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Posted by: aspirine.6852

aspirine.6852

You did not read my post properly. It is not an option. It is not possible without touching core systems. Which will have other consequences. An MMO is a very complex thing.

So what your telling us is: Removing a key feature from the personal bank doesn’t touch any core systems, but adding a completely new feature while leaving the bank as is would require you to alter core systems.

I may not be a programmer, but something about that statement just seems backwards to me.

He’s not a programmer either. He has no idea how the digital cogs work. In the future, he should refrain from posting comments, in regards to topics outside of his own area of expertise.

Take your own advice then. You, and others, do not know the coding practices or how business is run within Arena-net. It’s not your area of expertise on how to run an MMO.

I’m credited on 20+ video games from ‘Wing Commander’ to ‘Lego Star Wars: The Complete Saga’ ….but yeah, I’ve never produced a mmo before. My brother is working on that one. You may have heard of it. It’s called ‘Star Citizen’ .

Nope, never heard of it.

Also, judging by your posting you are a true negative Nancy. It makes it hard to take you seriously when you do have a legitimate complaint.

My apologies. In regards to gaming, I’m not accustomed to such gleeful frivolities as paying compliments and patting folk on the back. My work has trained me to criticize and focus on flaws rather than enjoying a game for what it is meant to be…a game. I can’t even remember the last time I actually played a game to have fun.

I do not envy you there. I would not like to loose the fun to play games. So you like no game you have recently played?

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Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

The guild bank is definitely an idea to keep only a certain stipend but I gotta ask… WHY is this a gamebreaker? Why not just….not use the cash you didn’t earn with that character? I am genuinely curious, as I cannot see how your fun is impacted by this in any way?

I can understand, sort of, where that poster is coming from.

I was looking at the potential armour my fledgeling Charr will use when she ever reaches lvl80. One of the armour pieces I set my eyes on, was the T3 Charr Cultural leggings. Which costs 25g. Now, I do have enough gold in my bank to buy that, but I’d like to think that my Charr “earned” her own armour, instead of grabbing it out of the savings account (which is how I see my banked gold).

I am sad that it won’t be possible to think like that anymore, after the 6th. But with all the other changes that wallet will bring, I’m more than happy to overlook that bit :P

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Posted by: Elbegast.6970

Elbegast.6970

You did not read my post properly. It is not an option. It is not possible without touching core systems. Which will have other consequences. An MMO is a very complex thing.

So what your telling us is: Removing a key feature from the personal bank doesn’t touch any core systems, but adding a completely new feature while leaving the bank as is would require you to alter core systems.

I may not be a programmer, but something about that statement just seems backwards to me.

He’s not a programmer either. He has no idea how the digital cogs work. In the future, he should refrain from posting comments, in regards to topics outside of his own area of expertise.

Take your own advice then. You, and others, do not know the coding practices or how business is run within Arena-net. It’s not your area of expertise on how to run an MMO.

I’m credited on 20+ video games from ‘Wing Commander’ to ‘Lego Star Wars: The Complete Saga’ ….but yeah, I’ve never produced a mmo before. My brother is working on that one. You may have heard of it. It’s called ‘Star Citizen’ .

Seriously dude, I’ve never seen you come to these forums to do anything except spout consperacy theories about how Arenanet is screwing us over, complain and be snide. Why do you even bother with this game if you hate it that much? I mean seriously, is there anything you actually like about this game or are you just here to troll?

I don’t hate it, I love it. That’s the problem. I was in a much better way before Flame & Frost and now it feels as if the living story has turned a great game into a carnival sideshow.

I love the active combat, WvW, most dynamic events, world bosses/elder dragons, gem exchange, Black Lion Trading Post, jumping puzzles, ability of the developers to quickly churn out content, Eye of the North/GW1 rewards system, weapon skins, transmutation crystals, gathering system, no flying/mounts, etc.

My main gripes are with the poor storytelling in the living story and lack of focus on the player’s character as protagonist in the personal story.

My other gripes include…scifi, steampunk, kill/find/smash ‘x’ number quests and temporary content.

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Posted by: laokoko.7403

laokoko.7403

The people that are complaining about all characters having access to the gold with this patch….you realise the bank was there for that reason, so that all characters can share/pass between them gold, so with this latest implementation, there is now no longer a reason to have that.

