Endurance 2.0 || Attributes, Traits and Conditions || Skill Variants
(edited by Nurvus.2891)
There are 2 distinct changes I think should occur in the game regarding Combo Fields and Finishers.
1 – Combo Finisher: Whirl
When I first read Combo Finisher: Whirl, I was honestly expecting it to be a spiral wave or a whirlwind.
Instead, it’s just multiple Combo Finisher: Projectile’s shot in random directions.
The visual is not impressive.
The mechanic is not fun nor does it reward skillful play.
So Combo Finisher: Whirl should change in the following manners:
2 – Cleansing Bolt (Light + Projectile)
I think it’s not a practical gameplay to expect someone to align a Cleansing Bolt with an ally to remove a condition while hitting an enemy.
It’s something that may happen, but will do so by accident rather than deliberately.
Both Cleansing Bolt and Cleansing Bolts, are useful in concept, but unreliable mechanics.
My suggestion is changing Cleansing Bolt (Light + Projectile) to Dazing Bolt, wich is an effect unused by any other Field Type.
There is no need to change Cleansing Bolts (Light + Whirl) as the suggestion I make to change Whirl finishers already takes care of that.
(edited by Nurvus.2891)
That shockwave already exists and is a Combo Finisher: Blast.
Whirl in comparison has a detriment, as you aren’t exactly sure what the bolts created from the combo will hit and will hit the first thing it comes across. Its benefit though, is the potential to hit the same target multiple times which is something a Combo Finisher: Blast cannot do. Especially against the bigger targets.
You’re right, a pure shockwave belongs to Blast.
I mean more of a whirlwind kind of shockwave. Spiral.
And I find the random projectiles a bad gameplay decision from the developers.
Random results take away from the player’s merit in the usage and positioning of a skill.
So my suggestion intends to remove that detriment as well.
The radius could be reduced to compensate, however.
I’ll edit it to reflect this.
Thanks alot for your feedback.
(edited by Nurvus.2891)
Any further feedback is appreciated.
Updated initial post to deal with 2 distinct suggestions.
(edited by Nurvus.2891)
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