Liadri alienates a lot of gw2 players

Liadri alienates a lot of gw2 players

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Posted by: Shiren.9532

Shiren.9532

I dislike temporary content in general, but I think it crosses the line when they make some of the most difficult challenges part of temporary content. It’s why I hated the Mad King Clock Tower. I have no problem with the game having challenging and difficult content, I just think it should be around permanently. If you’re going to take content away after four weeks, make it simple. The challenging stuff should be permanent.

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Posted by: Nick.6972

Nick.6972

As a Necro player with 2k hours in I’ve tried Liadri 160 times.
I came close to beating her a few times, but yeah it sure is difficult since Necros have no blocks, no invul and no vigor.

Then again there are a few Necros who got it in 5 or 6 tries on the Necro forums, so it’s clearly not impossible at all.

Go full single target condition damage. She absolutely melts in Phase 2 like nothing, even with green gear. I actually did it on my first try with my necro (After doing it on my ranger, so I knew the pattern already.)

I don’t have a Rabid set, always hated full condi.
I’ve got Zerker/Knights mix, Soldiers set and Hybrid with Carrion+Rampager mixed.

Been trying it with the Hybrid one.
I tend to die at phase 1 half the time and when I do make it to phase 2 (and the game decides to pick an easy pattern for the red circles) I’m usually already at low health.

I’ve tried Spectral Grasp, I’ve tried Well of Darkness.
Used Locust Signet a lot and Lich and Plague some, too.

I don’t really know what I’m doing wrong.
Maybe my build is just awful for it, maybe my partial R/G colorblindness messes me up or maybe I try to rush it too much, afraid of running out of time.
I won’t give up yet, but it sure is trying my patience.

Pattern is always the same.

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Posted by: Castaliea.3156

Castaliea.3156

Didn’t read whole thread but I liked how difficult this was.

My two main problems were;
- Waypoint @ bottom
- I don’t personally own every armor in the game.

These two things were the worst. The waypoint was’t that bad, I’m just lazy. The goal of getting you to change your build is great and all but I’m not a rich character (I WvW) and I don’t have 10000 sets of armor for all my characters. Getting me to change my build and playstyle is great but buying all that gear…nty. It’s worth noting though I did all except the last one running the same armor on my Mesmer and only changing a couple of traits (just traits, not having to retrain them) so I kinda counter my own point but I had to buy some new gear for my Ranger doing whats-her-face and that hurt my wallet.

Personally, I like that a lot of people are having trouble with this. Makes my reward mean more to me knowing there’s a lot of people who just can’t do it. Not because it relies on luck (which it doesn’t and the argument it does is silly) but because it requires you to think and play differently than a majority of the content in the game. Obviously it’s going to be harder for some professions than others at certain times but I’ve heard of every profession being able to it.

I think the idea of Ascended gear having stat customization (like future Legendary weapons) would go a long way to improving, at least my own, experiences with this update and ones similar. I like changing my builds and playstyle but gear is a major restraining factor when it comes to that. Couple that with an item that lets me remove runes and sigils without destroying another item and I feel we can all get back to enjoying GW2 the way the original GW was enjoyed instead of having to worry over getting new armor every time something comes up that encourages changes such as Living Story, Skill updates, bug fixes, etc.

Guild Leader
Sempai Said I Was A [QTpi]
Apply @ | http://sempaisaid.enjin.com |

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Posted by: Bovinity.8610

Bovinity.8610

I don’t have a Rabid set, always hated full condi.
I’ve got Zerker/Knights mix, Soldiers set and Hybrid with Carrion+Rampager mixed.

Me neither, I just bought a bunch of Rabid greens from the TP. You do sooo much damage to her that it doesn’t matter what level of gear you use.

I tend to die at phase 1 half the time and when I do make it to phase 2 (and the game decides to pick an easy pattern for the red circles) I’m usually already at low health.

The phases always follow the same pattern. Just learning it is the key.

Think of the floor as a pie cut into perfect quarters. In Phase 2, Shadowfall hits two of those pieces, always opposite one another. (So north and south, then east and west, then repeat)

Naturally, that means that running as close to the center as you feel comfortable doing in Phase 2, as that will let you run as short a distance to safety as possible. (If you REALLY hug the center, you can make every Shadowfall safe spot, even if perma-crippled.)

