Combat UI improvements

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Posted by: NeryK.5301

NeryK.5301

I also would like to have this control scheme available in the official client.

I wonder what would be the impact on PvP though ? The popular opinion seems to be that using this type of control would be a disadvantage but only thorough field testing could tell for sure.

I like this job. I like it !

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Posted by: derekisazombie.2359

derekisazombie.2359

I REALLY love this idea. I used to play Tera when it came out and I gotta say that reticle targeting was pretty sick. I understand the use of the wow type targeting that is currently in GW2 (I say wow type because thats what most people get in their head first. you know.)

But giving the option of a reticle, coupled with controller support? YES PLEASE ANET that would DRASTICALLY improve the game to a load of people who hate mmo’s but love console games/just using a controller for action combat.

Yes yes please please show this creator the light and give us his target system!

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Posted by: pmprcv.3854

pmprcv.3854

I love it. Please, Arenanet, add this option to GW2!

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Posted by: Vander.1035

Vander.1035

+1

When in combat I am just holding right click. It’s actually does take its toll on my hand after extended fighting.

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Posted by: Kinto.9485

Kinto.9485

Signed! Would be so happy to have this!

-Kinto

Dungeon Tutorials and more on This YouTube Channel

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Posted by: Nehoes.6403

Nehoes.6403

+1 support. Wow this would help so much with my wrists!

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Posted by: Edmo.7159

Edmo.7159

+6
I and my friends who loved it (and 2 not bought the game)

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Posted by: Jay.9407

Jay.9407

That’s the spirit folks!

Keep this thread hot and active till a Anet member reads it. I am all for this mod.

I read most of all your supportive comments people and love them!

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Posted by: Rahaji.8312

Rahaji.8312

Yes! Please add the OP’s suggestions as an option! I’ve been asking for something like this since the game first went into beta!

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Posted by: Jay.9407

Jay.9407

Your supportive comments people are welcomed and ArenaNet better see this!

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Posted by: Artemau.9503

Artemau.9503

Absolutely behind this idea. There is no reason for this to not be built-in, in my mind. Fast ground targeting is great, but when you have to hold down right click(like 98% of the game) you find yourself rushing the cursor from who knows where to the right spot as you’re trying to cast. This simplifies that issue, reduces strain and the complete waste of the right click’s potential, and would make combat a lot more fun. Holding right click to change camera angle is just an outdated artifact of point-n-click games circa ‘98. You’re breaking many molds with this game. Why handicap it with that old system?

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Posted by: Chrispytoast.3698

Chrispytoast.3698

I have an update from my friend who messaged someone at arenanet, unfortunately not the answer we are looking for

AN: it has been looked at

F: is anything going to be done about it?

AN: probably not soon

Save the orphans of Divinity’s Reach
Send Gold to: Chrispytoast

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Posted by: Esorono.1039

Esorono.1039

I have an update from my friend who messaged someone at arenanet, unfortunately not the answer we are looking for

AN: it has been looked at

F: is anything going to be done about it?

AN: probably not soon

I hope this suggestion list gets so long that they can’t ignore it and just make it. I’m pretty sure anyone who knows coding can make this mod within an hour.

Playable Tengu please!

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Posted by: Miseris.7498

Miseris.7498

Where is the red response on this already?
If this just gets ignored, I’m going to be pretty unhappy.

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Posted by: Jay.9407

Jay.9407

I hope this suggestion list gets so long that they can’t ignore it and just make it. I’m pretty sure anyone who knows coding can make this mod within an hour.

Agreed! so Agreed. I believe if we keep this up for a week or 2 they wont be able to turn their heads.

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Posted by: Jay.9407

Jay.9407

I believe they can make this mod within a minute lol Jk more like a few days to do it totally right.

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Posted by: Chrispytoast.3698

Chrispytoast.3698

I do not think it would take to long to implement, or at least allow use of this mod without being banned

Save the orphans of Divinity’s Reach
Send Gold to: Chrispytoast

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Posted by: Miseris.7498

Miseris.7498

I do not think it would take to long to implement, or at least allow use of this mod without being banned

In beta people asked for a feature like this, and they gave some response to the effect of (paraphrasing from memeory here, not a real quote) “a crosshair would be an intruisive immersion breaking UI element” or some such nonsense.

I suspect the best we can hope for is if we use the AHK script, they’ll look the other way for awhile.