I understand the concern that you want each character to have their own little bit of spending money, but I really don’t think it’s a reason to quit the game over. You will adjust to it and quite possibly come to prefer it. Also, new players that join GW2 after this patch won’t miss what they didn’t experience, to them it will be easier for all their characters to be able access gold.

That’s not the reason.

Having make human error in TP, and seeing how people makes many typos in TP in other games. People are in fear, they make human error and loss like 5000(make up number) gold just because of a typo.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Token Wallet! Thank you, ANet. +1

People have been asking for something like this since the beta weekends. Thanks for making it happen.


Regarding the inclusion of gold:
I’ve always made a practice of keeping some gold in the bank and some on characters. It does make it easier to budget, if each character has an allowance and the gold in the bank is used for long-term investments rather than impulse purchases.

But if the game was released originally with the wallet, how many of us would have demanded that ANet introduce a tool to separate coin into piles? It never would have occurred to me, even though, as mentioned above, I’ve always used game banks to do that. We’ll find other ways to reserve money or distinguish savings from checking.

One possible route is to buy stackable items from the TP that sell for vendor + 1c. For example, Crests of the Shaman are available in bulk at 1s99c, so you can buy a stack for 497s 50c and sell for 495s, i.e. this allows you to store nearly 5g for a fee of 2s50, about the cost of waypointing halfway across Tyria. Ideal? no, but it will work.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Azjenco.9425

Azjenco.9425

As for me, I can’t say I really care about the whole gold “issue”, as a universal storage place in one spot between all my characters suite me best.

However, I can see where the people with complaints are coming from. Since bank storage is a problem now, then why not have two spots for gold added to the wallet. One can be available coins (or call it pocket change for fun), while the next box is called separate coins (or call it investments for fun). And then in your wallet you can just chuck it one way or the other.

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Posted by: Tom Gore.4035

Tom Gore.4035

One possible route is to buy stackable items from the TP that sell for vendor + 1c. For example, Crests of the Shaman are available in bulk at 1s99c, so you can buy a stack for 497s 50c and sell for 495s, i.e. this allows you to store nearly 5g for a fee of 2s50, about the cost of waypointing halfway across Tyria. Ideal? no, but it will work.

Why in earth would you do that, when you can just place a buy order for Twilight for let’s say 10 silver a piece? Your money will be stored there forever with no cost.

One – Piken Square

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Posted by: aspirine.6852

aspirine.6852

btw the achievment and Title Golden still counts but now for the wallet right..

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Posted by: maddoctor.2738

maddoctor.2738

btw the achievment and Title Golden still counts but now for the wallet right..

Yes, it was confirmed earlier in this thread.

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Posted by: Payadopa.4706

Payadopa.4706

lol Try to get a totally awesome feature into a game to make it more convenient and watch how people complain just for the sake of complaining. Classic~

Thank you, Anet! This is a totally great feature!

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Posted by: Odd Magnet.3970

Odd Magnet.3970

I haven’t read the whole thread, but here are my suggestions:

1. Add Pristine Fractal Relics too, there’s no reason not to

2. Make the wallet have 2 slots for money, one which you use to spend, one to save up money

I don’t attract, I don’t repel. That’s kinda odd

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Posted by: Tom Gore.4035

Tom Gore.4035

2. Make the wallet have 2 slots for money, one which you use to spend, one to save up money

How do you guys survive real world?

One – Piken Square

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Posted by: aspirine.6852

aspirine.6852

lol Try to get a totally awesome feature into a game to make it more convenient and watch how people complain just for the sake of complaining. Classic~

Thank you, Anet! This is a totally great feature!

hahah the crowd never fails to amuse do they =)

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Posted by: Odd Magnet.3970

Odd Magnet.3970

in the real world we just don’t spend too much money by misclicking or server-game errors…

I don’t attract, I don’t repel. That’s kinda odd

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Posted by: lordkrall.7241

lordkrall.7241

in the real world we just don’t spend too much money by misclicking or server-game errors…

Oh?
I have seen reports of quite a few people that have bougth 100 items instead of the 10 they were actually wanting to buy and such.