Also, don’t over think it. Scepter auto attack alone will destroy her in Phase 2 very quickly. Keep your focus on just avoiding all the one-shot attacks and burn her down, don’t try doing some fancy max DPS rotation or something if you’re having focus issues.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: FranzM.1298

FranzM.1298

My favourite suggestion: Remove the melee aspect of phase 2 and keep phase 1

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Posted by: Excalibur.9748

Excalibur.9748

I’ve gone through 4 stacks of sprockets buying nothing but tickets and I still cant beat this crap. im overwhelmed by everything thrown at me at once, if I pay attention to one thing im caught by another. It needs to be nerfed. if I cant get this kitten mini then my miniature collection is pretty much useless, guess I wont be buying any of the minis from the gem store anymore. Way to burn a repeat paying customer. hope the 10% of elites can make up for the lost miniature collectors not paying anymore.

how does not getting a miniature make your whole miniature collection useless?

All is vain.

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Posted by: HumaCarrionEater.8254

HumaCarrionEater.8254

A player like that shouldn’t be able to kill her in the first place, is the point. Why should just anyone with any old spec/build be able to do it?

@Shakki: I’ve completed Liadri on my ele with both zerker and knights gear, and on my guardian with knights gear. You do not need a “specific gear setup” or a “specific class/build” in order to kill her. All you need is the will to keep trying.

And what if it’s a failry new Player,who don’t have 8 chars wioth differenty gear but only one and no money to modify it for example has an Ele Support healing Power build, you think this player can kill her? i think not.

IMO everyone should have the Same skills and abilities in this little Arena for every Fight, so every class got the same chances, also revive alive out there, and no repair/teleport costs.

THAT would be fair imo andn ot that gold sink which demotivates most of the players.

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Posted by: OmniPotentes.4817

OmniPotentes.4817

I’ve gone through 4 stacks of sprockets buying nothing but tickets and I still cant beat this crap. im overwhelmed by everything thrown at me at once, if I pay attention to one thing im caught by another. It needs to be nerfed. if I cant get this kitten mini then my miniature collection is pretty much useless, guess I wont be buying any of the minis from the gem store anymore. Way to burn a repeat paying customer. hope the 10% of elites can make up for the lost miniature collectors not paying anymore.

I pretty much agree with this. I also have gone through 4 stacks and am quite discouraged by now. Not being able to get that mini seriously makes me want to quit playing all together. I’ll keep trying until the end of the event but if I fail I’m done supporting the gemstore. Hope they can make enough money from the elitist player base they cater to.

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Posted by: Vayra.3290

Vayra.3290

I’ve gone through 4 stacks of sprockets buying nothing but tickets and I still cant beat this crap. im overwhelmed by everything thrown at me at once, if I pay attention to one thing im caught by another. It needs to be nerfed. if I cant get this kitten mini then my miniature collection is pretty much useless, guess I wont be buying any of the minis from the gem store anymore. Way to burn a repeat paying customer. hope the 10% of elites can make up for the lost miniature collectors not paying anymore.

I pretty much agree with this. I also have gone through 4 stacks and am quite discouraged by now. Not being able to get that mini seriously makes me want to quit playing all together. I’ll keep trying until the end of the event but if I fail I’m done supporting the gemstore. Hope they can make enough money from the elitist player base they cater to.

So one part of a single event being designed to be very hard is enough to put you off the game entirely? Wow. You must not enjoy the rest of the game particularly much if that’s all it takes to make you quit.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

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Posted by: Auesis.7301

Auesis.7301

I’ve gone through 4 stacks of sprockets buying nothing but tickets and I still cant beat this crap. im overwhelmed by everything thrown at me at once, if I pay attention to one thing im caught by another. It needs to be nerfed. if I cant get this kitten mini then my miniature collection is pretty much useless, guess I wont be buying any of the minis from the gem store anymore. Way to burn a repeat paying customer. hope the 10% of elites can make up for the lost miniature collectors not paying anymore.

I pretty much agree with this. I also have gone through 4 stacks and am quite discouraged by now. Not being able to get that mini seriously makes me want to quit playing all together. I’ll keep trying until the end of the event but if I fail I’m done supporting the gemstore. Hope they can make enough money from the elitist player base they cater to.

So everyone should be able to do all content, no problem? I should be able to walk in to the final showdown against all the remaining Elder Dragons with my 0/0/0/0/0 naked Elementalist and auto-attack them to death with a white scepter. It’s only fair for everyone then!

Seriously, this is one mini, one achievement, in one area, within one city, of the entire game. Get over yourself.