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Posted by: Jay.9407

Jay.9407

GOOD NEWS GOOD NEWS!! THE GMS HAVE SEEN THIS FORUM!!

Conversation with team member of ArenaNet

Jay:
Hey are you seeing this forum? the whole GW2 Community wants this very soon. thanks for checking it out. https://forum-en.gw2archive.eu/forum/game/suggestions/Combat-UI-improvements/first

CC Eva:
Hi Jay.
Thanks for bringing this into my attention. I had already a look on it some hours ago and I will forward it to the team in the end of my shift.
Have a nice day!

(edited by Jay.9407)

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Posted by: Lord Jaguar.9504

Lord Jaguar.9504

Could not support this more. +1

I can’t tell you how many frustrating experiences I’ve had with my Warrior trying to target someone in WvW. Left-clicking a specific target while strafe dodging with the RMB held down is a PAIN. Tab target is obviously of no use in that kind of cluster.

This would allow me to attack an opponent the way I want too without being hampered by the targeting system.

Please and thank you Anet!!!

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Posted by: Sabbatum.7263

Sabbatum.7263

+1, would be great to have this add to the game

Your weakness makes me laugh!

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Posted by: ensis.5137

ensis.5137

Would really improve the gameplay alot and make it much more fun for a lot of players.
Please implement this kind of “action mode” for GuildWars2!

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Posted by: abseden.4561

abseden.4561

I agree this looks fantastic, but I have to agree with Anet’s stance on 3rd party.
If they allow this script, through some kind of review or testing, then they would have to spend considerable amount of time to review and test every new update as well.
But the biggest concern would definitely be this; if they allow this script, then they’d have pressure to allow other scripts as well, then the floodgates would be open and there would be major disparities between “scripters” and “vanilla” players. They definitely want and need to keep control of such things.

I never did play WoW but I heard of the huge amount of mods available. Imagine complex scripts in GW2, ex: a mod that aims trebuchet shots for you in sPvP, DPS meters or a mod that tracks which utility an ennemy player has used in PvP.

Anyway, they could just easily implement such a thing in the options menu or make a bind available in the controls, I do support this idea.

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Posted by: Skelly.1896

Skelly.1896

For the love of god please do this! I posted here many times during the beta along with others and it was blatantly ignored. As far as I’m concerned we got false advertisement as far as the combat goes. Either make an Action MMO or don’t. Don’t try to go halfway on it. As it stands the combat right now is WoW with dodge..big deal.

This will improve every aspect of the game for those of us that prefer this style of combat and control. For those who like WoW style they can stick with the way it is now. Make all these toggles in the options menu. Everyone wins!

(edited by Skelly.1896)

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Posted by: Ryld.1340

Ryld.1340

Really want to see this mod in game. Looks really nice.

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Posted by: Pachuri.2014

Pachuri.2014

signing this so it happens

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Posted by: NZ Scyther.8675

NZ Scyther.8675

Want this so bad. Please implement it or at least allow us to use this script. I find my self always holding right-click (and will continue to do so with this script on) because my extra mouse buttons are a bit stiff and I can control the mouse much easier while applying pressure where the right mouse click is but this creates a big problem. I can’t see where my ground target abilities are going to cast. With this script I always know the position of the mouse cursor when it’s hidden due to right-click and as a bonus feature you don’t lose track of the mouse in the heat of battle.

Sekta [DiE] Sea of Sorrows

(edited by NZ Scyther.8675)

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Posted by: Jay.9407

Jay.9407

Want this so bad. Please implement it or at least allow us to use this script.

+1 and totally agreed!

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Posted by: pregnable.1954

pregnable.1954

This is everything we have been begging for since the first BWE!

Make this happen!

+1

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Posted by: GuilguiS.2738

GuilguiS.2738

This is so awsome!!!!
You have to implement this, it can’t be that hard.

+1

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Posted by: Aragmor.5786

Aragmor.5786

+1
OK so AN should add this. If they do that I will go back to my Thief, cause targeting with him was so hard.
btw. Watched movie again. This is awsome!!! I want it now!

Proud member of GuildWars2.com.pl Fan Blog Team

(edited by Aragmor.5786)

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Posted by: Wyrdthane.6801

Wyrdthane.6801

+1 (times a billion)

I want this so badly.. Im always holding down the mouse button to accomplish this anyways, and my kitten hand gets sore as a result. This should have been an option from Launch.