And lets be honest here, how many of these “server-game errors” have actually happened?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Lucius.2140

Lucius.2140

I like the thank you part, and the part the dev explain to the complainers the bank feature return isnt a option. Wait… that make me wonder why people still complain for it asking for it been changed… you arent reading the moderator post lol

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Posted by: Odd Magnet.3970

Odd Magnet.3970

it’s just an example, those errors can happen pretty often if you have a kittenty connection.

you click, nothing happens, click again, again nothing and suddenly you bought 10x more than you wanted.
and even if you got the best connection possible (aka next to the servers) you can still missclick and buy for more than you wanted, simply because the money is always there to spend

another example in RL:
do you always carry all your money in your wallet? no? Pretty sure it’s not only because you could loose it or get robbed,
Personally I never have too much money in my wallet, preferably just a tiny bit more than I need to buy what I wanted to buy, so I don’t even get tempted to buy something else
(but I guess you never bought some candies you didn’t plan on, just because you could?)

oh, and another one:
this game is played by kids too, because, well, kids play games, at least some of them, right?
Even if we adults (the great great adults) would never have a bad connection or misclick, there still would be kids, and have you ever seen a kid in front of a slow PC or a bad internet connection?
Many of them just clickclickclickclickclickclickclickclickclickclickclick until it continues

I don’t attract, I don’t repel. That’s kinda odd

(edited by Odd Magnet.3970)

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Posted by: curlydim.8461

curlydim.8461

Why is that ANET’s fault? If you miss click a billion times, it is completely your fault. If you have bad internet connection, just learn from your mistake and stop clicking. It isn’t rocket science …
I am very pleased they added this feature, even though I have like 6 bank tabs … I am all for it and if you complain, you should find something more useful to do …

It is not the devs’ fault for adding a feature that can potentially mean a “gold sink” for the ones that can’t control their spendings … The option is there for people who need it, nobody is forcing you to use it, or misuse it …

Bottom line is, it is a brilliant feature, that many are grateful for … If you can’t use it properly and don’t appreciate it, then it’s only your fault …

Thank You ANET, for the implementation of something useful for the people with self-control!

Haters gonna hate

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Posted by: VOLKON.1290

VOLKON.1290

Complaining in GW2. It’s becoming a spectator sport.

I actually like the mini-guild idea personally (I haven’t done one yet). When guild halls are implemented it could be one way to allow a little quiet, quality “me time”. A quiet little guild hall to call my own… sigh… with a hot tub. Martin… we need hot tubs.

#TeamJadeQuarry

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Posted by: Grimthagen.6019

Grimthagen.6019

Why in earth would you do that, when you can just place a buy order for Twilight for let’s say 10 silver a piece? Your money will be stored there forever with no cost.

Out of curiosity – would someone who is concerned about the lack of a bank / need to use a guild bank explain why this Trading Post Buy order scheme wouldn’t work for them?

Take your lump of gold, create buy orders for something really expensive in whatever denomination you feel is useful, money for buy order is taken from wallet. When you need money you cancel one of the buy orders, no fees apply correct? Worst case is someone sells you Twilight for a few gold.

Am I missing something or is this far more workable than doing the guild bank workaround?

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Posted by: ShunsuiKouKyoraku.9106

ShunsuiKouKyoraku.9106

So, Devs, what happens now if a player has no coin in the wallet or not enough for a waypoint fee? Do they stay dead until someone happens upon and revives them? What if they’re not really in an accessible area and should not expect anyone to happen across them? Or will they then have switch to an alt if they have one, or for those with only one character, will they have to then make an entirely new second character just to kill a few things to get a few coin in their wallet so they can then log back into the dead character since they can now afford a waypoint fee?

The exact same thing that have happened since release if you die without any kind of money.
You get a free WP.

The nearest WP becomes free, if I remember correctly.

~De Oppresso Libre~
Shunsui Kou Kyoraku~Thief |Afro Claptrap~Warrior|Korra Jorradóttir~Elementalist
Zaraki Bladebreaker~Guardian|Mikasa Ackkermann~Mesmer

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

I’m almost 50 gold from getting the bank gold achievement. Will that achievement dry up as of August 6th since there won’t be any bank gold anymore? That seems kind of silly to me.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: preda.2358

preda.2358

I have over 200k karma on a character…does that mean i can now use the 200k karma with my other characters? :O

Correct. All currencies in the wallet will be account bound.

If this is true why keep the status of account bound on acquire for karma’s armors ?

