Edit: Sorry for the wall of text! I might care a little too much!
I would like to make a suggestion for a quality of life adjustment for the daily achievements. This change will main affect those of us who are completionists or holding high ranks on the leader boards.
I understand that we will get a lot of hate, as we are not a very well respected group of people. We choose to play the game for different reasons than most, but please respect that we are some of the most passionate players you will find.
I am in no way looking to gloat here, but I think some of these details may be important to know where I am coming from.
I am currently rank 2 on the North American achievement boards. I talk to several others in the top 10 to see what their thoughts are on the game. I have been taking part in the conversion about more dailies being added , which has brought of some great points.
Hopefully some of these details make me qualified to discuss this topic.
As each new “option” for the dailies are introduced, there is an increasing amount of time it takes to complete all of the dailies. Now, I understand that these are optional for most, but for completionists/achievement hunters they are not as optional.
Back when we started our achievement hunt, dailies would only take us 20-30minutes. Now, it is understandable that the game would change or evolve over time, so I am not asking for this to return to the way there were. The problem is, we are getting to the point where dailies can take 2+ hours and we are looking at more being added.
For those of us on the achievement boards, the daily grind is not how we were expecting to “compete”. We would much rather our daily focus be on the achievements from playing the actual game, not just the dailies. The daily grind is starting to get draining, and I have already seen a number of people fall of the boards or quit the game entirely.
Why do we feel compelled to do all dailies?
Achievement points have a limited number of ways to be acquired, and are fairly sought after for a number of reasons. There are achievement chests, leader boards, and completionists. Unlike aspects of the game, achievement points have a limited number available from a limited number of methods. If I miss the experience from a daily, well, I can get experience in so many ways that it does not matter.
If you miss out on your dailies, you end up missing out on points you can no longer acquire. From a leader board perspective, you are going to be driven to get every possible point that is made available. Obviously this is something we have chosen to go for, but when we chose to do this, dailies were not nearly as much of a grind.
Let’s keep dailies as optional as possible for all players. The casuals, the hardcore, and all those in between.
What I would like, is to have the daily achievement points be given out in the daily chest rather than for each daily completed. This way we are truly just looking at each daily being an “option” even for the more hardcore achievement hunters or completionists.
With this method I also think that the PvP and PvE chest could be merge into one. Just let people get the chest from the method they chose. You have two ways to complete it, but you still gain the rewards for your account.
I believe this solution will also be a little more casual friendly. You can get more achievement points for your game time, and get closer to those achievement chests.
Now, there are still the extra dailies so what should happen to them? I believe we should switch their reward to some silver and experience/glory. This way you still get a little bonus for completing them, which is nice. Does this mean a completionist needs to get them? I don’t believe so. You get gold and experience in so many ways that you will not feel like you missed some exp you can’t make up later. Achievement points give a sense that you missed something you can never get again.
(edited by Ewon.5903)