How to bring back the heroes into GW2 without ruining the current game mechanics?
1. Heroes are unlocked by the character level , one hero slot at each 20 levels. This means at lvl 20 you can unlock your first hero slot, at lvl 40 your 2nd hero slot, lvl 60 – 3rd hero slot , lvl 80 – 4th hero slot
2) Heroes slots will be on your UI signed to F5, F6, F7, F8 keys to summon them.
3) Heroes + the player = 5 characters = max party size in the game – this will only happen in lvl 80 zones ( see further explanations)
4) Heroes are all lvl 80 but are downscaled as the character so they won’t be over powered
5) Number of heroes spawned will be limited to the downlevel : this means, if you are downscaled under lvl 20, you CANT summon any hero, if you are downscaled between 20-39 you can summon only 1 hero,, 40-59 you can summon 2 heros., 60-79 you can summon 3 heros, and only at lvl 80 you can summon 4 heroes.
6) Heroes will be summoned only if the numbers of players is (less) < 5 which means that in a lvl 20-40 zone, each player can summon 1 hero, but if there are 5 players around in the same local zone the heroes will vanish.
Another example: if a player has 1 hero and there comes 2 players, each with a hero, the hero of the last player entering the local zone will vanish letting room for only 5 characters: 3 players + 2 heroes.
The system of heroes:
1) The number of heroes spawned is limited by the downscaled level and also by the number of players around. (if There are 5 players around even in lvl 80 zone, no heroes will be spawned) So there wont be any change to the current system in big events in populated servers.
2) The hero will make high lvl dungeons available to a wider range of players but won’t disadvantage the ones who like to play with a group (Ascalon Catacombs will still need players because the downscale doesn’t let players have heroes in that zone)
3) It will bring back the hero system from GW1 with a twist which some of the players enjoyed and bring a new type of goal for players to unlock the their heroes.
4) it will give new gold sinks because heroes will need armors, runes, weapons
What type of heroes there are and when do they unlock?
As mentioned above, at each 20 levels the character unlocks a hero slot but NOT the hero. The actual heroes are a new idea
1) Heroes can be unlocked in Personal story or in Explorable. The obvious answer is to have as heroes some of the characters you meet during the storyline. Well, yes, but this will be a little non-innovative idea. Besides, people don’t enjoy playing the storyline on multiple characters of the same profession.
I will vote for an explorable part in unlocking a hero
There are various mechanic for this.
1) Unlock a certain hero in some skill challenges both 1vs1 (instanced) or multiple vs 1 (explorable)
2) Unlock a “zone specific hero” when reaching the certain level: this means that if you hit lvl 20 in Human zones you will unlock a Human hero, if you hit lvl 20 in the Charr lands you will unlock a Charr hero. etc.
Also, hitting lvl 80 in human zones will unlock a human hero, while hitting lvl 80 in Orr will unlock a random hero.
( this will give high level players a new reason to come back in starter race specific zones)
I think this will bring a bit of variation of what type of heroes will be unlocked by players. Some can end up with a hero team of humans others with a hero norn team, while others will a mixed one
3) Heroes, as in GW1, will need skills but except the weapon skills which will be already unlocked for them – remember they are already lvl 80 – all the other skills need to be bought with the skill points as the character’s skills
4) Heroes will not be used in the current sPvP or WvW but they can open the path for new type of PvP modes
5) The number of heroes to unlock is big: 4 of each race in explorable = 20 of them.
6) There can be an achievement for collecting all heroes. Unlocking all heroes for the account will be done either through multiple characters or at every 20 levels on one character. The player will need to take note how many levels he has over lvl 80 and in what zone he needs to be for unlocking it.
7) They can also add a specific hero to be unlocked through each story mode dungeon
If you don’t like the heroes or you think they will ruin the game, please read again what are the mechanics and don’t be just haters. If there are some issues I haven’t addressed yet, point them out and try to think how you can reshape the original suggestion so those issues can be solved