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Posted by: VOLKON.1290

VOLKON.1290

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

I’m almost 50 gold from getting the bank gold achievement. Will that achievement dry up as of August 6th since there won’t be any bank gold anymore? That seems kind of silly to me.

The achievement will still be there and work, it’ll count the gold in the wallet instead of the bank. Martin explained that there are technical reasons for not leaving the gold in the bank.

Here’s the skinny. A month or two into the release and there won’t be a single post complaining about the wallet. It’ll be old news, adapted to and people will have moved on to complain about the next release they won’t be complaining about shortly after. Let’s see it in practice for once before freaking out, eh?

#TeamJadeQuarry

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I’m still trying to wrap my brain around the “I might accidently buy something I don’t want!” or the “I might spend money I want to save!” arguments.

Umm….

It can happen easier than you think due to connection lag (or just being in a hurry and clicking un-carefully). The later should in no way be Anet’s concern to fix, but the former raises the questions being asked here. However, both cases will result in a drain in resources for Anet’s help desk (it takes time to answer someone with, “not my problem”).

The actual issue at merchants has been pretty much halted due to a dialog that pops up when you try to buy something that costs more than 1g (I think that’s the amount). This is NOT the case in the buy screen of the TP, however where multi-hundred gold items are easily pulled up and a single accidental click away from purchase. Is this Anet’s fault…..of course not. But I think it might be in their best interest to at least look into putting some sort of purchase warning dialog in place on the TP interface.

Personal guild is an option and I’ve also seen suggestions that putting large sums of gold into TP buy orders that could NEVER be filled would be a good way to “secure” savings funds.

On the technical side of having both, I think the real answer is that doing an either or (wallet or existing system) was a bit of work, but doable (and already done and tested at this point). Putting both in place would be MUCH more work and require lots more testing and resources that just can’t be made available at this time. Certainly it’s possible, but not available for realistic discussion at this point.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Zaeon.3846

Zaeon.3846

People are antagonizing each other because they think people who would like banks to be able to still store gold ontop of the wallet feature dislike the wallet feature altogether. But in reality, in the entire thread only 1 person hate the idea of the account wallet. Most others like the idea of the wallet but dislike only the shared gold part.

I sure hope those of you who are against the storeable gold idea do not make mistakes later on. Keep in mind, issues that involve accidental purchases, accidental mail are NOT refunded by Anet——even if they are caused by lags and server errors.

And also, when those same people earn enough gold past 2k-3k mark. They will start to feel as paranoid as the rest of us.

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Posted by: aspirine.6852

aspirine.6852

It seems that most of the complaints are from people who have no patience and just blame the game for it?
Go easy on the tradepost when you are spending your gold, it’s not that hard is it.

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Posted by: Xirin.8593

Xirin.8593

Relevant xkcd comic:

Attachments:

[AoN] All or Nothing

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

I’m almost 50 gold from getting the bank gold achievement. Will that achievement dry up as of August 6th since there won’t be any bank gold anymore? That seems kind of silly to me.

The achievement will still be there and work, it’ll count the gold in the wallet instead of the bank. Martin explained that there are technical reasons for not leaving the gold in the bank.

Here’s the skinny. A month or two into the release and there won’t be a single post complaining about the wallet. It’ll be old news, adapted to and people will have moved on to complain about the next release they won’t be complaining about shortly after. Let’s see it in practice for once before freaking out, eh?

I don’t actually have a problem with it. As long as it doesn’t mess up my achievement progress it’s fine. I was mostly just commenting that the mechanics of the situation don’t make sense. It’s like someone else said, in order to create a system that apparently won’t effect core systems they’re breaking core systems.

With Karma merging, though, I guess it’s time I actually started drinking all the Karma I’ve been storing since they started distributing it in liquid form.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

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Posted by: Grimthagen.6019

Grimthagen.6019

Relevant xkcd comic:

That’s both relevant and awesome. Many win points to you.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Right up there with, “Does not function in O-F-F mode”.

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Fate is just the weight of circumstances
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Posted by: Ethics.4519

Ethics.4519

lol Try to get a totally awesome feature into a game to make it more convenient and watch how people complain just for the sake of complaining. Classic~

Thank you, Anet! This is a totally great feature!

Lol, nailed it. My thoughts on most of the threads on the forums actually.

