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Elementalist color-changing armor
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Then every class would start whining that they want one too…
I can see other profession-specific armor sets that has all different features!
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It would be a cool idea for an armor set in the future, but people would want to customize their appearance and not be forced into one. It’s kind of a staple of this game right now.
Maybe it could be an Elementalist-specific Dye, applicable to all armor.
1 per “material” type:
Metal – Chromatic Dye
Natural – Prismatic Dye
Vibrant – Attunement Dye
I could see a Prismatic dye that changes with skill or special ability usage:
- Warrior: Starts black and gets brighter like hot metal as adrenaline builds up.
- Guardian: Starts bright white. When each of the virtues is recharging, it loses parts of the basic colors corresponding to a virtue. Justice would be red, courage blue and resolve green. Use justice and courage, but not resolve, and the dye looks green. Use them all, and the dye looks pitch black.
- Ranger: Linked to the health and type of your pet. Healthier pet means brighter colors. Equip a pink ma, and you get pink. Equip a pig and you get lighter pink. Your pig is knocked out, you get dark pink. Your moa gets knocked out, you get darker pink.
- Thief: Linked to steal. Color changes depending on what you’ve stolen.
- Engineer: Liked tothe toolbelt.
- Elementalist: Linked to the attunements. Fire is orange, water is blue, air is lilac and earth is brown.
- Necromancer: Linked to the Death’s Shroud health bar. A darker armor means less shroud left.
- Mesmer: Linked to the number of illusions and recharging skills.
I could see a Prismatic dye that changes with skill or special ability usage:
- Warrior: Starts black and gets brighter like hot metal as adrenaline builds up.
- Guardian: Starts bright white. When each of the virtues is recharging, it loses parts of the basic colors corresponding to a virtue. Justice would be red, courage blue and resolve green. Use justice and courage, but not resolve, and the dye looks green. Use them all, and the dye looks pitch black.
- Ranger: Linked to the health and type of your pet. Healthier pet means brighter colors. Equip a pink ma, and you get pink. Equip a pig and you get lighter pink. Your pig is knocked out, you get dark pink. Your moa gets knocked out, you get darker pink.
- Thief: Linked to steal. Color changes depending on what you’ve stolen.
- Engineer: Liked tothe toolbelt.
- Elementalist: Linked to the attunements. Fire is orange, water is blue, air is lilac and earth is brown.
- Necromancer: Linked to the Death’s Shroud health bar. A darker armor means less shroud left.
- Mesmer: Linked to the number of illusions and recharging skills.
I LOVE IT!
Do this, Anet.
JUST DO IT!
Gaiscioch Social Gaming Community http://www.gaiscioch.com/
How about you just add an effect where your character tints slightly depending on alignment? Easier to implement, no complaints about hard to attain items, and you get your color.
How about you just add an effect where your character tints slightly depending on alignment? Easier to implement, no complaints about hard to attain items, and you get your color.
That would be cool too!
Gaiscioch Social Gaming Community http://www.gaiscioch.com/
I like this! So long as it’s an optional thing to apply. While not much of a PvPer myself, I can see people not wanting to broadcast something like “Hey, I just stole Whirling Blades” or “Look! I’m in Earth!”
I can see guardians having some sort of purity seals on their armor much like Warhammer 40k Space Marines just hanging off of their shoulder armor.
Much like the ones this Ultramarine has on. http://fc09.deviantart.net/fs71/f/2011/207/b/1/space_marine_by_piofoks-d41pg0b.jpg They’re those scraps of paper held up by a red seal on the shoulders. They’re written in High Gothic though for this game, they would be written in New Krytan.
For a more realistic look, http://i3.squidoocdn.com/resize/squidoo_images/250/draft_lens18128192module151347356photo_1310065123SKL_fullvert_01.jpg
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