areas of the game?

The first time I started doing the world boss shuffle, I remember commenting to my guildies, “What a silly way to play a video game.” It’s kind of embarassing that I have gw2stuff sitting there open on a second monitor so I can rotate through pinata zerg after pinata zerg, but it’s so hard to resist when it gets me rares so much faster than any of the other open-world content.

This morning I went to the pavilion to see what was new. After getting hopelessly confused by the upper rings (is there a point to those?) I figured out where the entrance to the center actually is. I jumped in with the Champ zerg, and after the initial excitement at how quickly I was getting loot and getting my dailies/monthly knocked out, I started to feel that familiar sense of embarassment growing. Is this what I really want from an adventure game?

2) We have not seen the living world that ANet set us up to expect, yet. When they talked about having the infrastructure to drop new DEs into existing zones, did anyone imagine that it would look like this? Identical flame and frost portals sprinkled throughout a few zones? Identical balloon escort quests evenly spaced, a couple per zone, across tyria?

I certainly didn’t. I’m a pretty low key person with a lot of patience, so I’m hanging in there, and haven’t given up hope. The festivals are a foundation that can now rotate through next year, so that they can spend more time developing more ambitious content. Perhaps I am naive, but I’m willing to believe, and see what the next six months brings.

Still, Fiontar makes an excellent post, that so far they haven’t delivered in this department except on some, very basic, level.

3) I honestly had no idea how complex some of the game has become with currencies and inventory management until my wife started playing just recently. Explaining which things to vendor, which things to Mystic flush, which to bank, and which to TP is a lot more complicated that I would have imagined, given how automatic of a process it is for me. Last night, after cleaning out our inventories from the previous play session, stocking up on gathering tools, and updating our gear, she said, “Whew, only an hour in and we’re ready to actually do something.”

So while I wouldn’t have stated things as strongly as the OP, neither would I dismiss it as a “wall of hate”. There are several good points made there, and I can feel Fiontar’s very real frustration which comes from a place of really liking the core of the game and world.

I don't like this update

in Queen's Jubilee

Posted by: Shiren.9532

Shiren.9532

I think the Crown Pavilion is incredibly beautiful. I occasionally stop and wish I had more time to enjoy the locations because they are pretty awesome. Having said that, the open world is the same and there are parts of it I haven’t been to in a long time that look just as cool.

I am glad this month gave us something to do with our swords. I really wanted to swing my sword again. Open world combat in GW2 is a lot of fun, and the Crown Pavilion is basically the open world boss events rolled into one little map. This is both good and bad in my opinion. Personally, I don’t enjoy zerging around. It’s very profitable but it ends up becoming all about tagging as many mobs as you can and trying to make sure you loot everything.

I think GW2 dynamic events break when too many people get involved. They stop being challenging or engaging content because nothing stands a chance. Sure you might die, but if you do, it’s not like in the dungeon where you know what you did wrong and you usually have to start again. It just feels like you got unlucky, but you can just WP and run back and continue until the event succeeds. In the Pavilion my personal experience was usually invisible enemies or AoEs. I never had this problem in PvE prior to this patch, but for some reason I’m having the culling issues in PvE now. Even the chests aren’t loading on my screen because of culling, which is a new problem for me specific to this content.

Having said that, I did enjoy the Pavilion. I don’t think it’s the pinnacle of open world PvE content, but for a month long distraction it’s pretty cool. The balloons in the open world are much more impressive than their predecessors (holograms and toy boxes etc) because they tell a story and feel like you would actually see them in the world during this event. I’m also enjoying that most of this content is actual PvE combat. It’s not mini games, it’s stuff that goes back to why I play this MMO. I’d love for it to be new maps to explore etc, but that’s unrealistic every month. Kill x enemies while representing each city isn’t inspired design, but it’s something I was going to do anyway (and it’s not “interact with x pumpkins” which is far worse). The Queen’s Gauntlet is also a new type of gameplay (similair to people who solo dungeons) that is actually fairly fun to do. It’s also the best story instance they’ve done so far.

I think the content has it’s flaws and a lot of it isn’t my ideal PvE content, but for a small update I think they did a fantastic job with this one.

I don't like this update

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

This thread isn’t feedback. It’s “this is my opinion and I’m taking it as factual for everyone”.

Time to close?

I’ve never claimed my opinion as universal. This is the most serious form of feedback that can be offered, the honest criticism of someone who actually appreciates what this game is at it’s core, what the Manifesto meant for the genre and the ways this year has been a major disappointment. Kowtowing benefits no one.

That few on the other side can do more than dismiss or deflect, rather than add to the conversation isn’t a failing of the critics of the current direction of the game.

That’s the last I’ll say to those who wish this conversation would just go away. People are very welcome to offer their opinion to the discussion, though it would be most appreciated if it’s in a form that actually adds to the discussion.