What happened to players that relished challenge? Nope, everyone just wants everything handed to them now. A single obstacle to overcome and it’s “TO THE FORUMS!” where the tears commence. It’s pathetic.

Gnome Child [Gc]
Resident Thief

(edited by Auesis.7301)

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Posted by: HumaCarrionEater.8254

HumaCarrionEater.8254

Yes it has flaws that need to be addressed like the camera.

No it doesn’t need to be nerfed so absolutely everyone can do it. You do not in any way NEED to beat the gauntlet. It gives you nothing but a handful of acheevo points and a mini, plus bragging rights. That is it. It doesn’t impact your game experience one little bit.

I do not want this nerfed. Fixed, but not nerfed.

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Posted by: Umiliato.6049

Umiliato.6049

and how’s a condition / healing / bunker build supose to do this… i got no problem at all kiting the aoe’s, adds and boss herself. i just cant do this within the timeframe. Anet should fix this imo. Any build should be capable of doing anything! Making it hard is fine for my taste but then atleast make it possible for all builds. (specially for the skilled guys who just need a little more time on it)

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Posted by: Klonex.4562

Klonex.4562

Worst update ever. All in my guilds are saying a normal player cannot do this, and I agree. Fortunatly Anet stated GW2 was for casual players….woooooot!?!?!?

a casual player will NEVER do this. most of hardcore games too are having serious problems.

i think you guys are actually worse than casual players. as a player that started GW2 in close beta and only have 2.8k achievement points with only about 52% of map completion at this point of the game. i know i’m below the average casual player though i tried her myself and after 80+ tries i did manage to beat her with mildly decent gear. a TON of casual players have tried her with only a couple that have won.

there’s no reason to nerf her at all, she’s annoying to deal with though it’s very possible to beat.

~Krystal <3 Angela ~
~ I taught cows how to Moo! ~

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Posted by: Absconditus.6804

Absconditus.6804

how does not getting a miniature make your whole miniature collection useless?

In my case, not having a miniature at some point, and not being able to get it through other means (e.g., Trading Post), ruins my collection. My collection is broken as there is always going to be a hole in that collection where a mini should be placed, that I am completely unable to obtain anymore.

This is why I find the binding of miniatures, a collectible, to be absolutely ridiculous. It’s almost like buying a expensive stamp/coin in real life, but not being able to sell/trade it at a later point in time, because it is bound to you through some sort of crazy magic. The only minis that I agree with being bound, is the ones you earned from Hall of Monuments in GW1 (which you can still play and unlock), and the CE Rytlock (which you can also still get through upgrading the account in the Gem Store), anything else should seriously just be unbound and possible to trade. I miss a few miniatures in example, the Karka event ones. I didn’t have any sort of luck in that event, and never got my hands on them, but I know I can still find them sold at some point (although at a high price), so my collection is not broken.

If my collection do however get broken through no longer being able to obtain a specific miniature, that’s definitely less money ArenaNet will be seeing from me, when they put some new ones in their Gem Store for future updates. I have no interest in collecting a collectible when the collection is broken. It might be something they should consider before making so many of them bound to players.
_

On topic; again, yes.. I agree they can nerf Liadri a slight bit, but ultimately, fixing the arena to not be such a camera-block and the flooring to not completely hide the red circles for those with color weakness/blindness would go a long way as well. I have finished all achievements, but still think it’s unnecessary to have such hard to achieve achievements, in temporary content. I believe in allowing everyone, hardcore and casuals, to have as many goes as they want at something which is hard to accomplish and for such things to not be put into temporarily available content. Those who grasp the encounters faster, will get their reward faster, get to be “special” for a while. Over time, sure, others that may be a bit slower at completing the content will also join the ranks of having done these things, but there should always be new challenges that can be done to make you that special snowflake you may or may not wish to be.

Keep the hard challenges for permanent additions, give us easier to complete stuff for temporary. Not because I don’t think I can usually manage to get by and complete these things (although I questioned myself a bit when facing Liadri and the 8 orb challenge.. not being able to see red circles at all because of my color weakness), but knowing others have potentially more troubles than I do with these things, having different professions (I got all leveled and geared, I can switch to any) and what not. I also think temporary events should be doable by someone that just started playing a couple days into the event. They should be fun enough for me to want to do more of them, without there being a reward carrot like a achievement forcing me to do them. The hard content with limited time is making me frustrated, and I am not having fun. I didn’t even shriek for joy when I did my first Liadri, and for some reason doing the 8 orbs before killing her also felt somewhat hollow. I had burnt out doing it over and over in such a short time period. I hardly want to play right now, so I spend my time just trying to give tips and help others doing the fights up in the arenas when logged in.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: uberman.2619

uberman.2619

Liadra doesn’t need to be nerfed, other classes besides warrior needs to be buffed to warrior levels.

