In response of the OP, as you can see reading my post, yes, they are all about how I think they are wrong, but.
- Hours spent on game 2100+
- Legendary made
- Dungeons made still got bored
- Spend 2h on sPvP and another 2h on WvW nearly everyday
- Over 7500 achievement points
I used to farm CoF not because i liked it, its because its the only profitable way to get money “fast” i spend hours and ours doing nearly nothing more than “siteseeing” the game, but the rewwards are poor and my patience to waste time is running, Skins also nearly the only motivation i have to play the game but, thwe way the introduce them in the game is by RNG boxes, I thought at begining coundt blame them, farme them, bhought them (with In game money not real life one), more than 100 crates opened 0 tickets.
By the way, i also tried reporting the same bug since beta, my char cant see “instanced portals” like the “home” in every starting city, i can enter them but, no way to exit without going to the mist of spending money on a TP, i reported it at least 30 times via game including screeshots option, no response from them.
Got 2 items that theorically i can sell them (halloween infinite transformation potion, solid potion(the one from orr boxes), the reallity says i CANT seel them because are bounded to my char, and i reported it, again, no response.
Over all the hours os patience, time spent and inverted, and wating, at beginig because “the game just realeased” and not “they are working on it but, its not a priority” burned my patience and just left the taste of ash in my mouth.
Summing that to some problem with the acounts at the begining that they treat me poorly, sorry if i speak harsh, but sometimes you get what you sow (i think thats the phrase).
Sorry about my english as its not my mother lenguage.
Back to topic and trying to put some advise to improve:
- People liked Molten Dungeong mechanics, as well as AC rework, do more stuff liek that
- New dungeons could use new Weapon or armor skin in a way its not token grind (achivements, unique way to kill bosses, or bosses killing order, with a 20% of droping skin)
- RNG unique skins made tradeable, so the BLT is more “lively”, some people that dont want to farm can try gambling for a great reward as they can sell it.
- the game was not made from grinding but in fact, people just do that, make some “farm” spot in a fun way, farming is not bad, just another game facet, in GW they were solo/Group challenges that the reward were thouse mats, a way to get mats via challenges is not that horrible, is it?
- Forget about Zonmoros, Mystic forge is ok, but dont make special skins out of that, people dont feel anything in the way they obtain the precusors or special skins like Dwaynas bow, make them to be crafted in a palce out there, like forging Vulcan in Mounts volcano dwaynas bow at her temple and so, you invigorate some forgoten by god but not farmers places this way.
Make some other sPvP modes like DeathMatch, Mini WvW maps for GvG (25vs25) and rank them, the PvP in GW" needs more love and not in a chest form, people want diversity.
About MMOs i played, GW1 is the best one i played, sorry but for me the “good old” gw1 system was awesome and skill based self-rewarded as you can see you could control the situations without random smashing buttons (seeing a cast bar could help that feeling to be back, as you cant really see what you interrupt besides spam the skill everytime the other char rises the arm)
Again sorry about my bad eng.