RIP in peace Robert

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Posted by: VOLKON.1290

VOLKON.1290

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

I’m almost 50 gold from getting the bank gold achievement. Will that achievement dry up as of August 6th since there won’t be any bank gold anymore? That seems kind of silly to me.

The achievement will still be there and work, it’ll count the gold in the wallet instead of the bank. Martin explained that there are technical reasons for not leaving the gold in the bank.

Here’s the skinny. A month or two into the release and there won’t be a single post complaining about the wallet. It’ll be old news, adapted to and people will have moved on to complain about the next release they won’t be complaining about shortly after. Let’s see it in practice for once before freaking out, eh?

I don’t actually have a problem with it. As long as it doesn’t mess up my achievement progress it’s fine. I was mostly just commenting that the mechanics of the situation don’t make sense. It’s like someone else said, in order to create a system that apparently won’t effect core systems they’re breaking core systems.

With Karma merging, though, I guess it’s time I actually started drinking all the Karma I’ve been storing since they started distributing it in liquid form.

About the karma, the jugs will still work the same, the only difference is that you’ll be drinking for the whole account and not a single character. So drinking them now or later doesn’t matter.

#TeamJadeQuarry

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Posted by: Electro.4173

Electro.4173

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

If I were to hazard a guess, I would say they’re probably rigging the wallet to use the current Bank assets. So the Bank itself will no longer be able to exist, because the Bank is basically going to be turned into the Wallet and made to automatically receive and store all gold from the account.

They can’t keep the Bank and add completely new assets to the game for the Wallet because they don’t want to tamper with the core of the game and risk causing major issues.

Don’t know how accurate my assumptions are. Probably not very, given my lack of programming experience. But the main point being if they say they can’t do it, then there’s surely a reason for it.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

I don’t understand why there can’t be both. We currently have Gold and Karma which is character bound, as well as Gems and Laurels which are account bound. Since all the other tokens that will be added are also account bound to begin with why can’t they be converted without effecting gold and how the bank works in general?

I’m almost 50 gold from getting the bank gold achievement. Will that achievement dry up as of August 6th since there won’t be any bank gold anymore? That seems kind of silly to me.

The achievement will still be there and work, it’ll count the gold in the wallet instead of the bank. Martin explained that there are technical reasons for not leaving the gold in the bank.

Here’s the skinny. A month or two into the release and there won’t be a single post complaining about the wallet. It’ll be old news, adapted to and people will have moved on to complain about the next release they won’t be complaining about shortly after. Let’s see it in practice for once before freaking out, eh?

I don’t actually have a problem with it. As long as it doesn’t mess up my achievement progress it’s fine. I was mostly just commenting that the mechanics of the situation don’t make sense. It’s like someone else said, in order to create a system that apparently won’t effect core systems they’re breaking core systems.

With Karma merging, though, I guess it’s time I actually started drinking all the Karma I’ve been storing since they started distributing it in liquid form.

About the karma, the jugs will still work the same, the only difference is that you’ll be drinking for the whole account and not a single character. So drinking them now or later doesn’t matter.

Yeah, I’ve just been holding on to them all on one character in case any of my character ever needed them, so as not to waste bank space. Since I don’t need to do that anymore because they’ll all have access to it, it’s worth finally drinking it all.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Wow, I have probably one of the kitteniest connections this side of dial up, and I have never had the issues managing my gold that people are “concerned” about. Over buying at merchants, fat fingering or multi-clicking the TP, game errors? (I must be uber kittening lucky apparently), etc. I really think some of you are overreacting just a tad.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Holy Whirlwind.2067

Holy Whirlwind.2067

Actually, now that it isn’t character-based…these karma consumables will likely become obsolete. It would make far more sense to simply award a given amount of karma rather than a consumable that serves no purpose.

I disagree here. If they just award us the standard karma points from the jugs we would miss out on the karma bonus from food, guild banners, and other boosters. Keep giving me the jugs if this is the case.

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Posted by: Khisanth.2948

Khisanth.2948

Wow, I have probably one of the kitteniest connections this side of dial up, and I have never had the issues managing my gold that people are “concerned” about. Over buying at merchants, fat fingering or multi-clicking the TP, game errors? (I must be uber kittening lucky apparently), etc. I really think some of you are overreacting just a tad.

Tell me … do you keep all your money at home as well in real life? Stacks of cash? Gold ingot? Maybe piles of diamonds?