My Engie build got me through Liadra with perma speed and perma vigor. Not every class is a deeps machine.

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Posted by: OtakuDFifty.2965

OtakuDFifty.2965

We need an actual survey so people con stop making sweeping statements of how many people agree with them.

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Posted by: Celestina.2894

Celestina.2894

We need an actual survey so people con stop making sweeping statements of how many people agree with them.

Tbh, I think all of us would find it interesting to see statistics for how many beat her after the gauntlet is gone.

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Posted by: Waar Kijk Je Naar.8713

Waar Kijk Je Naar.8713

Even for hardcore players the phase 2 depends largely on luck.

And this is where you’re wrong. The whole AoE pattern has fixed times and locations, “clone” spawns and cosmic rifts are also on fixed timers, so a real hardcore player, after enough practise, should be able to beat Liadri with his/her eyes closed.

There is zero luck involved. The whole thing stands on your ability to dodge, and learn the pattern.

Yes, the camera is annoying and should be fixed, but the rest is fine.

IT’S A SWORD. THEY’RE NOT MEANT TO BE SAFE.

(edited by Waar Kijk Je Naar.8713)

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Posted by: Moose.2356

Moose.2356

again this is why hard content needs to be the permanent addins not temp ppl get these events done quick then there left with nothing but the rest of the actual game which here a year later still has so many bugs and glitches but the 2 week schedule is not going to allow much time to fix things and if something is temporary and ppl dont care then why fix them at all right? this has been the motd in dcuo since it was in beta

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Posted by: Afro Dude.8423

Afro Dude.8423

Sorry, but I have to disagree with the OP on the difficulty. Heck, I think it’s great that there is something really challenging to strive for with Living World content now. Infact, it’s something I would like to see more of. Yeah it sucks that not everyone can get it, but you can’t water down everything constantly, or else the game stagnates & becomes boring. On the issue of bugs though, I agree that they should (if possible) be squashed.

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Posted by: Coldin.2840

Coldin.2840

There is a small degree of luck in Phase 2. Where the various orbs spawn, and what abilities Liadri herself chooses to use can cause a lot of problems.

That said, I would say that Phase 2 is at least easier to understand that Phase 1 once you get there and survive a bit. Of course, it’s also a lot harder to stay alive.

Coldin – Thief – Sanctum of Rall

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Posted by: LastDay.3524

LastDay.3524

As a Necro player with 2k hours in I’ve tried Liadri 160 times.
I came close to beating her a few times, but yeah it sure is difficult since Necros have no blocks, no invul and no vigor.

Then again there are a few Necros who got it in 5 or 6 tries on the Necro forums, so it’s clearly not impossible at all.

Go full single target condition damage. She absolutely melts in Phase 2 like nothing, even with green gear. I actually did it on my first try with my necro (After doing it on my ranger, so I knew the pattern already.)

I don’t have a Rabid set, always hated full condi.
I’ve got Zerker/Knights mix, Soldiers set and Hybrid with Carrion+Rampager mixed.

Been trying it with the Hybrid one.
I tend to die at phase 1 half the time and when I do make it to phase 2 (and the game decides to pick an easy pattern for the red circles) I’m usually already at low health.

I’ve tried Spectral Grasp, I’ve tried Well of Darkness.
Used Locust Signet a lot and Lich and Plague some, too.

I don’t really know what I’m doing wrong.
Maybe my build is just awful for it, maybe my partial R/G colorblindness messes me up or maybe I try to rush it too much, afraid of running out of time.
I won’t give up yet, but it sure is trying my patience.

Pattern is always the same.

For me sometimes the pattern spins clockwise, sometimes counterclockwise.
Or am I just going crazy?

Also I don’t even know what’s up with the second phase’s patterns.
Sometimes there’s a safe zone that seems to spin across the edge of the area, but I saw someone on youtube stand near the middle? For me that area is filled with circles.

Or maybe I just can’t spot the holes because of my colorblindness.

Edit:

The phases always follow the same pattern. Just learning it is the key.