Please Please Please Please Please Please Please Please Please Please Please Please

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Hey combat mode/mouselook toggle lovers!

Did anyone else see this thread: https://forum-en.gw2archive.eu/forum/community/fangen/GuildWars-2-XBox-360-gamepad-script/207414

The guidelines mentioned for the Xbox 360 controller AHK script (essentially, no macros that fire multiple skills at once) fit with what combat mode does perfectly, especially since it doesn’t actually do any skill actions at all, and the left/right mouse button remapping is also one-to-one.

Aside from moving the mouse cursor to the center and drawing the crosshair, everything in Combat Mode is a one-to-one mapping just like Mark mentions as being okay.

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Posted by: Jay.9407

Jay.9407

Hey guys any ideas on that will do for now that wont get us banned? like binding the keys to a controller?

that sounds like a good temporary idea to me, I have asked some friends to see if the can help me with this.

also any new updates about the mod?

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Posted by: wharone.1809

wharone.1809

My god, this looks amazing, I would LOVE to see this, since I always like to use smart casting, but when I’m constantly holding down the right mouse button, I kinda have to guess where I’m aiming! Though I can see changing all the keybindings like in the vid to be useful, I’d be happy enough with all the current controls, but with an option to have the whole “targetting” thing while running.

Please look into this Arenanet, please!

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Posted by: Nadegiri.1952

Nadegiri.1952

I really really want this in game. If not with a mod just a strait up option in game.

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Posted by: Zeffiro.1298

Zeffiro.1298

+1 ANet

pls!!!!!

===
This is the only resource that TERA’s good!!

Engaging in Tyria

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Posted by: Eskali.1380

Eskali.1380

+1 Constantly holding RMB down cramps my hand, this would be perfect.

Don’t take life too seriously, no one gets out alive anyway.

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Posted by: Tywnnvlad.9405

Tywnnvlad.9405

Would love to love this

+1

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Posted by: HappyCerberus.3178

HappyCerberus.3178

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Posted by: FlipzXOmar.3928

FlipzXOmar.3928

Signed. Enough said.

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Posted by: Ravengyre.1246

Ravengyre.1246

As some one who has trouble right clicking/holding, this mod would help tons. +1 from me!

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Posted by: Bucketoffail.7154

Bucketoffail.7154

This would be incredible. I would love to see it in game.

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Posted by: Kanikama.9284

Kanikama.9284

I hate looking around with the RMB. +1 from me!

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Posted by: Tyranniss.4167

Tyranniss.4167

+1000 from me
Add this to the game Anet and you would make most if not all of your player happy happy campers…

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Posted by: AsteriskCGY.5931

AsteriskCGY.5931

Arguably the animation lock in TERA is also working as intended. It’s in a way on how Monster Hunter and Dark Souls force you to commit to your moves beforehand.

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Posted by: Rhazmuz.8637

Rhazmuz.8637

+1, Anet pleas please please allow/or implement yourself what this mod does!

Show that you care

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Posted by: Pawlegance.7012

Pawlegance.7012

Exciting times. I hope it will come soon. I know ANet love to play (good) games and they certainly know how to deal with a community.

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Posted by: Deazarook.7569

Deazarook.7569

i support +1 it would help me especially alot when my necro as i hate having to move my mouse to put down a AoE

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Posted by: Shadowborn.3529

Shadowborn.3529

Have a look at this video of a fan made mod:
http://www.youtube.com/watch?v=BpdgW_G4FyU

The only difference from how I am playing GW2 right now without any mods is:

  • I don’t have to hold right click all the time
  • The mouse changes to the middle position of the screen while rightclicking, so I don’t have to move it manually to that position before I start a fight. And I know where I will put AOE abilities on the ground even while I am using right click to move.
  • My Aoe Abilities are always casted at the crosshair position
  • fast targeted ground targeting on button release: While I hold the button I see the circle indicator. When I release the button, the spell goes off.

These are only some things, which would improve the combat significantly. I hope they will get addressed, because other competitive games like league of legends already have these features. (e.g. smart cast on button release is a hidden option and everybody plays with it)

Best wishes,
Thypari

Seriously WOW yes this is a definite great idea and would help so many in combat making it alot mmore pliable to play these classes