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Posted by: Kincaidia.3192

Kincaidia.3192

Holy cow. My apologies to Martin Kerstein. This is ridiculous. Notch this up to “you can lead a horse to water but you can’t make him drink. Unless you drown him”.

The new system sounds wonderful, and if the only down side is someone has to exhibit the tiniest bit more self control, then sign me up twice.

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Posted by: nglcpyro.4906

nglcpyro.4906

Wow, I have probably one of the kitteniest connections this side of dial up, and I have never had the issues managing my gold that people are “concerned” about. Over buying at merchants, fat fingering or multi-clicking the TP, game errors? (I must be uber kittening lucky apparently), etc. I really think some of you are overreacting just a tad.

Tell me … do you keep all your money at home as well in real life? Stacks of cash? Gold ingot? Maybe piles of diamonds?

Do you carry all your ingame gold on you and have always had a bank balance of 0/0/0? Seems like a money management problem people have and not having it centralised as this change will remove the safety net on overspending. If you want a separate bank feature, dev posted you can use the ‘individual guild’ method which is possibly even better if you keep at it to get the guild bank upgrades! It means as well as this new stuff, you get a personal gold and item bank.

Now stop overreacting since I just fixed the situation for you and don’t forget all the other currency storage

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Wow, I have probably one of the kitteniest connections this side of dial up, and I have never had the issues managing my gold that people are “concerned” about. Over buying at merchants, fat fingering or multi-clicking the TP, game errors? (I must be uber kittening lucky apparently), etc. I really think some of you are overreacting just a tad.

Tell me … do you keep all your money at home as well in real life? Stacks of cash? Gold ingot? Maybe piles of diamonds?

Not real life, not even close.

However, I do have a debit card, so when I don’t have cash on me I don’t have to go to the bank to have money. Pretty much the same concept. I have to be responsible for my purchases, and keep track of what I am spending.

You can’t really compare the wallet to this though because its not the same thing. Apples and oranges, because you don’t have ‘lag’ when you go to the grocery store. You don’t have disconnect errors when you’re paying for dinner. Well, actually they do sometimes have errors in that crap and you get double charged, and then you have to fight with the kitten merchant to fix it.

There are some ‘Are you sure you want to do this’ idiot proof popups in game, to help mitigate and protect people from themselves. If you’re really that worried about it, like I suggested before…make yourself a spreadsheet and track your spending.

If something goofs because of lag, well what can I say, kitten happens. I’ve accidentally destroyed things due to lag or ignorance on more than one occasion. I’ve over purchased materials from a trader (not due to lag, just cause I thought I needed them when I didn’t, mind you) You don’t see me screaming at ANets door for a refund. ‘Lag’ isn’t always necessarily their fault, its not something that can be controlled. However, some responsibility and awareness on the your part is completely on you and can most likely help you avert the majority of the concerns being thrown out there.

Edit: Lol after thought…. I carry my characters full load of karma on me…. I carry all of my laurels on anyone I am on. What protects me from accidentally exhausting those due to lag at a merchant? Getting two of a unique item by accident? Nothing…. You people are already dealing with ‘currency management’ with this things. You already do the gold management when you dole it out. The only difference now is not needing to go back to the bank to get more. Or having to put it in the bank to give to another character. Now its just all ‘right there.’

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

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Posted by: Holy Whirlwind.2067

Holy Whirlwind.2067

Hi guys,

(1) It is no longer possible to “securely” store gold. This is a real issue and will make aspects of the game more stressful and less enjoyable for many players.
(2) Many players liked being able to keep character gold individual. This functionality has been destroyed.
(3) Many players liked being able to centrally store gold. This functionality has been destroyed.
(4) Many players, myself and my guildmates included, feel forced to create and expend influence on creating personal guilds to re-gain the gold storage feature that has been destroyed in this patch. (continued in next post)

1 and 3 are solved by 4. If you really feel the need to make you own guild for a “safe” bank, it is easily done with laurels for guild influence. This really should not be that big of a deal for most players. Almost everyone I know already has their own personal guild just because they wanted more “free” (50-100 slot) storage.

Another option for those afraid to spend the gold is to transfer it to some other form. In GW1 when you hit the max gold limit, you purchased ectos, shards, armbraces, or coffers. People can do the same here with ectos, lodestones, or other high end tier 6 mats…etc. that don’t depreciate.