Think of the floor as a pie cut into perfect quarters. In Phase 2, Shadowfall hits two of those pieces, always opposite one another. (So north and south, then east and west, then repeat)

Naturally, that means that running as close to the center as you feel comfortable doing in Phase 2, as that will let you run as short a distance to safety as possible. (If you REALLY hug the center, you can make every Shadowfall safe spot, even if perma-crippled.)

Also, don’t over think it. Scepter auto attack alone will destroy her in Phase 2 very quickly. Keep your focus on just avoiding all the one-shot attacks and burn her down, don’t try doing some fancy max DPS rotation or something if you’re having focus issues.

Quarters? Thank you very much!
I was hoping there’d be an image showing the areas it hits somewhere.

I need so much focus just to see the circles that seeing the pattern while doing everything else was just too much I guess…

That, and I keep trying to rush too much, afraid time will run out.
Only once ever came close to running out I think.

Benight[Edge]

(edited by LastDay.3524)

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Posted by: Ruby Highfarm.6073

Ruby Highfarm.6073

P2 is not RNG, it is not too hard, but ust as it should.
If you kite in circles you can avoid the red AoE consistently. Hard, but it can be done rather consistently. I think i can do it 1 out of 2 tries.

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Posted by: Phaedrus.7159

Phaedrus.7159

This is exactly the kind of content I enjoy.

Except for the bit where it’s located in the middle of a zergfest…

And I’m in Australia using the Mac Beta Client, lol.

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Posted by: LastDay.3524

LastDay.3524

Finally beat her after a total of 182 tries!
But y’know.
I actually don’t hate the boss even though I was AWFUL at it for some reason.
Aside from the awful floor pattern+colors making the circles annoying, that is.

After all I didn’t HAVE to beat her. It was my choice to be stubborn.
Having difficult content that’s optional is fine with me.

Benight[Edge]

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Posted by: Eroiqua.5891

Eroiqua.5891

It’s not Liadri itself that’s alienating me from the game. It’s that the Liadri fight showcases lazy design decisions, lack of decent bug testing, and class favoritism more than anything else in the game. Basically, poor quality is shining through because of the intended difficulty of the fight mechanics. Class bugs I shrugged off before now become the reason why I fail the fight. Not being able to get into a flow because every third try has oozes in with Liadri, or another player fighting their challenge, or problems killing the orbs point blank is not “challenging”. It’s unacceptable in a timed event.

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Posted by: kRiza krimos.1637

kRiza krimos.1637

There are players who can beat Liadri, then there are those that can’t. It comes down to personal competence, ability to learn from mistakes, and persistance.

Liadri is not “press 1 pinata”, it takes effort and skill to beat her. Those that are not able beat her and instead accepting personal limits comes to forum to complain, bash encounter design, and shout how its not fair are nothing more than silverspoon brats (age got nothing to do with it, but way one was raised) that expect everything for granted.

First world problems are such unbarable burden huh?

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Posted by: Bovinity.8610

Bovinity.8610

Interesting that as time goes by, there’s fewer and fewer “omg Liadri is impossible” posts. =D

It’s really not THAT bad. Everyone can do it.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: Eurafrica.9307

Eurafrica.9307

Huge % of alienated players lack skill/want to whine about a legitimate challenge.

Nothing to see here.

(edited by Eurafrica.9307)

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Posted by: Nilkemia.8507

Nilkemia.8507

I just throw away the tickets now. I wish they wouldn’t drop out in the open world, just drop from inside the Pavilion. It’s not anywhere near as often as the Support Tokens, but it still annoys me a little. At least you could sell the Support Tokens, and joke about the enemies trying to vote as well. Can’t sell the tickets, or even give them to someone else.

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Posted by: silvermember.8941

silvermember.8941

Hard content is fine. Content that is difficult because it is designed to be cheap NOT fine. Having RNG based pulls, having bugged Orbs and previous spawns on the map and to top it off a camera you spend time fighting are not signs of difficult content.

If I wanted to fight a cheap boss, I will rather just play king of fighters.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Bovinity.8610

Bovinity.8610

Having RNG based pulls,

Nothing in the fight is RNG. When people start realizing that, they beat it pretty fast.

having bugged Orbs

They are annoying, but every class has a way of dealing with them.

previous spawns on the map

I never had that happen even one time, and even if it did it’s just a bug, not something wrong with the fight design.

a camera you spend time fighting

Yeah, the camera blows. Wish they would learn to stop making the camera the biggest enemy. =/

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: ZilentNight.5089

ZilentNight.5089

Ok here is the deal, beating Liadri is not so bad but what is border line ridiculous is getting the 8 orb achievement.