Maybe you don’t see the Manifesto as anything special? Maybe you prefer this form of content to an evolution of the game world via Dynamic Event content? Maybe you prefer a check list to grind for rewards to free form exploration and immersion in the game world? We don’t know where you are coming from, other than that you just don’t want to hear criticism of the game and wish we would just stop talking.

Everyone’s a critic, but I am not seeing where you are coming from. Maybe it is just me but all I read is “I don’t like this QQ”

Constructive criticism is welcome, but rage QQ is not.

I’ve been pretty detailed in where I’m coming from. Some people get it, agree or not. Other can’t, don’t or won’t grasp the reasons many are frustrated. I know most of the developers will understand what is being said and likely a good portion of it will be seen as valid, if stinging, criticism.

The temptation to add “double que” to any post should be the first clue that maybe a bit more thought should be given before entering a conversation.

If people appreciate the ways the game is departing from the Manifesto and prefer adventure by checklist over the great potential the game and the manifesto offered us, I’d be happy to hear about it. Maybe Anet just has a better finger on the pulse of the players and has decided that the Manifesto and the core game design were a mistake to be rectified.

I’d be sad to have that be the conclusion of these difficult and critical discussions, but it would still be worth knowing.

OR, maybe they’ve been bumbling through a year worth of content learning how to fine tune their design? Maybe they’ve been developing a handful of events they can bring back again and again, just like in GW1 and many other MMOs before now. Maybe, as they have specifically stated not even a month ago, from this point on they will be working toward providing content that will expand and develop the world we play in, not just provide oneshots with no meaning after the fact.

Seriously, we got more out of the developers, even through temporary content, in one year than I’ve seen from many MMOs in their lifetime. They’ve been trying things out, laying the groundwork, and now they are in a position, that they weren’t a year ago, to run with it and actually make things happen.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

I don't like this update

in Queen's Jubilee

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

I’ve tried for months and I have finally given up.

the more nonsense I read from you, the more it get’s obvious that you’re just trolling. Took me 10min in gw2lfg last time to find a group, all of the players laid back and easy going fellas… was quite fun.

you’ve mentioned “for months” a few times now, what I think: you haven’t played that content “for months”.

http://gw2style.com/index.php – show your look and rate others – great filters!!

I don't like this update

in Queen's Jubilee

Posted by: Elbegast.6970

Elbegast.6970

I’ve tried for months and I have finally given up.

the more nonsense I read from you, the more it get’s obvious that you’re just trolling. Took me 10min in gw2lfg last time to find a group, all of the players laid back and easy going fellas… was quite fun.

you’ve mentioned “for months” a few times now, what I think: you haven’t played that content “for months”.

I haven’t played that content for months because I cannot find a group. I’ve already said that.

And what is ‘gw2lfg’? Did they add a LFG tool to the game with this patch or something?

I don't like this update

in Queen's Jubilee

Posted by: Greyalis.2309

Greyalis.2309

I like the queens pavilon bosses, it’s fun to hang out there and then raid a boss when it spawns.

Self Is The Emblem All

I don't like this update

in Queen's Jubilee

Posted by: Euryon.9248

Euryon.9248

Instead of going on and on and on and on about the “Manifesto” and what your personal ideals about what the game “should be”, why not just take it at face value? Most of your complaint is centered around stuff from a year ago instead of just evaluating the current content for what it is.

And if you don’t like the current content, don’t play it and instead go play the stuff you do like. And if there isn’t anything you do like, why are you wasting your time complaining here instead of finding some other game?

I don't like this update

in Queen's Jubilee

Posted by: Gibson.4036

Gibson.4036

Instead of going on and on and on and on about the “Manifesto” and what your personal ideals about what the game “should be”, why not just take it at face value? Most of your complaint is centered around stuff from a year ago instead of just evaluating the current content for what it is.

And if you don’t like the current content, don’t play it and instead go play the stuff you do like. And if there isn’t anything you do like, why are you wasting your time complaining here instead of finding some other game?

A company talks about their vision for a product.
You think that they are on track to deliver that vision.
Over time, it seems like they are getting off track.

Which makes more sense:

1) Let the company know that you think they are getting off track, that you really love where they were headed, and where they were, but not where they seem to be now.

or

2) Go buy a product from a company that doesn’t even have that vision.

Or to put it numerically,

If they said they were going for 100% what you wanted, started off with 80%, and seem to be slipping down to 50%, does it make sense to express it to the company, or go find someone delivering 2%?

As much as people like to rant that ANet doesn’t listen to people on the forums, there seem to be changes that reflect the feedback made here. So why is it a waste of time?

I don't like this update

in Queen's Jubilee

Posted by: Tenarii.3425

Tenarii.3425

This is the worst event i’ve ever seen. Welcome bots, we have perma grind event in the game without boring grind.
And this epic fail gambit arena is bugged and stupid. I want all anet do their stupid event before they install it on live servers.