(edited by Holy Whirlwind.2067)

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Posted by: sweetmesquite.5024

sweetmesquite.5024

2. Make the wallet have 2 slots for money, one which you use to spend, one to save up money

How do you guys survive real world?

I use a kittening bank to store the money I want to hang on to.

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Posted by: Celestina.2894

Celestina.2894

in the real world we just don’t spend too much money by misclicking or server-game errors…

I think you’d be rather shocked.

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Posted by: ElenaDragon.8401

ElenaDragon.8401

Just want to throw in my thanks for this feature as well! It will certainly make a lot of things more convenient for me.

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Posted by: Khisanth.2948

Khisanth.2948

Wow, I have probably one of the kitteniest connections this side of dial up, and I have never had the issues managing my gold that people are “concerned” about. Over buying at merchants, fat fingering or multi-clicking the TP, game errors? (I must be uber kittening lucky apparently), etc. I really think some of you are overreacting just a tad.

Tell me … do you keep all your money at home as well in real life? Stacks of cash? Gold ingot? Maybe piles of diamonds?

Not real life, not even close.

However, I do have a debit card, so when I don’t have cash on me I don’t have to go to the bank to have money. Pretty much the same concept. I have to be responsible for my purchases, and keep track of what I am spending.

You can’t really compare the wallet to this though because its not the same thing. Apples and oranges, because you don’t have ‘lag’ when you go to the grocery store. You don’t have disconnect errors when you’re paying for dinner. Well, actually they do sometimes have errors in that crap and you get double charged, and then you have to fight with the kitten merchant to fix it.

There are some ‘Are you sure you want to do this’ idiot proof popups in game, to help mitigate and protect people from themselves. If you’re really that worried about it, like I suggested before…make yourself a spreadsheet and track your spending.

If something goofs because of lag, well what can I say, kitten happens. I’ve accidentally destroyed things due to lag or ignorance on more than one occasion. I’ve over purchased materials from a trader (not due to lag, just cause I thought I needed them when I didn’t, mind you) You don’t see me screaming at ANets door for a refund. ‘Lag’ isn’t always necessarily their fault, its not something that can be controlled. However, some responsibility and awareness on the your part is completely on you and can most likely help you avert the majority of the concerns being thrown out there.

Edit: Lol after thought…. I carry my characters full load of karma on me…. I carry all of my laurels on anyone I am on. What protects me from accidentally exhausting those due to lag at a merchant? Getting two of a unique item by accident? Nothing…. You people are already dealing with ‘currency management’ with this things. You already do the gold management when you dole it out. The only difference now is not needing to go back to the bank to get more. Or having to put it in the bank to give to another character. Now its just all ‘right there.’

NPC merchants are irrelevant. They are saved by their on bad interface. You would need to have a seizure at the right moment when interacting with one for it to become an issue.

As for the grocery store. I don’t know where you live but here pretty much all them here has a “undo” option. Especially for unopened/unused/… items.

A spreadsheet is useless for my concerns. I have no problem controlling my spending.

No I’ve never had issues with lag either. On the other hand I have had clicks go through to the wrong window.

It’s great that you don’t really care about the virtual bits you acquire in the game. Some people do. Which brings us to karma and laurels. Uh there is just no reason to care about those. Nothing worth buying with karma except maybe alcohol for thirst slayer and a few exotic trinkets or obsidian shards. Once you got your character fully geared karma is effectively useless. IF karma was actually useful then yes I would have been complaining about that too. Laurel suffers similarly. Once you have a full set of ascended you could still use it go earn some coin but now we’re back “keeping my coin safe”.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

NPC merchants are irrelevant. They are saved by their on bad interface. You would need to have a seizure at the right moment when interacting with one for it to become an issue.

One of the issue mentioned (not necessarily by you) pertained to over purchasing due to lag. Obviously just selling it back doesnt work since you cant sell it for what you bought it for. This boils down to vigilance. Lag happens, dont be a click-a-holic and pay attention.

As for the grocery store. I don’t know where you live but here pretty much all them here has a “undo” option. Especially for unopened/unused/… items.

Was simply pointing out how the game issue isnt comparable to real life, ie you cant get lag in real life.

A spreadsheet is useless for my concerns. I have no problem controlling my spending.