My recommendation is nerf this achievement to requiring 6 orbs, this will still require a player to throw 3 additional orbs before killing her. – Still very challenging.

Now ofc people who have accomplished this achievment will disagree but honestly even if this required 10 orbs, im sure they wud have been people who were still able to do it. Now would you consider 10 orbs a ridiculous idea? If yes why? why not make it 15?
You will always have a few dozen who is will be able to accomplish even that but that doesnt make that acceptable content.

Also what makes this frustrating is failing, breaking armor, using a waypoint, running all the way back, waiting for someone to finish the fight, then using a silly ticket and repeating this over and over.
Now if you run out of tickets, yes i know i can go “farm” it or buy from TP but now i have to travel to go outside the instance to pick up the sprockets….
Now add long loading times to all this and this is where it is no longer fun, it turns into torture.

Bottom line is do not design overly ridiculous content and then say it is acceptable if a dozen players beat it, what about the rest of the player base?

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Posted by: Vol.5241

Vol.5241

I kept reading about people complaining about Liandri ever since the release.

I tried her for the first time yesterday, but I went straight for the 8 orb achievement. I wasted 8 hours on that, but as soon as I decided to beat her straight forward, I got it in 3 tries.

I don’t know why you guys want to nerf a boss that is pretty straightforward and predictable. I’m thinking you guys either want faceroll content or you don’t know your class.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: BrunoBRS.5178

BrunoBRS.5178

not all content is for everyone, end of story. no amount of liadri QQ will make ANet look away from the praise it got from the people that actually bothered trying to beat her instead of blaming it on luck or profession of choice.

LegendaryMythril/Zihark Darshell

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Posted by: ZilentNight.5089

ZilentNight.5089

I kept reading about people complaining about Liandri ever since the release.

I tried her for the first time yesterday, but I went straight for the 8 orb achievement. I wasted 8 hours on that, but as soon as I decided to beat her straight forward, I got it in 3 tries.

I don’t know why you guys want to nerf a boss that is pretty straightforward and predictable. I’m thinking you guys either want faceroll content or you don’t know your class.

Took you 8 hours to beat a pretty straight forward fight?
I think point proven. Beating her on your 3rd try after 8 hrs, thats like saying once I learned the fight, studied the pattern after my 50th try, I nailed it on my first….makes no sense.

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Posted by: Eurafrica.9307

Eurafrica.9307

not all content is for everyone, end of story. no amount of liadri QQ will make ANet look away from the praise it got from the people that actually bothered trying to beat her instead of blaming it on luck or profession of choice.

+1

Too many players in this game feel that x time spent should = x award. It’s ok to not be able to achieve everything. Not all of us are professional athletes, should we whine to the respective leagues that it’s not fair to the masses? Should ivy league schools have an open admission policy? No no no, it’s ok for some things to be designed for the 1%.

I worked my kitten off getting Light Up the Darkness and would be outraged if this amazingly fun and difficult fight got nerfed due to QQ.

This reminds me of the Hall of Monuments complaining, people just wanting what they can’t have/get.

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Posted by: Bovinity.8610

Bovinity.8610

Too many players in this game feel that x time spent should = x award

Not just in this game. In every game. And in real life as well.

It’s a topic that I’ve ranted about a lot…this attitude that “time spent” is somehow a meaningful metric for anything.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: Vayra.3290

Vayra.3290

I kept reading about people complaining about Liandri ever since the release.

I tried her for the first time yesterday, but I went straight for the 8 orb achievement. I wasted 8 hours on that, but as soon as I decided to beat her straight forward, I got it in 3 tries.

I don’t know why you guys want to nerf a boss that is pretty straightforward and predictable. I’m thinking you guys either want faceroll content or you don’t know your class.

Took you 8 hours to beat a pretty straight forward fight?
I think point proven. Beating her on your 3rd try after 8 hrs, thats like saying once I learned the fight, studied the pattern after my 50th try, I nailed it on my first….makes no sense.

Read it again, he spent 8 hours trying to do the orb achievement without having killed her normally first. So when he decided to just kill her normally it took 3 tries.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

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Posted by: Vol.5241

Vol.5241

I kept reading about people complaining about Liandri ever since the release.

I tried her for the first time yesterday, but I went straight for the 8 orb achievement. I wasted 8 hours on that, but as soon as I decided to beat her straight forward, I got it in 3 tries.

I don’t know why you guys want to nerf a boss that is pretty straightforward and predictable. I’m thinking you guys either want faceroll content or you don’t know your class.

Took you 8 hours to beat a pretty straight forward fight?
I think point proven. Beating her on your 3rd try after 8 hrs, thats like saying once I learned the fight, studied the pattern after my 50th try, I nailed it on my first….makes no sense.

It took me 8 hours to try for the 8orb achievement. I failed, and after having 10 tickets left, I decided to just kill her without the 8orb. Took me only 3 tries.

The 8 orb achievement is a whole other level of difficulty than Liadri. I don’t think killing Liadri deserves a title or a minipet, but the 8 orb achievement? I’m all for it.

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Posted by: VoiceOfUnreason.5976

VoiceOfUnreason.5976

For christs sake, you people don’t need to have kittening everything handed to you! What’s wrong with having rewards locked behind extreme, high end content? It increases the value of said reward, and it makes those that actually manage to finish it feel more accomplished. You don’t kittening need the mini. You don’t NEED anything. God kittening forbid you miss out on one pet because you weren’t good enough to earn it. The content isn’t gated to you for any other reason besides the fact that you aren’t good enough to earn it. I know this may be foreign to some people just getting into games in the past few years, but it games used to be about the CHALLENGE. It’s not all supposed to just be busy work that you casually run through and get rewarded for. You get PLENTY of that from the main game and from all the Living Story updates up to this point? You can’t let us have this ONE thing? This one kittening mini that shows we completed something challenging and earned it? You’ve gotten everything else handed to you but this one godkitten ed thing can’t go to the higher tier of players? kitten you. You’ve been catered to enough. It’s our turn now.

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Posted by: CharJC.8365

CharJC.8365

This fight alone has me frustrated, and its not because she is difficult, she is no doubt, but the game fails to make it playable. At least to me, and I’m sure I’m not the only one. This fight is almost totally about luck, fighting a failed camera and way to short of time frame. Bugs galore, nothing like starting a fight and seeing someone in there with you… or left over oozes… or the fact that the only way to destroy one of the orbs is with the strict use of a melee weapon. ( I heard AOE’s work to, but in my X Number of tries I had no luck). Not mention, and thankfully someone had pointed this out, turning off post processing effects if you don’t want a seizure. Sorry, I have been able to trudge along with these new roll-outs of content. But this combined with all the activity below, wp costs.. (seriously….) and armor damage is just to much. This is challenging, and I was excited when I had heard about it. In fact, I completed all of the achievements cept for the ones dealing with this particular boss. But to many bugs, to many negatives over a short span of time has turned my guild and myself off for now. Hopefully they hear the people and something can be done, but sadly I do not hold any reservations to that happening seeing as how many things need much more attention then even this, yet still nothing done.

Guild Leader
{League Of The Valkyries} {LOVE}

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Posted by: Kuzzi.2198

Kuzzi.2198

For christs sake, you people don’t need to have kittening everything handed to you! What’s wrong with having rewards locked behind extreme, high end content? It increases the value of said reward, and it makes those that actually manage to finish it feel more accomplished. You don’t kittening need the mini. You don’t NEED anything. God kittening forbid you miss out on one pet because you weren’t good enough to earn it. The content isn’t gated to you for any other reason besides the fact that you aren’t good enough to earn it. I know this may be foreign to some people just getting into games in the past few years, but it games used to be about the CHALLENGE. It’s not all supposed to just be busy work that you casually run through and get rewarded for. You get PLENTY of that from the main game and from all the Living Story updates up to this point? You can’t let us have this ONE thing? This one kittening mini that shows we completed something challenging and earned it? You’ve gotten everything else handed to you but this one godkitten ed thing can’t go to the higher tier of players? kitten you. You’ve been catered to enough. It’s our turn now.

I agree 100%!

The casual players have been being catered to all along, and even in this patch they got the entire “Queen’s Jubilee” achievement section where they can get rewarded just for doing things. Please be considerate of hardcore players and don’t complain to Anet about finally giving us content too. The “Light Up the Darkness” achievement took me 30 hours of pain and frustration to complete, but finally getting it gave me the most rewarding and euphoric feeling that I have ever experienced in GW2. I want more content like this, so please casual players, don’t take this away from me.