Again, was addressing (originally) the broad issues mentioned, one of which was managing ‘allowances’ on characters. This would work for that type of issue. THey could record who spent it, on what, on what day, and track how much their chars were spending.

No I’ve never had issues with lag either. On the other hand I have had clicks go through to the wrong window.

Yeah, I’ve had that happen too. Still not screaming at ANets door….

It’s great that you don’t really care about the virtual bits you acquire in the game. Some people do. Which brings us to karma and laurels. Uh there is just no reason to care about those. Nothing worth buying with karma except maybe alcohol for thirst slayer and a few exotic trinkets or obsidian shards. Once you got your character fully geared karma is effectively useless. IF karma was actually useful then yes I would have been complaining about that too. Laurel suffers similarly. Once you have a full set of ascended you could still use it go earn some coin but now we’re back “keeping my coin safe”.

Its not that I don’t care, its that I’m not going to stress out over it. Just because you dont care about karma and laurels doesnt mean others dont. That is a biased assumption on your part. However, it is still the exact same thing, which no one had an issue with, beyond karma not being account bound. Now they are making all these currencies account bound, one pool for all characters to build and draw from, and people are still whining.

They just cant win, and I feel terribly sorry for ANet having to put up with it every time they turn around.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Khisanth.2948

Khisanth.2948

It’s great that you don’t really care about the virtual bits you acquire in the game. Some people do. Which brings us to karma and laurels. Uh there is just no reason to care about those. Nothing worth buying with karma except maybe alcohol for thirst slayer and a few exotic trinkets or obsidian shards. Once you got your character fully geared karma is effectively useless. IF karma was actually useful then yes I would have been complaining about that too. Laurel suffers similarly. Once you have a full set of ascended you could still use it go earn some coin but now we’re back “keeping my coin safe”.

Its not that I don’t care, its that I’m not going to stress out over it. Just because you dont care about karma and laurels doesnt mean others dont. That is a biased assumption on your part. However, it is still the exact same thing, which no one had an issue with, beyond karma not being account bound. Now they are making all these currencies account bound, one pool for all characters to build and draw from, and people are still whining.

They just cant win, and I feel terribly sorry for ANet having to put up with it every time they turn around.

You are making an incorrect assumption. I didn’t say other don’t care about karma or laurels either but I am not going to try to represent other people’s concerns. I am explaining why I do not. If those people are concerned they can post on the forum just as easily as I can. There are not enough hours in a day for me to be posting about my concerns AND all the possible concerns of the other 3 million plus people who bought this game. It was simply a response to your edit.

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Posted by: StinVec.3621

StinVec.3621

Until you log in and you suddenly no longer have a guild vault with all of your money in it because your guild no longer exists due to the guild disappearing bug. For some, a reload of the game brings your guild back, for me this fixed it on one occasion where I had this bug. Another time my guild was just gone even after several days of restarting and relogging. Lost several gold I had in my vault and some items. Had to eventually remake it (same name, same tag) and get it all trained up again with vault, guild armor and weapon, etc.

Probably obvious and something you checked back then, but it wasn’t that you transferred between servers so that your guild reset and the bank was lost?

Unfortunately for me, it wasn’t due to a server change to where my guild was left on the previous server. I’ve not changed server since the first week of release and this was just a couple months ago. It was just gone one day and at first I thought it was just the guild disappearing bug that many have encountered, but relogging never brought it back. :\ So after about a week of trying to bring my guild back I just remade it. I’ve seen others who have run into this issue before as well and they could not find a reason for the guild disappearing. They went the route of Support and weren’t able to get it back, so I didn’t even bother with that knowing they couldn’t do anything about it. I just don’t trust Guild Vault anymore due to this guild disappearing bug popping up again.

I’ll probably go the route of making dozens of 1g-10g buy orders on Twilight so I can just cancel those orders as I need my coin, instead of keeping it in a personal guild vault that is even less reliable for my taste.

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Posted by: Signet of Forums.4397

Signet of Forums.4397

It is not as simple as having both, it is something that is within the code and the interaction of multiple different elements of the game. So it might look like an easy thing on the outside – under the hood there is a lot of programming magic going on.

So if you need to have a bankspace to protect yourself from – well – yourself, you have to use the “individual guild” route.

No doubt that what at least some of these people really mean is that multiple people play on their account even though it’s technically against the terms of service.

Therefore we proceed to write a sig.