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Posted by: Vol.5241

Vol.5241

I don’t see how Liadri is largely luck. The aoes are predictable, so you can actually kite in a huge circle and not get hit by it.

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Posted by: OtakuDFifty.2965

OtakuDFifty.2965

For christs sake, you people don’t need to have kittening everything handed to you! What’s wrong with having rewards locked behind extreme, high end content? It increases the value of said reward, and it makes those that actually manage to finish it feel more accomplished. You don’t kittening need the mini. You don’t NEED anything. God kittening forbid you miss out on one pet because you weren’t good enough to earn it. The content isn’t gated to you for any other reason besides the fact that you aren’t good enough to earn it. I know this may be foreign to some people just getting into games in the past few years, but it games used to be about the CHALLENGE. It’s not all supposed to just be busy work that you casually run through and get rewarded for. You get PLENTY of that from the main game and from all the Living Story updates up to this point? You can’t let us have this ONE thing? This one kittening mini that shows we completed something challenging and earned it? You’ve gotten everything else handed to you but this one godkitten ed thing can’t go to the higher tier of players? kitten you. You’ve been catered to enough. It’s our turn now.

I agree 100%!

The casual players have been being catered to all along, and even in this patch they got the entire “Queen’s Jubilee” achievement section where they can get rewarded just for doing things. Please be considerate of hardcore players and don’t complain to Anet about finally giving us content too. The “Light Up the Darkness” achievement took me 30 hours of pain and frustration to complete, but finally getting it gave me the most rewarding and euphoric feeling that I have ever experienced in GW2. I want more content like this, so please casual players, don’t take this away from me.

This is actually a good point, as in the past LS events, people complained that the “hard” achievements (like Obsidian Sanctum kites) were mixed in with the easy stuff, and for some reason that bothered them. Now we have separate categories for casual scavenger hunts / participation and for challenging arena achievements and the same complaints are being made.

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Posted by: MrRuin.9740

MrRuin.9740

not all content is for everyone, end of story. no amount of liadri QQ will make ANet look away from the praise it got from the people that actually bothered trying to beat her instead of blaming it on luck or profession of choice.

This, exactly.
I know I will never beat her, and never get the rewards for it and thats fine. This content is not for me, but I know it is for other people and they love it, so good for them. The Gauntlet was obviously designed for people looking for a steep challenge, and rightfully so. This update was more in line towards an attempt to appeal to more people. You had the Jubilee that was easy to do, just took a bit of time and then you had the Gauntlet which provided a much steeper challenge for those looking for one.

QQing about it does nothing. Even if Anet nerfed the Gauntlet so it as easy so any average joe could go win it, all the people who like it and earned the rewards for actually doing it aren’t going to be happy. But, I guess that wouldn’t matter to anyone who QQ’d about it as long as they were happy, who cares about the people enjoying it as is, right?

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Posted by: Bovinity.8610

Bovinity.8610

This fight is almost totally about luck

There is zero luck involved. The entire fight follows a pattern.

Any sufficiently advanced skill is indistinguishable from luck.

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Posted by: RoRo.8270

RoRo.8270

It’s not Liadri itself that’s alienating me from the game. It’s that the Liadri fight showcases lazy design decisions, lack of decent bug testing, and class favoritism more than anything else in the game. Basically, poor quality is shining through because of the intended difficulty of the fight mechanics. Class bugs I shrugged off before now become the reason why I fail the fight. Not being able to get into a flow because every third try has oozes in with Liadri, or another player fighting their challenge, or problems killing the orbs point blank is not “challenging”. It’s unacceptable in a timed event.

Its pretty much impossible to balance something where every class can do it equally. The only other option is giving set skills unique to the arena

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Posted by: Weggie.3215

Weggie.3215

Im sorry OP but we need challenging content. Im not the best player in the game but I managed to beat Liadri using the right combination of Weapons, Utility Skills and traits. Made that mini sooo much sweeter when I got it. That said, I wholeheartedly accept the fact I will not beat the 8 orbs of light and 5 gambit achievements… I already accepted the fact I am not that skilled for it, ill try again tomorrow but no worries on my end =)

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Posted by: IndigoSundown.5419

IndigoSundown.5419

I’m not going to be doing QG. I’m also not going to complain about it. I happen to agree that Anet should cater to different groups, and that includes adding hard content for those who want it. However, those who belittle others in complaining about the complaints are just reinforcing the negative stereotype of the elite player, just as the completionists are reinforcing the negative stereotype of, “It’s all about me!”